Beispiel #1
0
        public static void EndGame(Camel camel)
        {
            isGameOver = true;

            Board.Dump();

            ConsoleManager.JumpLine();

            ConsoleManager.Print($"The game is over. Camel {camel.fullName} crossed the line.", 200);
            var    camels = GameManager.GetAllCamels();
            string pretty = "";

            for (int i = 0; i < camels.Count; i++)
            {
                pretty = camels.Count - 1 == 0 ? "  ╚═" : "  ╠═";
                ConsoleManager.Print(pretty + $"{TextUtils.Colocation(i+1)} camel: {Board.GetCamelAtPosition(i).fullName}", 200);
            }

            int betIndex = 0;

            pretty = "";
            Camel winner = Board.GetCamelAtPosition(0);

            ConsoleManager.JumpLine();

            ConsoleManager.Print("Checking overall winner bets cards", 200);

            var winQueue = GameManager.GetOverallWinnerQueue();

            if (winQueue.Count == 0)
            {
                ConsoleManager.Print($"  ╚═No one placed a bet on winner, so no one get coins.", 200);
            }
            else
            {
                do
                {
                    var bet = winQueue.Dequeue();
                    pretty = winQueue.Count == 0 ? "  ╚═" : "  ╠═";
                    var value = 0;

                    if (bet.camel.name.Equals(winner.name))
                    {
                        value = GameManager.overallBetPaytable[betIndex];
                        betIndex++;
                    }
                    else
                    {
                        value = GameManager.overallMissBet;
                    }

                    ConsoleManager.Print(pretty + $"{bet.owner.name} made a bet on {bet.camel.fullName} to win and {TextUtils.EarnedOrLost(value)} {TextUtils.NoSignal(value)} {TextUtils.CoinOrCoins(value)}.", 200);
                    bet.owner.ChangeCoins(value);
                } while (winQueue.Count > 0);
            }

            Camel looser = Board.GetCamelAtPosition(GameManager.GetAllCamels().Count - 1);

            betIndex = 0;

            ConsoleManager.JumpLine();

            ConsoleManager.Print("Checking overall looser bets cards", 200);

            var looseQueue = GameManager.GetOverallLooserQueue();

            if (looseQueue.Count == 0)
            {
                ConsoleManager.Print($"  ╚═ No one placed a bet on looser, so no one get coins.");
            }
            else
            {
                do
                {
                    var bet = looseQueue.Dequeue();
                    pretty = looseQueue.Count == 0 ? "  ╚═" : "  ╠═";
                    var value = 0;

                    if (bet.camel.name.Equals(looser.name))
                    {
                        value = GameManager.overallBetPaytable[betIndex];
                        betIndex++;
                    }
                    else
                    {
                        value = GameManager.overallMissBet;
                    }

                    ConsoleManager.Print(pretty + $"{bet.owner.name} made a bet on {bet.camel.fullName} to loose and {TextUtils.EarnedOrLost(value)} {TextUtils.NoSignal(value)} {TextUtils.CoinOrCoins(value)}.", 200);
                    bet.owner.ChangeCoins(value);
                } while (looseQueue.Count > 0);
            }

            ConsoleManager.JumpLine();

            GameManager.LogPlayers();

            ConsoleManager.JumpLine();

            var playerWinner = GameManager.GetAllPlayers().OrderByDescending(x => x.coins).First();

            ConsoleManager.Print($"Congratulations {playerWinner.name} you won the game with {playerWinner.coins} {TextUtils.CoinOrCoins(playerWinner.coins)}.!", 200);
        }
Beispiel #2
0
 public static void LogOverallBets()
 {
     ConsoleManager.Print("Overall bets", 100);
     ConsoleManager.Print($"  ╠═ Bets in winner: {mWinnerOverwallBet.Count}", 100);
     ConsoleManager.Print($"  ╚═ Bets in looser: {mLooserOverwallBet.Count}", 100);
 }