/// <summary>
        /// MainApp startup class for Structural
        /// Builder Design Pattern.
        /// </summary>
        /// <param name="args"></param>
        static void Main(string[] args)
        {
            // Create director and builders
            Director director = new Director();
            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            // Construct two products
            director.Construct(b1);
            Product p1 = b1.GetResult();
            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();
            p2.Show();

            // Wait for user
            Console.ReadKey();
        }
Beispiel #2
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        /// <summary>
        /// MainApp startup class for Structural
        /// Builder Design Pattern.
        /// </summary>
        /// <param name="args"></param>
        static void Main(string[] args)
        {
            // Create director and builders
            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            // Construct two products
            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            // Wait for user
            Console.ReadKey();
        }