public void When_Its_Player_Turn()
        {
            // Gamestate.PlayerTurn
            var game = Build.Game();
            game.Start(game.Owner);

            var status = new GameStatusGenerator(game);
            Assert.That(status.ToString(), Is.EqualTo(
                "SovietUnion's Turn [" + game.CurrentPlayer.UserName + "]"));
        }
 public void When_Game_Is_Pending_Start()
 {
     var status = new GameStatusGenerator(Build.Game());
     Assert.That(status.ToString(), Is.EqualTo("Not Started - Start Pending"));
 }
 public void When_Game_Hasnt_Started_Yet()
 {
     var status = new GameStatusGenerator(new Game());
     Assert.That(status.ToString(), Is.EqualTo("Not Started - Players Wanted"));
 }