Beispiel #1
0
        public unsafe FlacSubFrameLPC(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bps, int order)
            : base(header)
        {
            //warmup
            _warmup = new int[FlacConstant.MAX_LPC_ORDER];
            for (int i = 0; i < order; i++)
            {
                _warmup[i] = data.residualBuffer[i] = reader.ReadBitsSigned(bps);
            }

            //header
            int u32 = (int)reader.ReadBits(FlacConstant.SUBFRAME_LPC_QLP_COEFF_PRECISION_LEN);
            if (u32 == (1 << FlacConstant.SUBFRAME_LPC_QLP_COEFF_PRECISION_LEN) - 1)
            {
                Debug.WriteLine("Invalid FlacLPC qlp coeff precision.");
                return; //return false;
            }
            _qlpCoeffPrecision = u32 + 1;

            int level = reader.ReadBitsSigned(FlacConstant.SUBFRAME_LPC_QLP_SHIFT_LEN);
            if (level < 0)
                throw new Exception("negative shift");
            _lpcShiftNeeded = level;

            _qlpCoeffs = new int[FlacConstant.MAX_LPC_ORDER];

            //qlp coeffs
            for (int i = 0; i < order; i++)
            {
                _qlpCoeffs[i] = reader.ReadBitsSigned(_qlpCoeffPrecision);
            }

            //QLPCoeffs = coeffs;

            Residual = new FlacResidual(reader, header, data, order);

            for (int i = 0; i < order; i++)
            {
                data.destBuffer[i] = data.residualBuffer[i];
            }

            if (bps + _qlpCoeffPrecision + CSMath.ILog(order) <= 32)
            {
                if (bps <= 16 && _qlpCoeffPrecision <= 16)
                    RestoreLPCSignal(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order); //Restore(data.residualBuffer + order, data.destBuffer, Header.BlockSize - order, order, order);
                else
                    RestoreLPCSignal(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order);
            }
            else
            {
                RestoreLPCSignalWide(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order);//RestoreWide(data.residualBuffer + order, data.destBuffer, Header.BlockSize - order, order, order);
            }

            //Warmup = warmup;
        }
Beispiel #2
0
        public unsafe FlacSubFrameLPC(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample, int order)
            : base(header)
        {
            var warmup = new int[order];
            for (int i = 0; i < order; i++)
            {
                warmup[i] = data.ResidualBuffer[i] = reader.ReadBitsSigned(bitsPerSample);
            }

            int coefPrecision = (int)reader.ReadBits(4) + 1;
            if (coefPrecision == 0x0F)
            {
                Debug.WriteLine("Invalid linear predictor coefficients' precision. Must not be 0x0F.");
                return;
            }

            int shiftNeeded = reader.ReadBitsSigned(5);
            if (shiftNeeded < 0)
                throw new FlacException("\"Quantized linear predictor coefficient shift needed.\" was negative.", FlacLayer.SubFrame);

            var q = new int[order];
            for (int i = 0; i < order; i++)
            {
                q[i] = reader.ReadBitsSigned(coefPrecision);
            }

            //decode the residual
            var residual = new FlacResidual(reader, header, data, order);
            for (int i = 0; i < order; i++)
            {
                data.DestinationBuffer[i] = data.ResidualBuffer[i];
            }

            int* residualBuffer0 = data.ResidualBuffer + order;
            int* destinationBuffer0 = data.DestinationBuffer + order;
            int blockSizeToProcess = header.BlockSize - order;

            if (bitsPerSample + coefPrecision + Log2(order) <= 32)
            {
                RestoreLPCSignal32(residualBuffer0, destinationBuffer0, blockSizeToProcess, order, q, shiftNeeded);
            }
            else
            {
                RestoreLPCSignal64(residualBuffer0, destinationBuffer0, blockSizeToProcess, order, q, shiftNeeded);
            }

            #if FLAC_DEBUG
            QLPCoeffPrecision = coefPrecision;
            LPCShiftNeeded = shiftNeeded;
            Warmup = warmup;
            Residual = residual;
            QLPCoeffs = q;
            #endif
        }
        public FlacSubFrameLPC(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample,
                               int order)
            : base(header)
        {
            unchecked
            {
                var resi = data.ResidualBuffer.Span;
                var dest = data.DestinationBuffer.Span;

                for (var i = 0; i < order; i++)
                {
                    resi[i] = reader.ReadBitsSigned(bitsPerSample);
                }

                var coefPrecision = (int)reader.ReadBits(4);
                if (coefPrecision == 0x0F)
                {
                    throw new FlacException(
                              "Invalid \"quantized linear predictor coefficients' precision in bits\" was invalid. Must not be 0x0F.",
                              FlacLayer.SubFrame);
                }
                coefPrecision += 1;

                var shiftNeeded = reader.ReadBitsSigned(5);
                if (shiftNeeded < 0)
                {
                    throw new FlacException(
                              "'\"Quantized linear predictor coefficient shift needed in bits\" was negative.",
                              FlacLayer.SubFrame);
                }

                var q = new int[order];
                for (var i = 0; i < order; i++)
                {
                    q[i] = reader.ReadBitsSigned(coefPrecision);
                }

                //decode the residual
                new FlacResidual(reader, header, data, order);
                resi.Slice(0, order).CopyTo(dest);

                var blockSizeToProcess = header.BlockSize - order;

                if (bitsPerSample + coefPrecision + Log2(order) <= 32)
                {
                    RestoreLPCSignal32(resi, dest, blockSizeToProcess, order, q, shiftNeeded);
                }
                else
                {
                    RestoreLPCSignal64(resi, dest, blockSizeToProcess, order, q, shiftNeeded);
                }
            }
        }
Beispiel #4
0
        public unsafe FlacSubFrameFixed(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bps, int order)
            : base(header)
        {
            for (int i = 0; i < order; i++)
            {
                data.residualBuffer[i] = data.destBuffer[i] = reader.ReadBitsSigned(bps);
            }

            Residual = new FlacResidual(reader, header, data, order);
            RestoreSignal(data, header.BlockSize - order, order);
        }
Beispiel #5
0
        public unsafe FlacSubFrameFixed(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bps, int order)
            : base(header)
        {
            for (int i = 0; i < order; i++)
            {
                data.residualBuffer[i] = data.destBuffer[i] = reader.ReadBitsSigned(bps);
            }

            Residual = new FlacResidual(reader, header, data, order);
            RestoreSignal(data, header.BlockSize - order, order);
        }
Beispiel #6
0
        public unsafe FlacSubFrameFixed(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample, int order)
            : base(header)
        {
            for (int i = 0; i < order; i++) //order = predictor order
            {
                data.ResidualBuffer[i] = data.DestinationBuffer[i] = reader.ReadBitsSigned(bitsPerSample);
            }

            var residual = new FlacResidual(reader, header, data, order); //necessary for decoding
            RestoreSignal(data, header.BlockSize - order, order);

            #if FLAC_DEBUG
            Residual = residual;
            #endif
        }
Beispiel #7
0
        public unsafe FlacSubFrameFixed(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample, int order)
            : base(header)
        {
            for (int i = 0; i < order; i++) //order = predictor order
            {
                data.ResidualBuffer[i] = data.DestinationBuffer[i] = reader.ReadBitsSigned(bitsPerSample);
            }

            var residual = new FlacResidual(reader, header, data, order); //necessary for decoding

            RestoreSignal(data, header.BlockSize - order, order);

#if FLAC_DEBUG
            Residual = residual;
#endif
        }
Beispiel #8
0
        public FlacSubFrameFixed(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample,
                                 int order)
            : base(header)
        {
            unchecked
            {
                var resi = data.ResidualBuffer.Span;
                var dest = data.DestinationBuffer.Span;
                for (var i = 0; i < order; i++) //order = predictor order
                {
                    resi[i] = dest[i] = reader.ReadBitsSigned(bitsPerSample);
                }

                new FlacResidual(reader, header, data, order); //necessary for decoding
                RestoreSignal(data, header.BlockSize - order, order);
            }
        }
Beispiel #9
0
        public unsafe bool ProcessResidual(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int order)
        {
            data.Content.UpdateSize(PartitionOrder);

            int porder = PartitionOrder;
            FlacEntropyCoding codingMethod = CodingMethod;

            int psize   = header.BlockSize >> porder;
            int res_cnt = psize - order;

            int ricelength = 4 + (int)codingMethod; //4bit = RICE I | 5bit = RICE II

            //residual
            int  j = order;
            int *r = data.residualBuffer + j;

            int partitioncount = 1 << porder;

            for (int p = 0; p < partitioncount; p++)
            {
                if (p == 1)
                {
                    res_cnt = psize;
                }
                int n = Math.Min(res_cnt, header.BlockSize - j);

                int k = Content.parameters[p] = (int)reader.ReadBits(ricelength);
                if (k == (1 << ricelength) - 1)
                {
                    k = (int)reader.ReadBits(5);
                    for (int i = n; i > 0; i--)
                    {
                        *(r) = reader.ReadBitsSigned((int)k);
                    }
                }
                else
                {
                    ReadFlacRiceBlock(reader, n, (int)k, r);
                    r += n;
                }
                j += n;
            }

            return(true);
        }
        public unsafe bool ProcessResidual(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int order)
        {
            data.Content.UpdateSize(PartitionOrder);

            int porder = PartitionOrder;
            FlacEntropyCoding codingMethod = CodingMethod;

            int psize = header.BlockSize >> porder;
            int res_cnt = psize - order;

            int ricelength = 4 + (int)codingMethod; //4bit = RICE I | 5bit = RICE II

            //residual
            int j = order;
            int* r = data.residualBuffer + j;

            int partitioncount = 1 << porder;

            for (int p = 0; p < partitioncount; p++)
            {
                if (p == 1) res_cnt = psize;
                int n = Math.Min(res_cnt, header.BlockSize - j);

                int k = Content.parameters[p] = (int)reader.ReadBits(ricelength);
                if (k == (1 << ricelength) - 1)
                {
                    k = (int)reader.ReadBits(5);
                    for (int i = n; i > 0; i--)
                    {
                        *(r) = reader.ReadBitsSigned((int)k);
                    }
                }
                else
                {
                    ReadFlacRiceBlock(reader, n, (int)k, r);
                    r += n;
                }
                j += n;
            }

            return true;
        }
Beispiel #11
0
        public unsafe FlacSubFrameLPC(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bitsPerSample, int order)
            : base(header)
        {
            var warmup = new int[order];

            for (int i = 0; i < order; i++)
            {
                warmup[i] = data.ResidualBuffer[i] = reader.ReadBitsSigned(bitsPerSample);
            }

            int coefPrecision = (int)reader.ReadBits(4);

            if (coefPrecision == 0x0F)
            {
                throw new FlacException("Invalid \"quantized linear predictor coefficients' precision in bits\" was invalid. Must not be 0x0F.",
                                        FlacLayer.SubFrame);
            }
            coefPrecision += 1;

            int shiftNeeded = reader.ReadBitsSigned(5);

            if (shiftNeeded < 0)
            {
                throw new FlacException("'\"Quantized linear predictor coefficient shift needed in bits\" was negative.", FlacLayer.SubFrame);
            }

            var q = new int[order];

            for (int i = 0; i < order; i++)
            {
                q[i] = reader.ReadBitsSigned(coefPrecision);
            }

            //decode the residual
            var residual = new FlacResidual(reader, header, data, order);

            for (int i = 0; i < order; i++)
            {
                data.DestinationBuffer[i] = data.ResidualBuffer[i];
            }

            int *residualBuffer0    = data.ResidualBuffer + order;
            int *destinationBuffer0 = data.DestinationBuffer + order;
            int  blockSizeToProcess = header.BlockSize - order;

            if (bitsPerSample + coefPrecision + Log2(order) <= 32)
            {
                RestoreLPCSignal32(residualBuffer0, destinationBuffer0, blockSizeToProcess, order, q, shiftNeeded);
            }
            else
            {
                RestoreLPCSignal64(residualBuffer0, destinationBuffer0, blockSizeToProcess, order, q, shiftNeeded);
            }

#if FLAC_DEBUG
            QLPCoeffPrecision = coefPrecision;
            LPCShiftNeeded    = shiftNeeded;
            Warmup            = warmup;
            Residual          = residual;
            QLPCoeffs         = q;
#endif
        }
Beispiel #12
0
        public unsafe FlacSubFrameLPC(FlacBitReader reader, FlacFrameHeader header, FlacSubFrameData data, int bps, int order)
            : base(header)
        {
            //warmup
            _warmup = new int[FlacConstant.MAX_LPC_ORDER];
            for (int i = 0; i < order; i++)
            {
                _warmup[i] = data.residualBuffer[i] = reader.ReadBitsSigned(bps);
            }

            //header
            int u32 = (int)reader.ReadBits(FlacConstant.SUBFRAME_LPC_QLP_COEFF_PRECISION_LEN);

            if (u32 == (1 << FlacConstant.SUBFRAME_LPC_QLP_COEFF_PRECISION_LEN) - 1)
            {
                Debug.WriteLine("Invalid FlacLPC qlp coeff precision.");
                return; //return false;
            }
            _qlpCoeffPrecision = u32 + 1;

            int level = reader.ReadBitsSigned(FlacConstant.SUBFRAME_LPC_QLP_SHIFT_LEN);

            if (level < 0)
            {
                throw new Exception("negative shift");
            }
            _lpcShiftNeeded = level;

            _qlpCoeffs = new int[FlacConstant.MAX_LPC_ORDER];

            //qlp coeffs
            for (int i = 0; i < order; i++)
            {
                _qlpCoeffs[i] = reader.ReadBitsSigned(_qlpCoeffPrecision);
            }

            //QLPCoeffs = coeffs;

            Residual = new FlacResidual(reader, header, data, order);

            for (int i = 0; i < order; i++)
            {
                data.destBuffer[i] = data.residualBuffer[i];
            }

            if (bps + _qlpCoeffPrecision + CSMath.ILog(order) <= 32)
            {
                if (bps <= 16 && _qlpCoeffPrecision <= 16)
                {
                    RestoreLPCSignal(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order); //Restore(data.residualBuffer + order, data.destBuffer, Header.BlockSize - order, order, order);
                }
                else
                {
                    RestoreLPCSignal(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order);
                }
            }
            else
            {
                RestoreLPCSignalWide(data.residualBuffer + order, data.destBuffer + order, header.BlockSize - order, order);//RestoreWide(data.residualBuffer + order, data.destBuffer, Header.BlockSize - order, order, order);
            }

            //Warmup = warmup;
        }