Beispiel #1
0
        public void Notify(EditorGUIWidget widget, EventGUIType guiType, object data)
        {
            if (widget == null)
            {
                Debug.Log(" Widget == null guitype " + guiType.ToString());
            }


            if (widget.IsAutoDepth)
            {
                widget.SetAsFirstSibling();
            }

            switch (guiType)
            {
            case EventGUIType.Hover:
                widget.OnHover();
                for (int i = 0; i < mListens.Count; i++)
                {
                    mListens[i].OnHover(widget);
                }
                Debug.Log("Hover");
                break;

            case EventGUIType.Press:
                widget.OnPress((bool)data);
                for (int i = 0; i < mListens.Count; i++)
                {
                    mListens[i].OnPress(widget, (bool)data);
                }
                Debug.Log("Press " + data.ToString());
                break;

            case EventGUIType.Click:
                widget.OnClick();

                for (int i = 0; i < mListens.Count; i++)
                {
                    mListens[i].OnClick(widget);
                }
                Debug.Log("Click ");
                break;

            case EventGUIType.Drag:
                widget.OnDrag(nowEvent.delta);
                for (int i = 0; i < mListens.Count; i++)
                {
                    mListens[i].OnDrag(widget, nowEvent.delta);
                }
                Debug.Log("Drag ");
                break;
            }
        }
Beispiel #2
0
        public void Notify(EditorGUIWidget widget, EventGUIType guiType, object data)
        {
            if (widget == null)
            {
                Debug.Log(" Widget == null guitype " + guiType.ToString());
            }

            if (widget.IsAutoDepth)
            {
                widget.SetAsFirstSibling();
            }

            switch (guiType)
            {
                case EventGUIType.Hover:
                    widget.OnHover();
                    for (int i = 0; i < mListens.Count; i++)
                    {
                        mListens[i].OnHover(widget);
                    }
                    Debug.Log("Hover");
                    break;
                case EventGUIType.Press:
                    widget.OnPress((bool)data);
                    for (int i = 0; i < mListens.Count; i++)
                    {
                        mListens[i].OnPress(widget, (bool)data);
                    }
                    Debug.Log("Press " + data.ToString());
                    break;
                case EventGUIType.Click:
                    widget.OnClick();

                    for (int i = 0; i < mListens.Count; i++)
                    {
                        mListens[i].OnClick(widget);
                    }
                    Debug.Log("Click ");
                    break;
                case EventGUIType.Drag:
                    widget.OnDrag(nowEvent.delta);
                    for (int i = 0; i < mListens.Count; i++)
                    {
                        mListens[i].OnDrag(widget, nowEvent.delta);
                    }
                    Debug.Log("Drag ");
                    break;
            }
        }