Beispiel #1
0
 void OnEnable()
 {
     bunnyCtrl = GetComponent<BunnyController>();
     camera = Camera.main;
     Debug.Log("Touch supported: " + Input.touchSupported);
     Debug.Log("Multitouch supported: " + Input.multiTouchEnabled);
 }
Beispiel #2
0
 void OnEnable()
 {
     bunnyCtrl = GetComponent<BunnyController>();
 }