Beispiel #1
0
        public Team(Player player1, Player player2)
        {
            _player2 = player2;
            _player1 = player1;

            _player2.Partner = _player1;
            _player1.Partner = _player2;
        }
        public TestGameDetermineWinner()
        {
            logger = new NoopLogger();

            // Generation of players has been moved out of Game, so this logic
            // is duplicated in these tests and the Program class.
            player1InContract = new NaiveFirstCardPlayer(string.Empty);
            player2InContract = new NaiveFirstCardPlayer(string.Empty);

            player1NotInContract = new NaiveFirstCardPlayer(string.Empty);
            player2NotInContract = new NaiveFirstCardPlayer(string.Empty);

            player1InContract.Next = player1NotInContract;
            player1NotInContract.Next = player2InContract;
            player2InContract.Next = player2NotInContract;
            player2NotInContract.Next = player1InContract;

            teamInContract = new Team(player1InContract, player2InContract);
            teamNotInContract = new Team(player1NotInContract, player2NotInContract);

            contract = new Contract(teamInContract, 1, Suit.Spades);

            game = new Game(new[] { teamInContract, teamNotInContract }, contract, new Deck(), logger);
        }
Beispiel #3
0
 public CardPlayed(Player player, Card card)
 {
     Player = player;
     Card = card;
 }
Beispiel #4
0
        private CardsPlayedCollection PlayRound(Player current)
        {
            var cardsPlayed = new CardsPlayedCollection();

            for (var i = 0; i < _numberOfPlayers; i++)
            {
                cardsPlayed.Add(new CardPlayed(current, current.Play(cardsPlayed)));
                current = current.Next;
            }

            return cardsPlayed;
        }
Beispiel #5
0
        private void PlayGame(Player lead)
        {
            var current = lead;

            for (var i = 0; i < 13; i++)
            {
                var cardsPlayed = PlayRound(current);
                var winner = DetermineWinner(cardsPlayed);
                var trick = new Trick(lead, cardsPlayed, winner);

                ReviewTrick(trick);
                winner.WinTrick(trick);
                _logger.InfoFormat("{0} won trick {1} ({2}) with {3}", winner, i + 1, trick, cardsPlayed[winner]);

                current = winner;
            }
        }
Beispiel #6
0
 private static void Deal(IEnumerable<Card> deck, Player target)
 {
     foreach (Card t in deck)
     {
         target.AddCardToHand(t);
         target = target.Next;
     }
 }