/// <summary>
 /// Deprecated Method for adding a new object to the PremiereTypes EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPremiereTypes(PremiereType premiereType)
 {
     base.AddObject("PremiereTypes", premiereType);
 }
 /// <summary>
 /// Create a new PremiereType object.
 /// </summary>
 /// <param name="premiereTypeID">Initial value of the PremiereTypeID property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="value">Initial value of the Value property.</param>
 /// <param name="createdBy">Initial value of the CreatedBy property.</param>
 /// <param name="createdOn">Initial value of the CreatedOn property.</param>
 /// <param name="modifiedBy">Initial value of the ModifiedBy property.</param>
 /// <param name="modifiedOn">Initial value of the ModifiedOn property.</param>
 /// <param name="stamp">Initial value of the Stamp property.</param>
 /// <param name="active">Initial value of the Active property.</param>
 public static PremiereType CreatePremiereType(global::System.Int32 premiereTypeID, global::System.String name, global::System.String value, global::System.Int32 createdBy, global::System.DateTime createdOn, global::System.Int32 modifiedBy, global::System.DateTime modifiedOn, global::System.Byte[] stamp, global::System.Boolean active)
 {
     PremiereType premiereType = new PremiereType();
     premiereType.PremiereTypeID = premiereTypeID;
     premiereType.Name = name;
     premiereType.Value = value;
     premiereType.CreatedBy = createdBy;
     premiereType.CreatedOn = createdOn;
     premiereType.ModifiedBy = modifiedBy;
     premiereType.ModifiedOn = modifiedOn;
     premiereType.Stamp = stamp;
     premiereType.Active = active;
     return premiereType;
 }
        public static PremiereType NewPremiereType()
        {
            PremiereType newObject = new PremiereType();

            BsoArchiveEntities.Current.AddToPremiereTypes(newObject);
            BsoArchiveEntities.SetDefaultValue(newObject);
            return newObject;
        }