static void Main(string[] args)
        {
            // Use this so that you don't need to copy your connection string all over your code!
            // ConfigurationManager opens up the App.config file and looks for an entry called "CapstoneDatabase".
            //     <add name="CapstoneDatabase" connectionString=""/>
            // The actual connection string for the database is found connectionString attribute.
            string connectionString = ConfigurationManager.ConnectionStrings["CapstoneDatabase"].ConnectionString;

            ParkSystemCLI cli = new ParkSystemCLI();

            Console.WriteLine("Welcome to the National Park System Reservation System!");


            Console.WriteLine(@" _   _       _   _                   _   ____            _        ");
            Console.WriteLine(@"| \ | | __ _| |_(_) ___  _ __   __ _| | |  _ \ __ _ _ __| | _____ ");
            Console.WriteLine(@"|  \| |/ _` | __| |/ _ \| '_ \ / _` | | | |_) / _` | '__| |/ / __|");
            Console.WriteLine(@"| |\  | (_| | |_| | (_) | | | | (_| | | |  __/ (_| | |  |   <\__ \");
            Console.WriteLine(@"|_| \_|\__,_|\__|_|\___/|_| |_|\__,_|_| |_|   \__,_|_|  |_|\_\___/");

            var mediaPlayer = new System.Media.SoundPlayer();

            mediaPlayer.SoundLocation = Environment.CurrentDirectory + "/SmokeyTheBear.wav";
            mediaPlayer.Play();

            cli.RunCLI();
        }
        static void Main(string[] args)
        {
            ParkSystemCLI cli = new ParkSystemCLI();

            cli.RunCLI();
        }