internal static void Hit(Hand playerHand, Dealer dealer, GameDeck gameDeck)
 {
     dealer.DrawCardToHand(gameDeck, playerHand);
 }
 internal static void Double(Hand playerHand, Dealer dealer, GameDeck gameDeck)
 {
     dealer.DrawCardToHand(gameDeck, playerHand);
     playerHand.Bet *= 2;
     playerHand.Flag = HandState.Stand;
 }