Beispiel #1
0
        public static void Init()
        {
            string     name         = "Guon Pebble";
            string     resourcePath = "BunnyMod/Resources/GuonPebble/guonpebble";
            GameObject gameObject   = new GameObject();
            GuonPebble pebbleGuon   = gameObject.AddComponent <GuonPebble>();

            ItemBuilder.AddSpriteToObject(name, resourcePath, gameObject);
            string shortDesc = "smol";
            string longDesc  = "A piece of the Guon Boulder that was lost due to the fact that the boulder was made by someone else. I just stole a piece.";

            pebbleGuon.SetupItem(shortDesc, longDesc, "bny");
            pebbleGuon.quality = PickupObject.ItemQuality.D;
            GuonPebble.BuildPrefab();
            pebbleGuon.OrbitalPrefab = GuonPebble.orbitalPrefab;
            pebbleGuon.Identifier    = IounStoneOrbitalItem.IounStoneIdentifier.GENERIC;
        }