private void AddXMatterDir(string directory, bool factory)
        {
            var xMatterInfo = new XMatterInfo(directory);

            _all.Add(xMatterInfo);
            if (factory)
            {
                _factoryXMatters.Add(xMatterInfo);
            }
            else
            {
                _otherXMatters.Add(xMatterInfo);
            }
        }
 private void AddXMatterDir(string directory, bool factory)
 {
     var xMatterInfo = new XMatterInfo(directory);
     _all.Add(xMatterInfo);
     if (factory)
         _factoryXMatters.Add(xMatterInfo);
     else
         _otherXMatters.Add(xMatterInfo);
 }