Beispiel #1
0
 /// <summary>
 /// Changes the scale of a GameObject, relative to it's original scale, to the evaluated Vector3 calculated from a Vector3AnimationCurve object.
 /// </summary>
 /// <param name="gameObject">GameObject to scale.</param>
 /// <param name="animationCurve">Vector3AnimationCurve to evaluate.</param>
 /// <param name="elapsedTime">The time elapsed since the animation started.</param>
 /// <param name="animationData">AnimationData object containing cached transform data.</param>
 /// <returns>void</returns>
 public static void ScaleRelative(GameObject gameObject, Vector3AnimationCurve animationCurve, float elapsedTime,
                                  AnimationData animationData)
 {
     gameObject.transform.localScale = animationData.TransformData.Scale + animationCurve.Evaluate(elapsedTime);
 }