Beispiel #1
0
        private void UnserializeFromComplexObject(DatabaseArray worlddata)
        {
            foreach (DatabaseObject ct in worlddata)
            {
                if (ct.Count == 0)
                {
                    continue;
                }

                try
                {
                    var type     = Convert.ToUInt32(ct.GetValue("type"));
                    var layerNum = ct.GetInt("layer", 0);
                    var xArr     = ct.GetBytes("x", new byte[0]);
                    var yArr     = ct.GetBytes("y", new byte[0]);
                    var x1Arr    = ct.GetBytes("x1", new byte[0]);
                    var y1Arr    = ct.GetBytes("y1", new byte[0]);
                    var points   = WorldUtils.GetShortPos(x1Arr, y1Arr)
                                   .Concat(WorldUtils.GetPos(xArr, yArr));

                    if (layerNum == 0)
                    {
                        var foreground = (Foreground.Id)type;
                        var block      = WorldUtils.GetForegroundFromDatabase(ct, foreground);
                        foreach (var loc in points)
                        {
                            this.Foreground[loc.X, loc.Y] = block;
                        }
                    }
                    else
                    {
                        var background = (Background.Id)type;
                        var block      = new BackgroundBlock(background);
                        foreach (var loc in points)
                        {
                            this.Background[loc.X, loc.Y] = block;
                        }
                    }
                }
                catch (Exception)
                {
                }
            }
        }