Beispiel #1
0
 void HandleElapsed(object sender, ElapsedEventArgs e)
 {
     if (gameInterval <= 0)
     {
         if (ButtonItem.seznamVisibleButtons.Count != 0)
         {
             casovac.Stop();
             ButtonItem.seznamVisibleButtons.Clear();
             gameFail();
         }
         else
         {
             gameInterval = gameIntervalBase;
             timeSucccess();
             ButtonItem oButtonItem = new ButtonItem(this, this);
             gameIntervalBase--;
         }
     }
     else
     {
         gameInterval--;
     }
 }
Beispiel #2
0
		void HandleElapsed (object sender, ElapsedEventArgs e)
		{
			if (gameInterval <= 0) {
				if (ButtonItem.seznamVisibleButtons.Count != 0) {
					casovac.Stop ();
					ButtonItem.seznamVisibleButtons.Clear ();
					gameFail ();
	
				} else {
					gameInterval = gameIntervalBase;
					timeSucccess ();
					ButtonItem oButtonItem = new ButtonItem (this,this);
					gameIntervalBase--;

				}
			} else {
				gameInterval--;
			}
		}