Beispiel #1
0
 //client methods
 public string JoinGame(string id, string name)
 {
     var game = _games.FirstOrDefault(g => g.Game.ID == id);
     //take this out later
     if (game == null)
     {
         var gamestate = CreateGame(3,
                                    new[]
                                        {
                                            "shanselman", "scottgu", "codinghorror", "billgates", "gblock",
                                            "mkristensen"
                                        });
         gamestate.ID = id;
         game = _games.First();
     }
     if (game != null)
     {
         var player = new Player(Context.ConnectionId) { Name = name };
         _players.Add(player);
         game.AddPlayer(player);
         if (game.Game.TotalPlayers >= 2 && !game.IsStarted)
             game.Start();
         else if(!game.IsStarted)
         {
             Clients.Group(game.Game.ID).Wait();
             Clients.Client(Context.ConnectionId).Wait();
         }
         else if (game.IsStarted)
         {
             Clients.Client(Context.ConnectionId).Waiting();
         }
         return player.Team.Name;
     }
     throw new Exception("Game doesn't exist");
 }
 public void AddPlayer(Player player)
 {
     var user = _service.GetUserProfileFor(new GetUserProfileForOptions { ScreenName = player.Name });
     if (user != null)
     {
         var tweets =
             _service.ListTweetsOnUserTimeline(new ListTweetsOnUserTimelineOptions
                 {
                     ScreenName = user.ScreenName,
                     Count = 1
                 });
         if (tweets == null || !tweets.Any())
         {
             throw new Exception("Account is private or has no public tweets");
         }
         player.Name = user.ScreenName;
         player.ImageURL = user.ProfileImageUrl;
         player.Game = this.Game;
         this.Game.AddPlayerToTeam(player);
         _hub.Groups.Add(player.ConnectionID, Game.ID);
         _hub.Clients.Client(Host).NewPlayer(new[] { Game.RedTeam, Game.BlueTeam });
     }
     else
     {
         throw new Exception("User not found on twitter");
     }
 }
		private void InsertTestData()
		{
			var player = new Player("player1") { Name = "Player 1", Score = 25 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Batman") { Name = "Batman", Score = 250 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Yoda") { Name = "Yoda", Score = 2500 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("you") { Name = "you", Score = 25 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("me") { Name = "me", Score = 250 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("them") { Name = "them", Score = 2500 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Up") { Name = "Up", Score = 250 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Down") { Name = "Down", Score = 2500 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Left") { Name = "Left", Score = 25 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("Right") { Name = "Right", Score = 250 };
			GameData.Game.BlueTeam.AddPlayer(player);

			player = new Player("A really really long twitter handle") { Name = "A really really long twitter handle", Score = 26008 };
			GameData.Game.BlueTeam.AddPlayer(player);




			player = new Player("player1") { Name = "Player 1", Score = 25 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Batman") { Name = "Batman", Score = 250 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Yoda") { Name = "Yoda", Score = 2500 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("you") { Name = "you", Score = 25 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("me") { Name = "me", Score = 250 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("them") { Name = "them", Score = 2500 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Up") { Name = "Up", Score = 250 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Down") { Name = "Down", Score = 2500 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Left") { Name = "Left", Score = 25 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("Right") { Name = "Right", Score = 250 };
			GameData.Game.RedTeam.AddPlayer(player);

			player = new Player("A really really long twitter handle") { Name = "A really really long twitter handle", Score = 26008 };
			GameData.Game.RedTeam.AddPlayer(player);
		}
 public void RemovePlayer(Player player)
 {
     _hub.Clients.Client(Host).RemovePlayer(new[] { this.Game.RedTeam, this.Game.BlueTeam });
 }
 public void Guess(Player player, string name)
 {
     this.Game.MakeGuess(player, name);
     if (this.Game.TotalPlayers == this.Game.Guesses.Count())
     {
         this._currentQuestionTimer.Change(500, Timeout.Infinite);
     }
 }
Beispiel #6
0
 public void AddPlayerToTeam(Player player)
 {
     if (BlueTeam.Players.Count > RedTeam.Players.Count)
     {
         RedTeam.AddPlayer(player);
     }
     else
     {
         BlueTeam.AddPlayer(player);
     }
 }
Beispiel #7
0
 public void MakeGuess(Player player, string name)
 {
     this.Guesses.Add(new Guess() { Player = player, Name = name});
 }
Beispiel #8
0
 public void RemovePlayer(Player player)
 {
     this.Players.Remove(player);
 }
Beispiel #9
0
 public void AddPlayer(Player player)
 {
     this.Players.Add(player);
     player.Team = this;
 }
 public ClientPlayer(Player player)
 {
     this.Player = player;
 }