// Token: 0x060001F3 RID: 499 RVA: 0x00019308 File Offset: 0x00017508
 public void CreateChunkRangeBounds(IntVector3 Middle)
 {
     this.ChunkRangeAddingVal = IntVector3.FromV3Truncated(new Vector3((float)((double)Stack.Size.X / 2.0), 0f, (float)((double)Stack.Size.Z / 2.0)));
     this.ChunkRangeMiddle    = Middle;
     this.ChunkRangeMax       = Middle + this.ChunkRangeAddingVal + new IntVector3(0, Stack.Size.Y, 0);
     this.ChunkRangeMin       = Middle - this.ChunkRangeAddingVal;
     this.ChunkRangeMin.Y     = 0;
     this.MinX = this.ChunkRangeMin.X;
     this.MinZ = this.ChunkRangeMin.Z;
 }