Beispiel #1
0
        public void Receive(TcpClient client)
        {
            while (listening)
            {
                BlockChain newChain = JsonConvert.DeserializeObject <BlockChain>(Chat.Recieve(client));

                if (newChain.IsValid() && newChain.Chain.Count > Program.Blockchain.Chain.Count)
                {
                    List <Transaction> newTransactions = new List <Transaction>();
                    newTransactions.AddRange(newChain.PendingTransactions);
                    newTransactions.AddRange(Program.Blockchain.PendingTransactions);

                    newChain.PendingTransactions = newTransactions;
                    newChain.PrintExtends(Program.Blockchain);
                    Program.Blockchain = newChain;
                }
            }
        }
Beispiel #2
0
        public void FinishHandshake(TcpClient client)
        {
            string key = ToString(client.Client.RemoteEndPoint);

            if (!_wsDict.ContainsKey(key))
            {
                string recieved = Chat.Recieve(client);

                if (recieved == "HISERVER")
                {
                    Chat.PrintLog("Recieved handshake request!");
                    Chat.Send(client, "HICLIENT");
                }

                recieved = Chat.Recieve(client);
                BlockChain newChain = JsonConvert.DeserializeObject <BlockChain>(recieved);

                if (newChain.IsValid() && newChain.Chain.Count > Program.Blockchain.Chain.Count)
                {
                    List <Transaction> newTransactions = new List <Transaction>();
                    newTransactions.AddRange(newChain.PendingTransactions);
                    newTransactions.AddRange(Program.Blockchain.PendingTransactions);

                    newChain.PendingTransactions = newTransactions;
                    newChain.PrintExtends(Program.Blockchain);
                    Program.Blockchain = newChain;

                    Chat.Send(client, "GOODCHAIN");
                }
                else
                {
                    Chat.Send(client, JsonConvert.SerializeObject(Program.Blockchain));
                }

                _wsDict.Add(key, client);
                Task.Run(() => Receive(client));
            }
        }
Beispiel #3
0
        public void InitiateHandshake(string address, int port)
        {
            if (!_wsDict.ContainsKey(address + port))
            {
                Chat.PrintLog("Connecting to node...");
                TcpClient client = new TcpClient(address, port);

                Chat.PrintLog("Sending handshake to node...");
                Chat.Send(client, "HISERVER");
                if (Chat.Recieve(client) != "HICLIENT")
                {
                    Chat.PrintLog("Unable to recieve handshake from node.");
                    return;
                }
                Chat.PrintLog("Recieved handshake from node!");

                Chat.Send(client, JsonConvert.SerializeObject(Program.Blockchain));
                string retval = Chat.Recieve(client);
                if (retval != "GOODCHAIN")
                {
                    BlockChain newChain = JsonConvert.DeserializeObject <BlockChain>(retval);
                    if (newChain.IsValid() && newChain.Chain.Count > Program.Blockchain.Chain.Count)
                    {
                        List <Transaction> newTransactions = new List <Transaction>();
                        newTransactions.AddRange(newChain.PendingTransactions);
                        newTransactions.AddRange(Program.Blockchain.PendingTransactions);

                        newChain.PendingTransactions = newTransactions;
                        Program.Blockchain           = newChain;
                    }
                }

                _wsDict.Add(ToString(client.Client.RemoteEndPoint), client);
                Task.Run(() => Receive(client));
            }
        }