Beispiel #1
0
        private void SetVector4Value(BulletWriter writer, XmlNode valueNode, int offset)
        {
            int i = 0;

            foreach (string value in valueNode.InnerText.Split(' '))
            {
                if (!string.IsNullOrWhiteSpace(value))
                {
                    writer.Write(Scalar.Parse(value, CultureInfo.InvariantCulture), offset + i * sizeof(Scalar));
                    i++;
                    if (i == 4)
                    {
                        break;
                    }
                }
            }
        }
Beispiel #2
0
        private void DeSerializeGeneric6DofConstraintData(XmlElement element)
        {
            int ptr = int.Parse(element.GetAttribute("pointer"));

            byte[] dof6Data = new byte[Marshal.SizeOf(typeof(Generic6DofConstraintFloatData))];

            using (var stream = new MemoryStream(dof6Data))
            {
                using (var writer = new BulletWriter(stream))
                {
                    XmlNode node = element["m_typeConstraintData"];
                    if (node == null)
                    {
                        return;
                    }
                    SetPointerValue(writer, node["m_rbA"], TypedConstraintFloatData.Offset("RigidBodyA"));
                    SetPointerValue(writer, node["m_rbB"], TypedConstraintFloatData.Offset("RigidBodyB"));
                    writer.Write(0, TypedConstraintFloatData.Offset("Name"));
                    SetIntValue(writer, node["m_objectType"], TypedConstraintFloatData.Offset("ObjectType"));
                    SetIntValue(writer, node["m_userConstraintType"], TypedConstraintFloatData.Offset("UserConstraintType"));
                    SetIntValue(writer, node["m_userConstraintId"], TypedConstraintFloatData.Offset("UserConstraintId"));
                    SetIntValue(writer, node["m_needsFeedback"], TypedConstraintFloatData.Offset("NeedsFeedback"));
                    SetFloatValue(writer, node["m_appliedImpulse"], TypedConstraintFloatData.Offset("AppliedImpulse"));
                    SetFloatValue(writer, node["m_dbgDrawSize"], TypedConstraintFloatData.Offset("DebugDrawSize"));
                    SetIntValue(writer, node["m_disableCollisionsBetweenLinkedBodies"], TypedConstraintFloatData.Offset("DisableCollisionsBetweenLinkedBodies"));
                    SetIntValue(writer, node["m_overrideNumSolverIterations"], TypedConstraintFloatData.Offset("OverrideNumSolverIterations"));
                    SetFloatValue(writer, node["m_breakingImpulseThreshold"], TypedConstraintFloatData.Offset("BreakingImpulseThreshold"));
                    SetIntValue(writer, node["m_isEnabled"], TypedConstraintFloatData.Offset("IsEnabled"));

                    SetTransformValue(writer, element["m_rbAFrame"], Generic6DofConstraintFloatData.Offset("RigidBodyAFrame"));
                    SetTransformValue(writer, element["m_rbBFrame"], Generic6DofConstraintFloatData.Offset("RigidBodyBFrame"));
                    SetVector4Value(writer, element["m_linearUpperLimit"], Generic6DofConstraintFloatData.Offset("LinearUpperLimit"));
                    SetVector4Value(writer, element["m_linearLowerLimit"], Generic6DofConstraintFloatData.Offset("LinearLowerLimit"));
                    SetVector4Value(writer, element["m_angularUpperLimit"], Generic6DofConstraintFloatData.Offset("AngularUpperLimit"));
                    SetVector4Value(writer, element["m_angularLowerLimit"], Generic6DofConstraintFloatData.Offset("AngularLowerLimit"));
                    SetIntValue(writer, element["m_useLinearReferenceFrameA"], Generic6DofConstraintFloatData.Offset("UseLinearReferenceFrameA"));
                    SetIntValue(writer, element["m_useOffsetForConstraintFrame"], Generic6DofConstraintFloatData.Offset("UseOffsetForConstraintFrame"));
                }
            }

            _constraintData.Add(dof6Data);
        }
Beispiel #3
0
 private void SetPointerValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(new IntPtr(long.Parse(valueNode.InnerText)), offset);
 }
Beispiel #4
0
 private void SetIntValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(int.Parse(valueNode.InnerText), offset);
 }
Beispiel #5
0
 private void SetFloatValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(Scalar.Parse(valueNode.InnerText, CultureInfo.InvariantCulture), offset);
 }
Beispiel #6
0
        public bool ConvertAllObjects(BulletFile file)
        {
            _shapeMap.Clear();
            _bodyMap.Clear();

            foreach (byte[] bvhData in file.Bvhs)
            {
                OptimizedBvh bvh = CreateOptimizedBvh();

                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    // QuantizedBvhData is parsed in C++, so we need to actually fix pointers
                    GCHandle bvhDataHandle    = GCHandle.Alloc(bvhData, GCHandleType.Pinned);
                    IntPtr   bvhDataPinnedPtr = bvhDataHandle.AddrOfPinnedObject();

                    IntPtr contiguousNodesHandlePtr          = IntPtr.Zero;
                    IntPtr quantizedContiguousNodesHandlePtr = IntPtr.Zero;
                    IntPtr subTreeInfoHandlePtr = IntPtr.Zero;

                    using (var stream = new MemoryStream(bvhData))
                    {
                        using (var reader = new BulletReader(stream))
                        {
                            long contiguousNodesPtr          = reader.ReadPtr(QuantizedBvhFloatData.Offset("ContiguousNodesPtr"));
                            long quantizedContiguousNodesPtr = reader.ReadPtr(QuantizedBvhFloatData.Offset("QuantizedContiguousNodesPtr"));
                            long subTreeInfoPtr = reader.ReadPtr(QuantizedBvhFloatData.Offset("SubTreeInfoPtr"));

                            using (var writer = new BulletWriter(stream))
                            {
                                if (contiguousNodesPtr != 0)
                                {
                                    GCHandle contiguousNodesHandle = GCHandle.Alloc(file.LibPointers[contiguousNodesPtr], GCHandleType.Pinned);
                                    contiguousNodesHandlePtr = GCHandle.ToIntPtr(contiguousNodesHandle);
                                    stream.Position          = QuantizedBvhFloatData.Offset("ContiguousNodesPtr");
                                    writer.Write(contiguousNodesHandle.AddrOfPinnedObject());
                                }
                                if (quantizedContiguousNodesPtr != 0)
                                {
                                    GCHandle quantizedContiguousNodesHandle = GCHandle.Alloc(file.LibPointers[quantizedContiguousNodesPtr], GCHandleType.Pinned);
                                    quantizedContiguousNodesHandlePtr = GCHandle.ToIntPtr(quantizedContiguousNodesHandle);
                                    stream.Position = QuantizedBvhFloatData.Offset("QuantizedContiguousNodesPtr");
                                    writer.Write(quantizedContiguousNodesHandle.AddrOfPinnedObject());
                                }
                                if (subTreeInfoPtr != 0)
                                {
                                    GCHandle subTreeInfoHandle = GCHandle.Alloc(file.LibPointers[subTreeInfoPtr], GCHandleType.Pinned);
                                    subTreeInfoHandlePtr = GCHandle.ToIntPtr(subTreeInfoHandle);
                                    stream.Position      = QuantizedBvhFloatData.Offset("SubTreeInfoPtr");
                                    writer.Write(subTreeInfoHandle.AddrOfPinnedObject());
                                }
                            }
                        }
                    }

                    bvh.DeSerializeFloat(bvhDataPinnedPtr);
                    bvhDataHandle.Free();

                    if (contiguousNodesHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(contiguousNodesHandlePtr).Free();
                    }
                    if (quantizedContiguousNodesHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(quantizedContiguousNodesHandlePtr).Free();
                    }
                    if (subTreeInfoHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(subTreeInfoHandlePtr).Free();
                    }
                }

                foreach (KeyValuePair <long, byte[]> lib in file.LibPointers)
                {
                    if (lib.Value == bvhData)
                    {
                        _bvhMap.Add(lib.Key, bvh);
                        break;
                    }
                }
            }

            foreach (byte[] shapeData in file.CollisionShapes)
            {
                CollisionShape shape = ConvertCollisionShape(shapeData, file.LibPointers);
                if (shape != null)
                {
                    foreach (KeyValuePair <long, byte[]> lib in file.LibPointers)
                    {
                        if (lib.Value == shapeData)
                        {
                            _shapeMap.Add(lib.Key, shape);
                            break;
                        }
                    }

                    using (var stream = new MemoryStream(shapeData, false))
                    {
                        using (var reader = new BulletReader(stream))
                        {
                            long namePtr = reader.ReadPtr(CollisionShapeFloatData.Offset("Name"));
                            if (namePtr != 0)
                            {
                                byte[] nameData = file.LibPointers[namePtr];
                                int    length   = Array.IndexOf(nameData, (byte)0);
                                string name     = System.Text.Encoding.ASCII.GetString(nameData, 0, length);
                                _objectNameMap.Add(shape, name);
                                _nameShapeMap.Add(name, shape);
                            }
                        }
                    }
                }
            }

            foreach (byte[] solverInfoData in file.DynamicsWorldInfo)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    //throw new NotImplementedException();
                }
                else
                {
                    //throw new NotImplementedException();
                }
            }

            foreach (byte[] bodyData in file.RigidBodies)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    ConvertRigidBodyFloat(bodyData, file.LibPointers);
                }
            }

            foreach (byte[] colObjData in file.CollisionObjects)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    using (var colObjStream = new MemoryStream(colObjData, false))
                    {
                        using (var colObjReader = new BulletReader(colObjStream))
                        {
                            long           shapePtr       = colObjReader.ReadPtr(CollisionObjectFloatData.Offset("CollisionShape"));
                            CollisionShape shape          = _shapeMap[shapePtr];
                            Math.Matrix    startTransform = colObjReader.ReadMatrix(CollisionObjectFloatData.Offset("WorldTransform"));
                            long           namePtr        = colObjReader.ReadPtr(CollisionObjectFloatData.Offset("Name"));
                            string         name           = null;
                            if (namePtr != 0)
                            {
                                byte[] nameData = file.FindLibPointer(namePtr);
                                int    length   = Array.IndexOf(nameData, (byte)0);
                                name = System.Text.Encoding.ASCII.GetString(nameData, 0, length);
                            }
                            CollisionObject colObj = CreateCollisionObject(ref startTransform, shape, name);
                            _bodyMap.Add(colObjData, colObj);
                        }
                    }
                }
            }

            foreach (byte[] constraintData in file.Constraints)
            {
                var stream = new MemoryStream(constraintData, false);
                using (var reader = new BulletReader(stream))
                {
                    long collisionObjectAPtr = reader.ReadPtr(TypedConstraintFloatData.Offset("RigidBodyA"));
                    long collisionObjectBPtr = reader.ReadPtr(TypedConstraintFloatData.Offset("RigidBodyB"));

                    RigidBody a = null, b = null;

                    if (collisionObjectAPtr != 0)
                    {
                        if (!file.LibPointers.ContainsKey(collisionObjectAPtr))
                        {
                            a = TypedConstraint.GetFixedBody();
                        }
                        else
                        {
                            byte[] coData = file.LibPointers[collisionObjectAPtr];
                            a = RigidBody.Upcast(_bodyMap[coData]);
                            if (a == null)
                            {
                                a = TypedConstraint.GetFixedBody();
                            }
                        }
                    }

                    if (collisionObjectBPtr != 0)
                    {
                        if (!file.LibPointers.ContainsKey(collisionObjectBPtr))
                        {
                            b = TypedConstraint.GetFixedBody();
                        }
                        else
                        {
                            byte[] coData = file.LibPointers[collisionObjectBPtr];
                            b = RigidBody.Upcast(_bodyMap[coData]);
                            if (b == null)
                            {
                                b = TypedConstraint.GetFixedBody();
                            }
                        }
                    }

                    if (a == null && b == null)
                    {
                        stream.Dispose();
                        continue;
                    }

                    if ((file.Flags & FileFlags.DoublePrecision) != 0)
                    {
                        throw new NotImplementedException();
                    }
                    else
                    {
                        ConvertConstraintFloat(a, b, constraintData, file.Version, file.LibPointers);
                    }
                }
                stream.Dispose();
            }

            return(true);
        }
Beispiel #7
0
 private void DeSerializeCollisionShapeData(XmlElement parent, BulletWriter writer)
 {
     SetIntValue(writer, parent["m_shapeType"], CollisionShapeData.Offset("ShapeType"));
     writer.Write(0, CollisionShapeData.Offset("Name"));
 }
 private void SetVector4Value(BulletWriter writer, XmlNode valueNode, int offset)
 {
     int i = 0;
     foreach (string value in valueNode.InnerText.Split(' '))
     {
         if (!string.IsNullOrWhiteSpace(value))
         {
             writer.Write(float.Parse(value, CultureInfo.InvariantCulture), offset + i * sizeof(float));
             i++;
             if (i == 4)
             {
                 break;
             }
         }
     }
 }
        public bool ConvertAllObjects(BulletFile file)
        {
            _shapeMap.Clear();
            _bodyMap.Clear();

            foreach (byte[] bvhData in file._bvhs)
            {
                OptimizedBvh bvh = CreateOptimizedBvh();

                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    // QuantizedBvhData is parsed in C++, so we need to actually fix pointers
                    GCHandle bvhDataHandle = GCHandle.Alloc(bvhData, GCHandleType.Pinned);
                    IntPtr bvhDataPinnedPtr = bvhDataHandle.AddrOfPinnedObject();

                    IntPtr contiguousNodesHandlePtr = IntPtr.Zero;
                    IntPtr quantizedContiguousNodesHandlePtr = IntPtr.Zero;
                    IntPtr subTreeInfoHandlePtr = IntPtr.Zero;

                    using (MemoryStream stream = new MemoryStream(bvhData))
                    {
                        using (BulletReader reader = new BulletReader(stream))
                        {
                            long contiguousNodesPtr = reader.ReadPtr(QuantizedBvhFloatData.Offset("ContiguousNodesPtr"));
                            long quantizedContiguousNodesPtr = reader.ReadPtr(QuantizedBvhFloatData.Offset("QuantizedContiguousNodesPtr"));
                            long subTreeInfoPtr = reader.ReadPtr(QuantizedBvhFloatData.Offset("SubTreeInfoPtr"));

                            using (BulletWriter writer = new BulletWriter(stream))
                            {
                                if (contiguousNodesPtr != 0)
                                {
                                    GCHandle contiguousNodesHandle = GCHandle.Alloc(file.LibPointers[contiguousNodesPtr], GCHandleType.Pinned);
                                    contiguousNodesHandlePtr = GCHandle.ToIntPtr(contiguousNodesHandle);
                                    stream.Position = QuantizedBvhFloatData.Offset("ContiguousNodesPtr");
                                    writer.Write(contiguousNodesHandle.AddrOfPinnedObject());
                                }
                                if (quantizedContiguousNodesPtr != 0)
                                {
                                    GCHandle quantizedContiguousNodesHandle = GCHandle.Alloc(file.LibPointers[quantizedContiguousNodesPtr], GCHandleType.Pinned);
                                    quantizedContiguousNodesHandlePtr = GCHandle.ToIntPtr(quantizedContiguousNodesHandle);
                                    stream.Position = QuantizedBvhFloatData.Offset("QuantizedContiguousNodesPtr");
                                    writer.Write(quantizedContiguousNodesHandle.AddrOfPinnedObject());
                                }
                                if (subTreeInfoPtr != 0)
                                {
                                    GCHandle subTreeInfoHandle = GCHandle.Alloc(file.LibPointers[subTreeInfoPtr], GCHandleType.Pinned);
                                    subTreeInfoHandlePtr = GCHandle.ToIntPtr(subTreeInfoHandle);
                                    stream.Position = QuantizedBvhFloatData.Offset("SubTreeInfoPtr");
                                    writer.Write(subTreeInfoHandle.AddrOfPinnedObject());
                                }
                            }
                        }
                    }

                    bvh.DeSerializeFloat(bvhDataPinnedPtr);
                    bvhDataHandle.Free();

                    if (contiguousNodesHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(contiguousNodesHandlePtr).Free();
                    }
                    if (quantizedContiguousNodesHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(quantizedContiguousNodesHandlePtr).Free();
                    }
                    if (subTreeInfoHandlePtr != IntPtr.Zero)
                    {
                        GCHandle.FromIntPtr(subTreeInfoHandlePtr).Free();
                    }
                }

                foreach (KeyValuePair<long, byte[]> lib in file.LibPointers)
                {
                    if (lib.Value == bvhData)
                    {
                        _bvhMap.Add(lib.Key, bvh);
                        break;
                    }
                }
            }

            foreach (byte[] shapeData in file._collisionShapes)
            {
                CollisionShape shape = ConvertCollisionShape(shapeData, file.LibPointers);
                if (shape != null)
                {
                    foreach (KeyValuePair<long, byte[]> lib in file.LibPointers)
                    {
                        if (lib.Value == shapeData)
                        {
                            _shapeMap.Add(lib.Key, shape);
                            break;
                        }
                    }

                    using (MemoryStream stream = new MemoryStream(shapeData, false))
                    {
                        using (BulletReader reader = new BulletReader(stream))
                        {
                            long namePtr = reader.ReadPtr(CollisionShapeFloatData.Offset("Name"));
                            if (namePtr != 0)
                            {
                                byte[] nameData = file.LibPointers[namePtr];
                                int length = Array.IndexOf(nameData, (byte)0);
                                string name = System.Text.Encoding.ASCII.GetString(nameData, 0, length);
                                _objectNameMap.Add(shape, name);
                                _nameShapeMap.Add(name, shape);
                            }
                        }
                    }
                }
            }

            foreach (byte[] solverInfoData in file._dynamicsWorldInfo)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    //throw new NotImplementedException();
                }
                else
                {
                    //throw new NotImplementedException();
                }
            }

            foreach (byte[] bodyData in file._rigidBodies)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    ConvertRigidBodyFloat(bodyData, file.LibPointers);
                }
            }

            foreach (byte[] colObjData in file._collisionObjects)
            {
                if ((file.Flags & FileFlags.DoublePrecision) != 0)
                {
                    throw new NotImplementedException();
                }
                else
                {
                    using (MemoryStream colObjStream = new MemoryStream(colObjData, false))
                    {
                        using (BulletReader colObjReader = new BulletReader(colObjStream))
                        {
                            long shapePtr = colObjReader.ReadPtr(CollisionObjectFloatData.Offset("CollisionShape"));
                            CollisionShape shape = _shapeMap[shapePtr];
                            Math.Matrix startTransform = colObjReader.ReadMatrix(CollisionObjectFloatData.Offset("WorldTransform"));
                            long namePtr = colObjReader.ReadPtr(CollisionObjectFloatData.Offset("Name"));
                            string name = null;
                            if (namePtr != 0)
                            {
                                byte[] nameData = file.FindLibPointer(namePtr);
                                int length = Array.IndexOf(nameData, (byte)0);
                                name = System.Text.Encoding.ASCII.GetString(nameData, 0, length);
                            }
                            CollisionObject colObj = CreateCollisionObject(ref startTransform, shape, name);
                            _bodyMap.Add(colObjData, colObj);
                        }
                    }
                }
            }

            foreach (byte[] constraintData in file._constraints)
            {
                MemoryStream stream = new MemoryStream(constraintData, false);
                using (BulletReader reader = new BulletReader(stream))
                {
                    long collisionObjectAPtr = reader.ReadPtr(TypedConstraintFloatData.Offset("RigidBodyA"));
                    long collisionObjectBPtr = reader.ReadPtr(TypedConstraintFloatData.Offset("RigidBodyB"));

                    RigidBody a = null, b = null;

                    if (collisionObjectAPtr != 0)
                    {
                        if (!file.LibPointers.ContainsKey(collisionObjectAPtr))
                        {
                            a = TypedConstraint.GetFixedBody();
                        }
                        else
                        {
                            byte[] coData = file.LibPointers[collisionObjectAPtr];
                            a = RigidBody.Upcast(_bodyMap[coData]);
                            if (a == null)
                            {
                                a = TypedConstraint.GetFixedBody();
                            }
                        }
                    }

                    if (collisionObjectBPtr != 0)
                    {
                        if (!file.LibPointers.ContainsKey(collisionObjectBPtr))
                        {
                            b = TypedConstraint.GetFixedBody();
                        }
                        else
                        {
                            byte[] coData = file.LibPointers[collisionObjectBPtr];
                            b = RigidBody.Upcast(_bodyMap[coData]);
                            if (b == null)
                            {
                                b = TypedConstraint.GetFixedBody();
                            }
                        }
                    }

                    if (a == null && b == null)
                    {
                        stream.Dispose();
                        continue;
                    }

                    if ((file.Flags & FileFlags.DoublePrecision) != 0)
                    {
                        throw new NotImplementedException();
                    }
                    else
                    {
                        ConvertConstraintFloat(a, b, constraintData, file.Version, file.LibPointers);
                    }
                }
                stream.Dispose();
            }

            return true;
        }
 private void SetPointerValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(new IntPtr(long.Parse(valueNode.InnerText)), offset);
 }
 private void SetIntValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(int.Parse(valueNode.InnerText), offset);
 }
 private void SetFloatValue(BulletWriter writer, XmlNode valueNode, int offset)
 {
     writer.Write(float.Parse(valueNode.InnerText, CultureInfo.InvariantCulture), offset);
 }
        private void DeSerializeGeneric6DofConstraintData(XmlElement element)
        {
            int ptr = int.Parse(element.GetAttribute("pointer"));
            byte[] dof6Data = new byte[Marshal.SizeOf(typeof(Generic6DofConstraintFloatData))];

            using (var stream = new MemoryStream(dof6Data))
            {
                using (var writer = new BulletWriter(stream))
                {
                    XmlNode node = element["m_typeConstraintData"];
                    if (node == null)
                    {
                        return;
                    }
                    SetPointerValue(writer, node["m_rbA"], TypedConstraintFloatData.Offset("RigidBodyA"));
                    SetPointerValue(writer, node["m_rbB"], TypedConstraintFloatData.Offset("RigidBodyB"));
                    writer.Write(0, TypedConstraintFloatData.Offset("Name"));
                    SetIntValue(writer, node["m_objectType"], TypedConstraintFloatData.Offset("ObjectType"));
                    SetIntValue(writer, node["m_userConstraintType"], TypedConstraintFloatData.Offset("UserConstraintType"));
                    SetIntValue(writer, node["m_userConstraintId"], TypedConstraintFloatData.Offset("UserConstraintId"));
                    SetIntValue(writer, node["m_needsFeedback"], TypedConstraintFloatData.Offset("NeedsFeedback"));
                    SetFloatValue(writer, node["m_appliedImpulse"], TypedConstraintFloatData.Offset("AppliedImpulse"));
                    SetFloatValue(writer, node["m_dbgDrawSize"], TypedConstraintFloatData.Offset("DebugDrawSize"));
                    SetIntValue(writer, node["m_disableCollisionsBetweenLinkedBodies"], TypedConstraintFloatData.Offset("DisableCollisionsBetweenLinkedBodies"));
                    SetIntValue(writer, node["m_overrideNumSolverIterations"], TypedConstraintFloatData.Offset("OverrideNumSolverIterations"));
                    SetFloatValue(writer, node["m_breakingImpulseThreshold"], TypedConstraintFloatData.Offset("BreakingImpulseThreshold"));
                    SetIntValue(writer, node["m_isEnabled"], TypedConstraintFloatData.Offset("IsEnabled"));

                    SetTransformValue(writer, element["m_rbAFrame"], Generic6DofConstraintFloatData.Offset("RigidBodyAFrame"));
                    SetTransformValue(writer, element["m_rbBFrame"], Generic6DofConstraintFloatData.Offset("RigidBodyBFrame"));
                    SetVector4Value(writer, element["m_linearUpperLimit"], Generic6DofConstraintFloatData.Offset("LinearUpperLimit"));
                    SetVector4Value(writer, element["m_linearLowerLimit"], Generic6DofConstraintFloatData.Offset("LinearLowerLimit"));
                    SetVector4Value(writer, element["m_angularUpperLimit"], Generic6DofConstraintFloatData.Offset("AngularUpperLimit"));
                    SetVector4Value(writer, element["m_angularLowerLimit"], Generic6DofConstraintFloatData.Offset("AngularLowerLimit"));
                    SetIntValue(writer, element["m_useLinearReferenceFrameA"], Generic6DofConstraintFloatData.Offset("UseLinearReferenceFrameA"));
                    SetIntValue(writer, element["m_useOffsetForConstraintFrame"], Generic6DofConstraintFloatData.Offset("UseOffsetForConstraintFrame"));
                }
            }

            _constraintData.Add(dof6Data);
        }
 private void DeSerializeCollisionShapeData(XmlElement parent, BulletWriter writer)
 {
     SetIntValue(writer, parent["m_shapeType"], CollisionShapeFloatData.Offset("ShapeType"));
     writer.Write(0, CollisionShapeFloatData.Offset("Name"));
 }