Beispiel #1
0
 private void StartGame()
 {
     this.score         = 0;
     this.modifier      = 100;
     timerMain.Interval = this.interval;
     this.totLines      = 0;
     level     = 1;
     grid      = new TetrisGrid(gridWidth, gridHeight, scaleX, scaleY);
     curBlock  = grid.CreateNewBlock(RandomBlock(), gridWidth / 2 - 1, 0);
     nextBlock = new TetrisBlock(RandomBlock(), 12, 12, scaleX, scaleY);
     timerMain.Start();
 }
Beispiel #2
0
 private void StartGame()
 {
     this.score = 0;
     this.modifier = 100;
     timerMain.Interval = this.interval;
     this.totLines = 0;
     level = 1;
     grid = new TetrisGrid(gridWidth, gridHeight, scaleX, scaleY);
     curBlock = grid.CreateNewBlock(RandomBlock(), gridWidth / 2 - 1, 0);
     nextBlock = new TetrisBlock(RandomBlock(), 12, 12, scaleX, scaleY);
     timerMain.Start();
 }