private List <Card> PoolCards() { List <Card> pool = new List <Card>(); for (var i = 0; i < NumDecks; i++) { pool.AddRange(Card.GenerateDeck()); } return(pool); }
private List <Card> PoolCards() { List <Card> pool = new List <Card>(); for (var i = 0; i < NumDecks; i++) { pool.AddRange(Card.GenerateDeck()); } return(pool); }