Beispiel #1
0
        public bool checkCollideWith(btCollisionObject collisionObject)
        {
            if (m_disposed)
                throw new ObjectDisposedException(ToString());

            return BulletAPI_BtCollisionObject_checkCollideWith(m_handle, collisionObject.Handle);
        }
Beispiel #2
0
        public void removeCollisionObject(btCollisionObject obj)
        {
            if (m_disposed)
                throw new ObjectDisposedException(ToString());

            BulletAPI_btCollisionWorld_removeCollisionObject(m_handle, obj.Handle);

        }
Beispiel #3
0
        public void addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup, int collisionFilterMask)
        {
            if (m_disposed)
                throw new ObjectDisposedException(ToString());

            BulletAPI_btCollisionWorld_addCollisionObject(m_handle, collisionObject.Handle, collisionFilterGroup,
                                                          collisionFilterMask);
        }
        public void removeCollisionObject(btCollisionObject obj)
        {
            if (m_disposed)
            {
                throw new ObjectDisposedException(ToString());
            }

            BulletAPI_btCollisionWorld_removeCollisionObject(m_handle, obj.Handle);
        }
        public bool checkCollideWith(btCollisionObject collisionObject)
        {
            if (m_disposed)
            {
                throw new ObjectDisposedException(ToString());
            }

            return(BulletAPI_BtCollisionObject_checkCollideWith(m_handle, collisionObject.Handle));
        }
        public void addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup, int collisionFilterMask)
        {
            if (m_disposed)
            {
                throw new ObjectDisposedException(ToString());
            }

            BulletAPI_btCollisionWorld_addCollisionObject(m_handle, collisionObject.Handle, collisionFilterGroup,
                                                          collisionFilterMask);
        }