private float Operation(Flow flow) { return(MathLibrary.LinearFunctionOfRange( flow.GetValue <float>(input), flow.GetValue <float>(minInputRange), flow.GetValue <float>(maxInputRange), flow.GetValue <float>(minimum), flow.GetValue <float>(maximum))); }
private float Operation(Recursion recursion) { return(MathLibrary.LinearFunctionOfRange( input.GetValue <float>(), minInputRange.GetValue <float>(), maxInputRange.GetValue <float>(), minimum.GetValue <float>(), maximum.GetValue <float>())); }