void System.IDisposable.Dispose() { NegativeScenariosFeature.FeatureTearDown(); }
public FixtureData() { NegativeScenariosFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { NegativeScenariosFeature.FeatureTearDown(); }
public FixtureData() { NegativeScenariosFeature.FeatureSetup(); }