SendRR() public method

public SendRR ( bool isAudio ) : bool
isAudio bool
return bool
        public override bool SignalInputData(InputStream inputStream, IPEndPoint address)
        {
            if (address != _lastAddress)
            {
                _lastAddress      = address;
                _validLastAddress = true;
            }
            var bufferLength = inputStream.AvaliableByteCounts;
            var pos          = inputStream.Position;

            //1. Parse the SR
            if (bufferLength < 16)
            {
                return(true);
            }
            inputStream.Reader.ReadByte();
            var PT  = inputStream.Reader.ReadByte();
            var len = inputStream.Reader.ReadUInt16();

            len = (ushort)((len + 1) * 4);
            if (len > bufferLength)
            {
                inputStream.IgnoreAll();
                return(true);
            }
            switch (PT)
            {
            case 200:
                if (len < 28)
                {
                    Logger.WARN("Invalid RTCP packet length: {0}", len);
                    inputStream.IgnoreAll();
                    return(true);
                }
                inputStream.Reader.ReadUInt32();
                var   ntpSec          = inputStream.Reader.ReadUInt32() - 2208988800U;
                var   ntpFrac         = inputStream.Reader.ReadUInt32();
                ulong ntpMicroseconds = (ulong)((ntpFrac / (double)(0x100000000L)) * 1000000.0);
                ntpMicroseconds += ((ulong)ntpSec) * 1000000;
                var rtpTimestamp = inputStream.Reader.ReadUInt32();
                _pConnectivity.ReportSR(ntpMicroseconds, rtpTimestamp, _isAudio);
                break;

            default:
                inputStream.IgnoreAll();
                return(true);
            }
            inputStream.Position = pos + 10;
            _lsr = inputStream.Reader.ReadUInt32();
            inputStream.IgnoreAll();
            //2. Send the RR
            if (_pConnectivity == null)
            {
                Logger.FATAL("no connectivity");
                return(false);
            }
            if (!_pConnectivity.SendRR(_isAudio))
            {
                Logger.FATAL("Unable to send RR");
                _pConnectivity.EnqueueForDelete();
                _pConnectivity = null;
                return(false);
            }

            return(true);
        }