public override void OnRelease()
 {
     if (this.stBattleParam != null)
     {
         this.stBattleParam.Release();
         this.stBattleParam = null;
     }
     if (this.stCommonData != null)
     {
         this.stCommonData.Release();
         this.stCommonData = null;
     }
 }
 public COMDT_SINGLE_GAME_SETTLE()
 {
     this.stBattleParam = (COMDT_SINGLE_GAME_PARAM)ProtocolObjectPool.Get(COMDT_SINGLE_GAME_PARAM.CLASS_ID);
     this.stCommonData  = (COMDT_SETTLE_COMMON_DATA)ProtocolObjectPool.Get(COMDT_SETTLE_COMMON_DATA.CLASS_ID);
 }