Beispiel #1
0
        public TRotateOrigin(double x, double y, double z, double a)
        {
            // Normalize the parameter vector
            Vector3D e = new Vector3D(x, y, z);

            e = e.UnitVector();

            this.x = e.x;
            this.y = e.y;
            this.z = e.z;
            this.a = a;
        }