private static void GenerateFOB( UnitMaker unitMaker, ZoneMaker zoneMaker, MissionTemplateFlightGroupRecord flightGroup, Dictionary <string, UnitMakerGroupInfo> carrierDictionary, DCSMission mission, MissionTemplateRecord template, Coordinates landbaseCoordinates, Coordinates objectivesCenter) { DBEntryTheater theaterDB = Database.Instance.GetEntry <DBEntryTheater>(template.ContextTheater); if (theaterDB == null) { return; // Theater doesn't exist. Should never happen. } Coordinates?spawnPoint = unitMaker.SpawnPointSelector.GetRandomSpawnPoint( new SpawnPointType[] { SpawnPointType.LandLarge }, landbaseCoordinates, new MinMaxD(5, template.FlightPlanObjectiveDistance), objectivesCenter, new MinMaxD(10, template.FlightPlanObjectiveDistance / 2), template.ContextPlayerCoalition); if (!spawnPoint.HasValue) { BriefingRoom.PrintToLog($"No spawn point found for FOB air defense unit groups", LogMessageErrorLevel.Warning); return; } DBEntryUnit unitDB = Database.Instance.GetEntry <DBEntryUnit>(flightGroup.Carrier); if (unitDB == null) { return; // Unit doesn't exist or is not a carrier } double radioFrequency = 127.5 + carrierDictionary.Count; var FOBNames = new List <string> { "FOB_London", "FOB_Dallas", "FOB_Paris", "FOB_Moscow", "FOB_Berlin" }; UnitMakerGroupInfo?groupInfo = unitMaker.AddUnitGroup( unitDB.Families[0], 1, Side.Ally, "GroupStatic", "UnitStaticFOB", spawnPoint.Value, 0, "FOBCallSignIndex".ToKeyValuePair(FOBNames.IndexOf(flightGroup.Carrier) + 1), "RadioBand".ToKeyValuePair((int)RadioModulation.AM), "RadioFrequency".ToKeyValuePair(GeneratorTools.GetRadioFrenquency(radioFrequency))); if (!groupInfo.HasValue || (groupInfo.Value.UnitsID.Length == 0)) { return; // Couldn't generate group } zoneMaker.AddCTLDPickupZone(spawnPoint.Value, true); mission.Briefing.AddItem( DCSMissionBriefingItemType.Airbase, $"{unitDB.UIDisplayName}\t-\t{GeneratorTools.FormatRadioFrequency(radioFrequency)}\t\t"); carrierDictionary.Add(flightGroup.Carrier, groupInfo.Value); // This bit limits FOBS to one per game think about how we can fix this }
protected UnitMakerGroupInfo?AddMissionFeature(T featureDB, DCSMission mission, Coordinates coordinates, Coordinates?coordinates2, ref Dictionary <string, object> extraSettings, Side?objectiveTargetSide = null, bool hideEnemy = false) { // Add secondary coordinates (destination point) to the extra settings if (!coordinates2.HasValue) { coordinates2 = coordinates; // No destination point? Use initial point } extraSettings.AddIfKeyUnused("GroupX2", coordinates2.Value.X); extraSettings.AddIfKeyUnused("GroupY2", coordinates2.Value.Y); var TACANStr = GetExtraSettingsFromFeature(featureDB, ref extraSettings); // Add specific settings for this feature (TACAN frequencies, etc) // Feature unit group UnitMakerGroupInfo?groupInfo = null; if (FeatureHasUnitGroup(featureDB)) { UnitMakerGroupFlags groupFlags = 0; if (featureDB.UnitGroupFlags.HasFlag(FeatureUnitGroupFlags.ImmediateAircraftActivation)) { groupFlags |= UnitMakerGroupFlags.ImmediateAircraftSpawn; } if (featureDB.UnitGroupFlags.HasFlag(FeatureUnitGroupFlags.RadioAircraftActivation)) { groupFlags |= UnitMakerGroupFlags.RadioAircraftSpawn; } Side groupSide = Side.Enemy; if (featureDB.UnitGroupFlags.HasFlag(FeatureUnitGroupFlags.Friendly)) { groupSide = Side.Ally; } else if (featureDB.UnitGroupFlags.HasFlag(FeatureUnitGroupFlags.SameSideAsTarget) && objectiveTargetSide.HasValue) { groupSide = objectiveTargetSide.Value; } if (hideEnemy && groupSide == Side.Enemy) { groupFlags |= UnitMakerGroupFlags.AlwaysHidden; } extraSettings.AddIfKeyUnused("Payload", featureDB.UnitGroupPayload); var groupLua = featureDB.UnitGroupLuaGroup; var unitCount = featureDB.UnitGroupSize.GetValue(); var unitFamily = Toolbox.RandomFrom(featureDB.UnitGroupFamilies); var luaUnit = featureDB.UnitGroupLuaUnit; SetAirbase(featureDB, unitFamily, ref groupLua, ref luaUnit, groupSide, ref coordinates, coordinates2.Value, unitCount, ref extraSettings); groupInfo = _unitMaker.AddUnitGroup( unitFamily, unitCount, groupSide, groupLua, luaUnit, coordinates, groupFlags, extraSettings.ToArray()); if ( groupSide == Side.Ally && groupInfo.HasValue && groupInfo.Value.UnitDB != null && groupInfo.Value.UnitDB.IsAircraft) { mission.Briefing.AddItem(DCSMissionBriefingItemType.FlightGroup, $"{groupInfo.Value.Name}\t" + $"{unitCount}× {groupInfo.Value.UnitDB.UIDisplayName}\t" + $"{GeneratorTools.FormatRadioFrequency(groupInfo.Value.Frequency)}{TACANStr}\t" + $"{Toolbox.FormatPayload(featureDB.UnitGroupPayload)}"); // TODO: human-readable payload name } if (featureDB.ExtraGroups.Max > 1) { SpawnExtraGroups(featureDB, mission, groupSide, groupFlags, coordinates, coordinates2.Value, extraSettings); } } // Feature Lua script string featureLua = ""; // Adds the features' group ID to the briefingRoom.mission.missionFeatures.groupsID table if (this is MissionGeneratorFeaturesMission) { featureLua += $"briefingRoom.mission.missionFeatures.groupsID.{GeneratorTools.LowercaseFirstCharacter(featureDB.ID)} = {(groupInfo.HasValue ? groupInfo.Value.GroupID : 0)}\n"; featureLua += $"briefingRoom.mission.missionFeatures.unitsID.{GeneratorTools.LowercaseFirstCharacter(featureDB.ID)} = {{{(groupInfo.HasValue ? string.Join(",", groupInfo.Value.UnitsID) : "")}}}\n"; } if (!string.IsNullOrEmpty(featureDB.IncludeLuaSettings)) { featureLua = featureDB.IncludeLuaSettings + "\n"; } foreach (string luaFile in featureDB.IncludeLua) { featureLua += Toolbox.ReadAllTextIfFileExists($"{featureDB.SourceLuaDirectory}{luaFile}") + "\n"; } foreach (KeyValuePair <string, object> extraSetting in extraSettings) { GeneratorTools.ReplaceKey(ref featureLua, extraSetting.Key, extraSetting.Value); } if (groupInfo.HasValue) { GeneratorTools.ReplaceKey(ref featureLua, "FeatureGroupID", groupInfo.Value.GroupID); } if (featureDB is DBEntryFeatureObjective) { mission.AppendValue("ScriptObjectivesFeatures", featureLua); } else { mission.AppendValue("ScriptMissionFeatures", featureLua); } // Add feature ogg files foreach (string oggFile in featureDB.IncludeOgg) { mission.AddMediaFile($"l10n/DEFAULT/{oggFile}", $"{BRPaths.INCLUDE_OGG}{oggFile}"); } return(groupInfo); }
private static void CreateCAPGroups( UnitMaker unitMaker, MissionTemplateRecord template, Side side, Coalition coalition, AmountNR capAmount, Coordinates centerPoint, Coordinates opposingPoint, Coordinates destination, ref List <int> capAircraftGroupIDs) { var commonCAPDB = Database.Instance.Common.CAP; DBCommonCAPLevel capLevelDB = commonCAPDB.CAPLevels[(int)capAmount]; int unitsLeftToSpawn = capLevelDB.UnitCount.GetValue(); if (unitsLeftToSpawn < 1) { return; // No groups to add, no need to go any further } do { int groupSize = Toolbox.RandomFrom(commonCAPDB.GroupSize); groupSize = Math.Min(unitsLeftToSpawn, groupSize); unitsLeftToSpawn -= groupSize; // Find spawn point at the proper distance from the objective(s), but not to close from starting airbase Coordinates?spawnPoint = unitMaker.SpawnPointSelector.GetRandomSpawnPoint( new SpawnPointType[] { SpawnPointType.Air }, centerPoint, commonCAPDB.DistanceFromCenter, opposingPoint, new MinMaxD(commonCAPDB.MinDistanceFromOpposingPoint, 99999), GeneratorTools.GetSpawnPointCoalition(template, side)); // No spawn point found, stop here. if (!spawnPoint.HasValue) { BriefingRoom.PrintToLog($"No spawn point found for {coalition} combat air patrols.", LogMessageErrorLevel.Warning); return; } Coordinates groupDestination = destination + Coordinates.CreateRandom(10, 20) * Toolbox.NM_TO_METERS; var extraSettings = new Dictionary <string, object> { { "Payload", "Air-To-Air" }, { "GroupX2", groupDestination.X }, { "GroupY2", groupDestination.Y } }; var luaUnit = commonCAPDB.LuaUnit; var luaGroup = commonCAPDB.LuaGroup; var spawnpointCoordinates = spawnPoint.Value; var unitFamilies = commonCAPDB.UnitFamilies.ToList(); if (template.MissionFeatures.Contains("ContextGroundStartAircraft")) { luaGroup += "Parked"; luaUnit += "Parked"; var(airbase, parkingSpotIDsList, parkingSpotCoordinatesList) = unitMaker.SpawnPointSelector.GetAirbaseAndParking(template, spawnPoint.Value, groupSize, coalition, unitFamilies.First()); spawnpointCoordinates = airbase.Coordinates; extraSettings.AddIfKeyUnused("ParkingID", parkingSpotIDsList.ToArray()); extraSettings.AddIfKeyUnused("GroupAirbaseID", airbase.DCSID); extraSettings.AddIfKeyUnused("UnitX", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.X).ToArray()); extraSettings.AddIfKeyUnused("UnitY", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.Y).ToArray()); } UnitMakerGroupInfo?groupInfo = unitMaker.AddUnitGroup( unitFamilies, groupSize, side, luaGroup, luaUnit, spawnpointCoordinates, 0, extraSettings.ToArray()); if (!groupInfo.HasValue) // Failed to generate a group { BriefingRoom.PrintToLog($"Failed to find units for {coalition} air defense unit group.", LogMessageErrorLevel.Warning); } capAircraftGroupIDs.Add(groupInfo.Value.GroupID); } while (unitsLeftToSpawn > 0); }
internal static Dictionary <string, UnitMakerGroupInfo> GenerateCarrierGroup( UnitMaker unitMaker, ZoneMaker zoneMaker, DCSMission mission, MissionTemplateRecord template, Coordinates landbaseCoordinates, Coordinates objectivesCenter, double windSpeedAtSeaLevel, double windDirectionAtSeaLevel) { Dictionary <string, UnitMakerGroupInfo> carrierDictionary = new Dictionary <string, UnitMakerGroupInfo>(StringComparer.InvariantCultureIgnoreCase); DBEntryTheater theaterDB = Database.Instance.GetEntry <DBEntryTheater>(template.ContextTheater); double carrierSpeed = Math.Max( Database.Instance.Common.CarrierGroup.MinimumCarrierSpeed, Database.Instance.Common.CarrierGroup.IdealWindOfDeck - windSpeedAtSeaLevel); if (windSpeedAtSeaLevel == 0) // No wind? Pick a random direction so carriers don't always go to a 0 course when wind is calm. { windDirectionAtSeaLevel = Toolbox.RandomDouble(Toolbox.TWO_PI); } var carrierPathDeg = ((windDirectionAtSeaLevel + Math.PI) % Toolbox.TWO_PI) * Toolbox.RADIANS_TO_DEGREES; var usedCoordinates = new List <Coordinates>(); foreach (MissionTemplateFlightGroupRecord flightGroup in template.PlayerFlightGroups) { if (string.IsNullOrEmpty(flightGroup.Carrier)) { continue; // No carrier for } if (carrierDictionary.ContainsKey(flightGroup.Carrier)) { continue; // Carrier type already added } if (flightGroup.Carrier.StartsWith("FOB")) { //It Carries therefore carrier not because I can't think of a name to rename this lot GenerateFOB(unitMaker, zoneMaker, flightGroup, carrierDictionary, mission, template, landbaseCoordinates, objectivesCenter); continue; } DBEntryUnit unitDB = Database.Instance.GetEntry <DBEntryUnit>(flightGroup.Carrier); if ((unitDB == null) || !unitDB.Families.Any(x => x.IsCarrier())) { continue; // Unit doesn't exist or is not a carrier } var(shipCoordinates, shipDestination) = GetSpawnAndDestination(unitMaker, template, theaterDB, usedCoordinates, landbaseCoordinates, objectivesCenter, carrierPathDeg); usedCoordinates.Add(shipCoordinates); string cvnID = carrierDictionary.Count > 0 ? (carrierDictionary.Count + 1).ToString() : ""; int ilsChannel = 11 + carrierDictionary.Count; double radioFrequency = 127.5 + carrierDictionary.Count; string tacanCallsign = $"CVN{cvnID}"; int tacanChannel = 74 + carrierDictionary.Count; UnitMakerGroupInfo?groupInfo = unitMaker.AddUnitGroup( new string[] { unitDB.ID }, Side.Ally, unitDB.Families[0], "GroupShipCarrier", "UnitShip", shipCoordinates, 0, "GroupX2".ToKeyValuePair(shipDestination.X), "GroupY2".ToKeyValuePair(shipDestination.Y), "ILS".ToKeyValuePair(ilsChannel), "RadioBand".ToKeyValuePair((int)RadioModulation.AM), "RadioFrequency".ToKeyValuePair(GeneratorTools.GetRadioFrenquency(radioFrequency)), "Speed".ToKeyValuePair(carrierSpeed), "TACANCallsign".ToKeyValuePair(tacanCallsign), "TACANChannel".ToKeyValuePair(tacanChannel), "TACANFrequency".ToKeyValuePair(GeneratorTools.GetTACANFrequency(tacanChannel, 'X', false)), "TACANMode".ToKeyValuePair("X")); if (!groupInfo.HasValue || (groupInfo.Value.UnitsID.Length == 0)) { continue; // Couldn't generate group } mission.Briefing.AddItem( DCSMissionBriefingItemType.Airbase, $"{unitDB.UIDisplayName}\t-\t{GeneratorTools.FormatRadioFrequency(radioFrequency)}\t{ilsChannel}\t{tacanCallsign}, {tacanChannel}X"); carrierDictionary.Add(flightGroup.Carrier, groupInfo.Value); } return(carrierDictionary); }
internal Tuple <Coordinates, List <Waypoint> > GenerateObjective( DCSMission mission, MissionTemplateRecord template, DBEntrySituation situationDB, MissionTemplateObjectiveRecord objectiveTemplate, Coordinates lastCoordinates, DBEntryAirbase playerAirbase, bool useObjectivePreset, ref int objectiveIndex, ref List <Coordinates> objectiveCoordinatesList, ref List <Waypoint> waypoints, ref List <UnitFamily> objectiveTargetUnitFamilies) { var extraSettings = new List <KeyValuePair <string, object> >(); var waypointList = new List <Waypoint>(); string[] featuresID; DBEntryObjectiveTarget targetDB; DBEntryObjectiveTargetBehavior targetBehaviorDB; DBEntryObjectiveTask taskDB; ObjectiveOption[] objectiveOptions; GetObjectiveData(objectiveTemplate, useObjectivePreset, out featuresID, out targetDB, out targetBehaviorDB, out taskDB, out objectiveOptions); var luaUnit = targetBehaviorDB.UnitLua[(int)targetDB.UnitCategory]; Coordinates objectiveCoordinates = GetSpawnCoordinates(template, lastCoordinates, playerAirbase, targetDB); // Spawn target on airbase var unitCount = targetDB.UnitCount[(int)objectiveTemplate.TargetCount].GetValue(); var objectiveTargetUnitFamily = Toolbox.RandomFrom(targetDB.UnitFamilies); if (AIRBASE_LOCATIONS.Contains(targetBehaviorDB.Location) && targetDB.UnitCategory.IsAircraft()) { objectiveCoordinates = PlaceInAirbase(template, situationDB, playerAirbase, extraSettings, targetDB, targetBehaviorDB, ref luaUnit, objectiveCoordinates, unitCount, objectiveTargetUnitFamily); } UnitMakerGroupFlags groupFlags = 0; if (objectiveOptions.Contains(ObjectiveOption.ShowTarget)) { groupFlags = UnitMakerGroupFlags.NeverHidden; } else if (objectiveOptions.Contains(ObjectiveOption.HideTarget)) { groupFlags = UnitMakerGroupFlags.AlwaysHidden; } if (objectiveOptions.Contains(ObjectiveOption.EmbeddedAirDefense)) { groupFlags |= UnitMakerGroupFlags.EmbeddedAirDefense; } // Set destination point for moving unit groups Coordinates destinationPoint = objectiveCoordinates + ( (targetDB.UnitCategory == UnitCategory.Plane ? Coordinates.CreateRandom(30, 60) : Coordinates.CreateRandom(10, 20)) * Toolbox.NM_TO_METERS ); if (targetBehaviorDB.Location == DBEntryObjectiveTargetBehaviorLocation.GoToPlayerAirbase) { destinationPoint = playerAirbase.Coordinates; } var unitCoordinates = objectiveCoordinates; var objectiveName = Toolbox.RandomFrom(ObjectiveNames); if (TRANSPORT_TASKS.Contains(taskDB.ID)) { Coordinates?spawnPoint = UnitMaker.SpawnPointSelector.GetRandomSpawnPoint( targetDB.ValidSpawnPoints, playerAirbase.Coordinates, new MinMaxD(1, 5), coalition: GeneratorTools.GetSpawnPointCoalition(template, Side.Ally)); if (!spawnPoint.HasValue) // Failed to generate target group { throw new BriefingRoomException($"Failed to find Cargo SpawnPoint"); } unitCoordinates = spawnPoint.Value; var cargoWaypoint = GenerateObjectiveWaypoint(objectiveTemplate, unitCoordinates, $"{objectiveName} Pickup", template, true); waypoints.Add(cargoWaypoint); waypointList.Add(cargoWaypoint); if (taskDB.isEscort()) { extraSettings.Add("GroupX2".ToKeyValuePair(objectiveCoordinates.X)); extraSettings.Add("GroupY2".ToKeyValuePair(objectiveCoordinates.Y)); groupFlags |= UnitMakerGroupFlags.RadioAircraftSpawn; } } extraSettings.Add("GroupX2".ToKeyValuePair(destinationPoint.X)); extraSettings.Add("GroupY2".ToKeyValuePair(destinationPoint.Y)); UnitMakerGroupInfo?targetGroupInfo = UnitMaker.AddUnitGroup( objectiveTargetUnitFamily, unitCount, taskDB.TargetSide, targetBehaviorDB.GroupLua[(int)targetDB.UnitCategory], luaUnit, unitCoordinates, groupFlags, extraSettings.ToArray()); if (!targetGroupInfo.HasValue) // Failed to generate target group { throw new BriefingRoomException($"Failed to generate group for objective."); } if (objectiveOptions.Contains(ObjectiveOption.EmbeddedAirDefense) && (targetDB.UnitCategory == UnitCategory.Static)) { AddEmbeddedAirDefenseUnits(template, targetDB, targetBehaviorDB, taskDB, objectiveOptions, objectiveCoordinates, groupFlags, extraSettings); } var pluralIndex = targetGroupInfo.Value.UnitsID.Length == 1 ? 0 : 1; var taskString = GeneratorTools.ParseRandomString(taskDB.BriefingTask[pluralIndex], mission).Replace("\"", "''"); // Pick a name, then remove it from the list ObjectiveNames.Remove(objectiveName); CreateTaskString(mission, pluralIndex, ref taskString, objectiveName, objectiveTargetUnitFamily); CreateLua(mission, template, targetDB, taskDB, objectiveIndex, objectiveName, targetGroupInfo, taskString); // Add briefing remarks for this objective task if (taskDB.BriefingRemarks.Length > 0) { string remark = Toolbox.RandomFrom(taskDB.BriefingRemarks); GeneratorTools.ReplaceKey(ref remark, "ObjectiveName", objectiveName); GeneratorTools.ReplaceKey(ref remark, "UnitFamily", Database.Instance.Common.Names.UnitFamilies[(int)objectiveTargetUnitFamily][pluralIndex]); mission.Briefing.AddItem(DCSMissionBriefingItemType.Remark, remark); } // Add feature ogg files foreach (string oggFile in taskDB.IncludeOgg) { mission.AddMediaFile($"l10n/DEFAULT/{oggFile}", $"{BRPaths.INCLUDE_OGG}{oggFile}"); } // Add objective features Lua for this objective mission.AppendValue("ScriptObjectivesFeatures", ""); // Just in case there's no features foreach (string featureID in featuresID) { FeaturesGenerator.GenerateMissionFeature(mission, featureID, objectiveName, objectiveIndex, targetGroupInfo.Value.GroupID, objectiveCoordinates, taskDB.TargetSide, objectiveOptions.Contains(ObjectiveOption.HideTarget)); } objectiveCoordinatesList.Add(objectiveCoordinates); var waypoint = GenerateObjectiveWaypoint(objectiveTemplate, objectiveCoordinates, objectiveName, template); waypoints.Add(waypoint); waypointList.Add(waypoint); objectiveTargetUnitFamilies.Add(objectiveTargetUnitFamily); var preValidSpawns = targetDB.ValidSpawnPoints.ToList(); foreach (var subTasks in objectiveTemplate.SubTasks) { objectiveIndex++; GenerateSubTask(mission, template, situationDB, subTasks, objectiveCoordinates, playerAirbase, preValidSpawns, targetBehaviorDB.Location, featuresID, ref objectiveIndex, ref objectiveCoordinatesList, ref waypoints, ref waypointList, ref objectiveTargetUnitFamilies); } return(new (objectiveCoordinates, waypointList)); }
private static void CreateAirDefenseGroups( MissionTemplateRecord template, UnitMaker unitMaker, Side side, Coalition coalition, AmountNR airDefenseAmount, AirDefenseRange airDefenseRange, Coordinates centerPoint, Coordinates opposingPoint) { var commonAirDefenseDB = Database.Instance.Common.AirDefense; DBCommonAirDefenseLevel airDefenseLevelDB = commonAirDefenseDB.AirDefenseLevels[(int)airDefenseAmount]; int groupCount = airDefenseLevelDB.GroupsInArea[(int)airDefenseRange].GetValue(); if (groupCount < 1) { return; // No groups to add, no need to go any further } List <UnitFamily> unitFamilies; SpawnPointType[] validSpawnPoints; switch (airDefenseRange) { case AirDefenseRange.MediumRange: unitFamilies = new List <UnitFamily> { UnitFamily.VehicleSAMMedium }; validSpawnPoints = new SpawnPointType[] { SpawnPointType.LandLarge }; break; case AirDefenseRange.LongRange: unitFamilies = new List <UnitFamily> { UnitFamily.VehicleSAMLong }; validSpawnPoints = new SpawnPointType[] { SpawnPointType.LandLarge }; break; default: // case AirDefenseRange.ShortRange: unitFamilies = new List <UnitFamily> { UnitFamily.VehicleAAA, UnitFamily.VehicleAAAStatic, UnitFamily.VehicleInfantryMANPADS, UnitFamily.VehicleSAMShort, UnitFamily.VehicleSAMShort, UnitFamily.VehicleSAMShortIR, UnitFamily.VehicleSAMShortIR }; validSpawnPoints = new SpawnPointType[] { SpawnPointType.LandSmall, SpawnPointType.LandMedium, SpawnPointType.LandLarge }; break; } for (int i = 0; i < groupCount; i++) { // Find spawn point at the proper distance Coordinates?spawnPoint = unitMaker.SpawnPointSelector.GetRandomSpawnPoint( validSpawnPoints, centerPoint, commonAirDefenseDB.DistanceFromCenter[(int)side, (int)airDefenseRange], opposingPoint, new MinMaxD(commonAirDefenseDB.MinDistanceFromOpposingPoint[(int)side, (int)airDefenseRange], 99999), GeneratorTools.GetSpawnPointCoalition(template, side)); // No spawn point found, stop here. if (!spawnPoint.HasValue) { BriefingRoom.PrintToLog($"No spawn point found for {airDefenseRange} air defense unit groups", LogMessageErrorLevel.Warning); return; } var groupInfo = unitMaker.AddUnitGroup( unitFamilies, 1, side, "GroupVehicle", "UnitVehicle", spawnPoint.Value); if (!groupInfo.HasValue) // Failed to generate a group { BriefingRoom.PrintToLog( $"Failed to add {airDefenseRange} air defense unit group for {coalition} coalition.", LogMessageErrorLevel.Warning); } } }
internal static void GeneratePlayerFlightGroup( UnitMaker unitMaker, DCSMission mission, MissionTemplateRecord template, MissionTemplateFlightGroupRecord flightGroup, DBEntryAirbase playerAirbase, List <Waypoint> waypoints, Dictionary <string, UnitMakerGroupInfo> carrierDictionary, Coordinates averageInitialLocation, Coordinates objectivesCenter) { DBEntryAirbase airbase = playerAirbase; List <Waypoint> flightWaypoints = new List <Waypoint>(waypoints); Coordinates groupStartingCoords = playerAirbase.Coordinates; var package = template.AircraftPackages.FirstOrDefault(x => x.FlightGroupIndexes.Contains(template.PlayerFlightGroups.IndexOf(flightGroup))); if (package is not null) { var missionPackage = mission.MissionPackages.First(x => x.RecordIndex == template.AircraftPackages.IndexOf(package)); flightWaypoints = missionPackage.Waypoints; airbase = missionPackage.Airbase; groupStartingCoords = missionPackage.Airbase.Coordinates; } DBEntryUnit unitDB = Database.Instance.GetEntry <DBEntryUnit>(flightGroup.Aircraft); // Not an unit, or not a player-controllable unit, abort. if ((unitDB == null) || !unitDB.AircraftData.PlayerControllable) { throw new BriefingRoomException($"Player flight group unit {flightGroup.Aircraft} does not exist or is not player-controllable."); } if (unitDB.AircraftData.MinimumRunwayLengthFt > 0 && airbase.RunwayLengthFt < unitDB.AircraftData.MinimumRunwayLengthFt) { BriefingRoom.PrintToLog($"Runway at {airbase.Name}({airbase.RunwayLengthFt}ft) is shorter than {unitDB.UIDisplayName}({unitDB.AircraftData.MinimumRunwayLengthFt}ft) required runway length.", LogMessageErrorLevel.Warning); } List <int> parkingSpotIDsList = new List <int>(); List <Coordinates> parkingSpotCoordinatesList = new List <Coordinates>(); var groupLuaFile = "GroupAircraftPlayer"; var carrierUnitID = 0; string carrierName = null; var side = flightGroup.Hostile ? Side.Enemy : Side.Ally; var country = flightGroup.Country; var payload = flightGroup.Payload; var extraSettings = new Dictionary <string, object>(); UnitMakerGroupFlags unitMakerGroupFlags = flightGroup.AIWingmen ? UnitMakerGroupFlags.FirstUnitIsClient : 0; DCSSkillLevel skillLevel = flightGroup.AIWingmen ? Toolbox.RandomFrom(DCSSkillLevel.High, DCSSkillLevel.Excellent) : DCSSkillLevel.Client; if (!string.IsNullOrEmpty(flightGroup.Carrier) && carrierDictionary.ContainsKey(flightGroup.Carrier) && !flightGroup.Hostile) // Carrier take off { var carrier = carrierDictionary[flightGroup.Carrier]; if (carrier.UnitDB.Families.Contains(UnitFamily.ShipCarrierSTOVL) && flightGroup.Carrier != "LHA_Tarawa") { extraSettings.AddIfKeyUnused("Speed", 0); unitMakerGroupFlags = 0; skillLevel = DCSSkillLevel.Client; if (flightGroup.Aircraft == "AV8BNA") { payload = "EMPTY"; } } groupLuaFile = "GroupAircraftPlayerCarrier"; carrierUnitID = carrier.UnitsID[0]; carrierName = carrier.UnitDB.UIDisplayName; for (int i = 0; i < flightGroup.Count; i++) { parkingSpotIDsList.Add(i + 1); parkingSpotCoordinatesList.Add(carrier.Coordinates); } groupStartingCoords = carrier.Coordinates; } else if (flightGroup.Hostile) { var coalition = GeneratorTools.GetSpawnPointCoalition(template, side, true); var(hostileAirbase, hostileParkingSpotIDsList, hostileParkingSpotCoordinatesList) = unitMaker.SpawnPointSelector.GetAirbaseAndParking(template, objectivesCenter, flightGroup.Count, coalition.Value, unitDB.Families.First()); parkingSpotIDsList = hostileParkingSpotIDsList; parkingSpotCoordinatesList = hostileParkingSpotCoordinatesList; groupStartingCoords = hostileParkingSpotCoordinatesList.First(); airbase = hostileAirbase; if (country == Country.CJTFBlue || country == Country.CJTFRed) { country = coalition == Coalition.Blue ? Country.CJTFBlue : Country.CJTFRed; } } else // Land airbase take off { var parkingSpots = unitMaker.SpawnPointSelector.GetFreeParkingSpots(airbase.DCSID, flightGroup.Count, unitDB.Families[0]); parkingSpotIDsList = parkingSpots.Select(x => x.DCSID).ToList(); parkingSpotCoordinatesList = parkingSpots.Select(x => x.Coordinates).ToList(); groupStartingCoords = parkingSpotCoordinatesList.First(); } extraSettings.AddIfKeyUnused("Payload", payload); extraSettings.AddIfKeyUnused("Skill", skillLevel); extraSettings.AddIfKeyUnused("PlayerStartingAction", GeneratorTools.GetPlayerStartingAction(flightGroup.StartLocation)); extraSettings.AddIfKeyUnused("PlayerStartingType", GeneratorTools.GetPlayerStartingType(flightGroup.StartLocation)); extraSettings.AddIfKeyUnused("Country", country); extraSettings.AddIfKeyUnused("InitialWPName", Database.Instance.Common.Names.WPInitialName); extraSettings.AddIfKeyUnused("FinalWPName", Database.Instance.Common.Names.WPFinalName); extraSettings.AddIfKeyUnused("ParkingID", parkingSpotIDsList.ToArray()); extraSettings.AddIfKeyUnused("PlayerWaypoints", GenerateFlightPlanLua(flightWaypoints)); extraSettings.AddIfKeyUnused("LastPlayerWaypointIndex", flightWaypoints.Count + 2); extraSettings.AddIfKeyUnused("LinkUnit", carrierUnitID); extraSettings.AddIfKeyUnused("UnitX", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.X).ToArray()); extraSettings.AddIfKeyUnused("UnitY", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.Y).ToArray()); extraSettings.AddIfKeyUnused("MissionAirbaseX", groupStartingCoords.X); extraSettings.AddIfKeyUnused("MissionAirbaseY", groupStartingCoords.Y); extraSettings.AddIfKeyUnused("MissionAirbaseID", airbase.DCSID); extraSettings.AddIfKeyUnused("Livery", flightGroup.Livery); UnitMakerGroupInfo?groupInfo = unitMaker.AddUnitGroup( Enumerable.Repeat(flightGroup.Aircraft, flightGroup.Count).ToArray(), side, unitDB.Families[0], groupLuaFile, "UnitAircraftParked", groupStartingCoords, unitMakerGroupFlags, extraSettings.ToArray() ); if (!groupInfo.HasValue) { BriefingRoom.PrintToLog("Failed to generate player flight group.", LogMessageErrorLevel.Warning); return; } SaveFlightGroup(mission, groupInfo, flightGroup, unitDB, carrierName ?? airbase.Name); SaveWaypointsToBriefing( mission, groupStartingCoords, flightWaypoints, template.OptionsMission.Contains("ImperialUnitsForBriefing"), groupInfo); }