Beispiel #1
0
        private void loadAnimData()
        {
            int ANIM_COUNT = AnimConfig.ANIM_COUNT;
            int animAddrHi = AnimConfig.animAddrHi;
            int animAddrLo = AnimConfig.animAddrLo;

            int FRAME_COUNT = AnimConfig.FRAME_COUNT;
            int frameAddr1Hi = AnimConfig.frameAddrHi;
            int frameAddr1Lo = AnimConfig.frameAddrLo;

            int COORD_COUNT = AnimConfig.COORD_COUNT;
            int coordAddrHi = AnimConfig.coordAddrHi;
            int coordAddrLo = AnimConfig.coordAddrLo;

            animList = new AnimData[ANIM_COUNT];
            frameList = new FrameData[FRAME_COUNT];
            coordList = new CoordData[COORD_COUNT];

            for (int i = 0; i < ANIM_COUNT; i++)
            {
                byte hiAddrByte = Globals.romdata[animAddrHi + i];
                byte loAddrByte = Globals.romdata[animAddrLo + i];
                int addr = Utils.makeAddrPtr(hiAddrByte, loAddrByte);
                int addrRom = Utils.getRomAddr(AnimConfig.animBankNo, addr);
                int frameCountAndShift = Globals.romdata[addrRom] + 1;
                int framesCount = frameCountAndShift % 128;
                int frameShift = frameCountAndShift < 128 ? 0 : 256;
                int timer = Globals.romdata[addrRom+1];
                int[] frameIndexes = null;
                {
                    frameIndexes = new int[framesCount];
                    for (int frame = 0; frame < framesCount; frame++)
                    {
                        int frameNo = Globals.romdata[addrRom + 2 + frame];
                        frameIndexes[frame] = frameNo + frameShift;
                    }
                }
                animList[i] = new AnimData(i, addr, framesCount, timer, frameIndexes, frameShift);
            }

            for (int frame = 0; frame < FRAME_COUNT; frame++)
            {
                byte frameAddrHi = Globals.romdata[frameAddr1Hi + frame];
                byte frameAddrLo = Globals.romdata[frameAddr1Lo + frame];
                int frameAddr = Utils.makeAddrPtr(frameAddrHi, frameAddrLo);
                int frameAddrRom = Utils.getRomAddr(AnimConfig.animBankNo, frameAddr);
                int tileCount = Globals.romdata[frameAddrRom]+1;
                int coordsIndex = Globals.romdata[frameAddrRom+1];
                var tiles = new TileInfo[tileCount];
                for (int tile = 0; tile < tileCount; tile++)
                {
                    tiles[tile].index    = Globals.romdata[frameAddrRom + 2 + tile*2];
                    tiles[tile].property = Globals.romdata[frameAddrRom + 2 + tile*2+1];
                }
                FrameData frameData = new FrameData(frame, frameAddr, tileCount, coordsIndex, tiles);
                frameList[frame] = frameData;
            }

            for (int coord = 0; coord < COORD_COUNT; coord++)
            {
                byte coordAddrHiByte = Globals.romdata[coordAddrHi + coord];
                byte coordAddrLoByte = Globals.romdata[coordAddrLo + coord];
                int coordAddr = Utils.makeAddrPtr(coordAddrHiByte, coordAddrLoByte);
                CoordData coordData = new CoordData(coordAddr);
                coordList[coord] = coordData;
            }

            mapAnimToTreeView();
        }
Beispiel #2
0
 public FrameData(int frameNo, int frameAddr, int tileCount, int coordsIndex, TileInfo[] tiles)
 {
     this.frameNo = frameNo;
     this.frameAddr = frameAddr;
     this.tileCount = tileCount;
     this.coordsIndex = coordsIndex;
     this.tiles = tiles;
 }
Beispiel #3
0
        private void loadAnimData()
        {
            int ANIM_COUNT = AnimConfig.ANIM_COUNT;
            int animAddrHi = AnimConfig.animAddrHi;
            int animAddrLo = AnimConfig.animAddrLo;

            int FRAME_COUNT  = AnimConfig.FRAME_COUNT;
            int frameAddr1Hi = AnimConfig.frameAddrHi;
            int frameAddr1Lo = AnimConfig.frameAddrLo;

            int COORD_COUNT = AnimConfig.COORD_COUNT;
            int coordAddrHi = AnimConfig.coordAddrHi;
            int coordAddrLo = AnimConfig.coordAddrLo;

            animList  = new AnimData[ANIM_COUNT];
            frameList = new FrameData[FRAME_COUNT];
            coordList = new CoordData[COORD_COUNT];

            for (int i = 0; i < ANIM_COUNT; i++)
            {
                byte  hiAddrByte         = Globals.romdata[animAddrHi + i];
                byte  loAddrByte         = Globals.romdata[animAddrLo + i];
                int   addr               = Utils.makeAddrPtr(hiAddrByte, loAddrByte);
                int   addrRom            = Utils.getRomAddr(AnimConfig.animBankNo, addr);
                int   frameCountAndShift = Globals.romdata[addrRom] + 1;
                int   framesCount        = frameCountAndShift % 128;
                int   frameShift         = frameCountAndShift < 128 ? 0 : 256;
                int   timer              = Globals.romdata[addrRom + 1];
                int[] frameIndexes       = null;
                {
                    frameIndexes = new int[framesCount];
                    for (int frame = 0; frame < framesCount; frame++)
                    {
                        int frameNo = Globals.romdata[addrRom + 2 + frame];
                        frameIndexes[frame] = frameNo + frameShift;
                    }
                }
                animList[i] = new AnimData(i, addr, framesCount, timer, frameIndexes, frameShift);
            }

            for (int frame = 0; frame < FRAME_COUNT; frame++)
            {
                byte frameAddrHi  = Globals.romdata[frameAddr1Hi + frame];
                byte frameAddrLo  = Globals.romdata[frameAddr1Lo + frame];
                int  frameAddr    = Utils.makeAddrPtr(frameAddrHi, frameAddrLo);
                int  frameAddrRom = Utils.getRomAddr(AnimConfig.animBankNo, frameAddr);
                int  tileCount    = Globals.romdata[frameAddrRom] + 1;
                int  coordsIndex  = Globals.romdata[frameAddrRom + 1];
                var  tiles        = new TileInfo[tileCount];
                for (int tile = 0; tile < tileCount; tile++)
                {
                    tiles[tile].index    = Globals.romdata[frameAddrRom + 2 + tile * 2];
                    tiles[tile].property = Globals.romdata[frameAddrRom + 2 + tile * 2 + 1];
                }
                FrameData frameData = new FrameData(frame, frameAddr, tileCount, coordsIndex, tiles);
                frameList[frame] = frameData;
            }

            for (int coord = 0; coord < COORD_COUNT; coord++)
            {
                byte      coordAddrHiByte = Globals.romdata[coordAddrHi + coord];
                byte      coordAddrLoByte = Globals.romdata[coordAddrLo + coord];
                int       coordAddr       = Utils.makeAddrPtr(coordAddrHiByte, coordAddrLoByte);
                CoordData coordData       = new CoordData(coordAddr);
                coordList[coord] = coordData;
            }

            mapAnimToTreeView();
        }