public void Stun(float duration)
 {
     if (!_attack.SpecialAttacking)
     {
         _stunTimer = duration;
         _attack.DisableAttackHitBox();
         _attack.DisableAttacking();
         _surtAC.SetAnimation(4);
         _moving = false;
     }
 }
 public void DisableAttackHitBox()
 {
     _attack.DisableAttackHitBox();
 }