protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
private void OpenLangMenu(object sender, EventArgs e) { Debugger.WriteLine(LogLevel.Info, "Opening language select menu..."); TranslationSelectionGUI tsGui = new TranslationSelectionGUI(Plugin); tsGui.ShowDialog(this); tsGui.Dispose(); }
private void OpenLangMenu(object sender, EventArgs e) { Debugger.WriteLine(LogLevel.Info, "Opening language select menu..."); TranslationSelectionGUI tsGui = new TranslationSelectionGUI(Plugin); tsGui.ShowDialog(this); tsGui.Dispose(); }