Beispiel #1
0
 private void OnObjectDestroed()
 {
     damageReceiver.OnDeath -= OnObjectDestroed;
     TagCollector.UnregistryTag(gameObject.tag, this);
 }
Beispiel #2
0
 private void Awake()
 {
     damageReceiver          = GetComponent <DamageReceiver>();
     damageReceiver.OnDeath += OnObjectDestroed;
     TagCollector.RegistryTag(gameObject.tag, this);
 }