Beispiel #1
0
        private void mapScreen_Paint(object sender, PaintEventArgs e)
        {
            var g = e.Graphics;

            paintBack(g);

            int blockWidth  = formMain.Layers[0].blockWidth;
            int blockHeight = formMain.Layers[0].blockHeight;
            int scrLevelNo  = getLevelRecForGameType().levelNo;
            int scrWidth    = (int)(ConfigScript.getScreenWidth(scrLevelNo) * blockWidth * curScale);
            int scrHeight   = (int)(ConfigScript.getScreenHeight(scrLevelNo) * blockHeight * curScale);

            for (int objListIndex = 0; objListIndex < objectLists.Count; objListIndex++)
            {
                var activeObjectList = objectLists[objListIndex];

                var selectedRows = dgvObjects.SelectedRows;
                for (int i = 0; i < activeObjectList.objects.Count; i++)
                {
                    var curObject  = activeObjectList.objects[i];
                    int leftMargin = (ConfigScript.getScreenVertical() ? scrHeight : scrWidth) * curObject.sx;
                    int topMargin  = (ConfigScript.getScreenVertical() ? scrWidth : scrHeight) * curObject.sy;

                    bool inactive = objListIndex != curActiveObjectListIndex;
                    bool selected = !inactive && selectedRows.Cast <DataGridViewRow>().Any(r => (r.Index == i));
                    if (!useBigPictures)
                    {
                        ConfigScript.drawObject(g, curObject, curActiveObjectListIndex, selected, curScale, objectSprites, inactive, leftMargin, topMargin);
                    }
                    else
                    {
                        ConfigScript.drawObjectBig(g, curObject, curActiveObjectListIndex, selected, curScale, objectSpritesBig, inactive, leftMargin, topMargin);
                    }
                }
            }
        }