Beispiel #1
0
        private bool ProcessInput(KeyboardEventType eventType, Keys key)
        {
            _inputBuffer.Enqueue(new KeyboardEventArgs(eventType, key));

            if (_textInputDelegate != null)
            {
                string chars = TypedInputUtil.VkCodeToString((uint)key, eventType == KeyboardEventType.KeyDown);
                _textInputDelegate?.BeginInvoke(chars, EndTextInputAsyncInvoke, null);
                return(ShouldBlockKeyEvent(key));
            }

            // TODO: Implement blocking based on the key that is pressed (for example: Key binding blocking the last pressed key)

            return(false);
        }
Beispiel #2
0
        private bool ProcessInput(KeyboardEventType eventType, Keys key)
        {
            _inputBuffer.Enqueue(new KeyboardEventArgs(eventType, key));

            if (_textInputDelegate != null)
            {
                string chars = TypedInputUtil.VkCodeToString((uint)key, eventType == KeyboardEventType.KeyDown);
                _textInputDelegate?.BeginInvoke(chars, EndTextInputAsyncInvoke, null);
                return(true /* key != Keys.LeftShift && key != Keys.RightShift */); // "SHIFT" support temporarily disabled
            }

            // TODO: Implement blocking based on the key that is pressed (for example: Key binding blocking the last pressed key)

            return(false);
        }