public override void BuildPartA()
 {
     product.Add("部件X");
 }
 public void ErstelleBasisGerät()
 {
     product.Add("2 HEadlights are added");
 }
 public void ErstelleBasisGerät()
 {
     product.Add("This is a body of a Motorcycle");
 }
Beispiel #4
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 public void StartUpOperations()
 {
     product.Add("This is a body of Car");
 }
Beispiel #5
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 public void BuildBody()
 {
     product.Add("This is a body of a Motorcycle");
 }
Beispiel #6
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 public override void BuildPartA()
 {
     _product.Add("PartA");
 }
 public void StartUpOperations()
 {   //Starting with brandname
     product.Add(string.Format("Car Model name :{0}", this.brandName));
 }
Beispiel #8
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 public void StartUpOperation()
 {
     _product.Add(string.Format("Car Model name:{0}", _brandname));
 }
Beispiel #9
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 public override void AddSavories()
 {
     _product.Add("2 Savories");
 }
Beispiel #10
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 public override void BuilderPartA()
 {
     product.Add("Part W");
 }
Beispiel #11
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 public void AddHeadLights()
 {
     product.Add("2 Headlights are added");
 }
Beispiel #12
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 public IBuilder AddHeadlights(int optionalNumberOfHeadLights = 2)
 {
     product.Add($"Headlights: {optionalNumberOfHeadLights}");
     return(this);
 }
Beispiel #13
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 public void BuildPartA()
 {
     _product.Add("BuilderB PartA");
 }
Beispiel #14
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 public void BuildPartA()
 {
     _product.Add("PartA1");
 }