Beispiel #1
0
 public static void Initialize(Control parent)
 {
     if (OSTailoredCode.IsUnixHost)
     {
         OTK_Keyboard.Initialize();
         OTK_GamePad.Initialize();
     }
     else
     {
         KeyInput.Initialize(parent);
         IPCKeyInput.Initialize();
         GamePad.Initialize(parent);
         GamePad360.Initialize();
     }
     Instance = new Input();
 }
Beispiel #2
0
 public static void Initialize()
 {
     if (OSTailoredCode.IsWindows())
     {
         KeyInput.Initialize();
         IPCKeyInput.Initialize();
         GamePad.Initialize();
         GamePad360.Initialize();
     }
     else
     {
         OTK_Keyboard.Initialize();
         OTK_GamePad.Initialize();
     }
     Instance = new Input();
 }
Beispiel #3
0
 public static void Initialize()
 {
     if (PlatformLinkedLibSingleton.RunningOnUnix)
     {
         OTK_Keyboard.Initialize();
         OTK_GamePad.Initialize();
     }
     else
     {
         KeyInput.Initialize();
         IPCKeyInput.Initialize();
         GamePad.Initialize();
         GamePad360.Initialize();
         //OTK_GamePad.Initialize();
     }
     Instance = new Input();
 }
 public void FirstInitAll(IntPtr mainFormHandle)
 {
     OTK_Keyboard.Initialize();
     OTK_GamePad.Initialize();
 }