private void playerDeath(BoardAction a)
        {
            BombermanVisualObj player = currentGameObjects.Find(x => x.ID == a.targetID);

            (player as VisualPlayer).death();
            currentGameObjects.Remove(player);
        }
        private void explodeBomb(BoardAction a)
        {
            BombermanVisualObj bomb = currentGameObjects.Find(x => x.ID == a.targetID);

            (bomb as VisualBomb).explodeBomb();
            currentGameObjects.Remove(bomb);
        }