internal static void Hit(Hand playerHand, Dealer dealer, GameDeck gameDeck) { dealer.DrawCardToHand(gameDeck, playerHand); }
internal static void Double(Hand playerHand, Dealer dealer, GameDeck gameDeck) { dealer.DrawCardToHand(gameDeck, playerHand); playerHand.Bet *= 2; playerHand.Flag = HandState.Stand; }