Beispiel #1
0
        /// <summary>
        /// Create the CKAN directory and any supporting files.
        /// </summary>
        private void SetupCkanDirectories(bool scan = true)
        {
            log.InfoFormat("Initialising {0}", CkanDir());

            // TxFileManager knows if we are in a transaction
            TxFileManager txFileMgr = new TxFileManager();

            if (!Directory.Exists(CkanDir()))
            {
                User.RaiseMessage("Setting up CKAN for the first time...");
                User.RaiseMessage("Creating {0}", CkanDir());
                txFileMgr.CreateDirectory(CkanDir());

                if (scan)
                {
                    User.RaiseMessage("Scanning for installed mods...");
                    Scan();
                }
            }

            playTime = TimeLog.Load(TimeLog.GetPath(CkanDir())) ?? new TimeLog();

            if (!Directory.Exists(InstallHistoryDir()))
            {
                User.RaiseMessage("Creating {0}", InstallHistoryDir());
                txFileMgr.CreateDirectory(InstallHistoryDir());
            }

            // Clear any temporary files we find. If the directory
            // doesn't exist, then no sweat; FilesystemTransaction
            // will auto-create it as needed.
            // Create our temporary directories, or clear them if they
            // already exist.
            if (Directory.Exists(TempDir()))
            {
                var directory = new DirectoryInfo(TempDir());
                foreach (FileInfo file in directory.GetFiles())
                {
                    txFileMgr.Delete(file.FullName);
                }
                foreach (DirectoryInfo subDirectory in directory.GetDirectories())
                {
                    txFileMgr.DeleteDirectory(subDirectory.FullName);
                }
            }
            log.InfoFormat("Initialised {0}", CkanDir());
        }
Beispiel #2
0
 /// <summary>
 /// Initialize the row
 /// </summary>
 public PlayTimeRow(string name, GameInstance instance)
 {
     Name     = name;
     PlayTime = instance.playTime;
     path     = TimeLog.GetPath(instance.CkanDir());
 }