private void statsListView_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Delete && statsListView.SelectedItems.Count > 0)
     {
         e.Handled          = true;
         e.SuppressKeyPress = true;
         activeSaveFile.RemoveStat((Handle <GameStatModifierData>)statsListView.SelectedItems[0].Tag, activeSaveFile.GetItemStatData(activeItem));
         statsListView.Items.Remove(statsListView.SelectedItems[0]);
     }
 }