protected override void RunImport()
        {
            Bk2Movie       movie = Result.Movie;
            MiscHeaderInfo info;

            movie.HeaderEntries[HeaderKeys.PLATFORM] = "PSX";

            using (var fs = SourceFile.OpenRead())
            {
                using (var br = new BinaryReader(fs))
                {
                    info = parseHeader(movie, "PJM ", br);

                    fs.Seek(info.controllerDataOffset, SeekOrigin.Begin);

                    if (info.binaryFormat)
                    {
                        parseBinaryInputLog(br, movie, info);
                    }
                    else
                    {
                        parseTextInputLog(br, movie, info);
                    }
                }
            }

            movie.Save();
        }
Beispiel #2
0
        // Attempt to import another type of movie file into a movie object.
        public static IMovie ImportFile(string path, out string errorMsg, out string warningMsg)
        {
            errorMsg   = "";
            warningMsg = "";
            string ext = path != null?Path.GetExtension(path).ToUpper() : "";

            var importerType = ImporterForExtension(ext);

            if (importerType == default)
            {
                errorMsg = $"No importer found for file type {ext}";
                return(null);
            }

            // Create a new instance of the importer class using the no-argument constructor
            IMovieImport importer = importerType
                                    .GetConstructor(new Type[] { })
                                    ?.Invoke(new object[] { }) as IMovieImport;

            if (importer == null)
            {
                errorMsg = $"No importer found for type {ext}";
                return(null);
            }

            Bk2Movie movie = null;

            try
            {
                var result = importer.Import(path);
                if (result.Errors.Count > 0)
                {
                    errorMsg = result.Errors.First();
                }

                if (result.Warnings.Count > 0)
                {
                    warningMsg = result.Warnings.First();
                }

                movie = result.Movie;
            }
            catch (Exception ex)
            {
                errorMsg = ex.ToString();
            }

            movie?.Save();
            return(movie);
        }
        protected MiscHeaderInfo parseHeader(Bk2Movie movie, string expectedMagic, BinaryReader br)
        {
            var info = new MiscHeaderInfo();

            string magic = new string(br.ReadChars(4));

            if (magic != expectedMagic)
            {
                Result.Errors.Add("Not a " + expectedMagic + "file: invalid magic number in file header.");
                return(info);
            }

            UInt32 movieVersionNumber = br.ReadUInt32();

            if (movieVersionNumber != 2)
            {
                Result.Warnings.Add(String.Format("Unexpected movie version: got {0}, expecting 2", movieVersionNumber));
            }

            // 008: UInt32 emulator version.
            br.ReadUInt32();

            byte flags  = br.ReadByte();
            byte flags2 = br.ReadByte();

            if ((flags & 0x02) != 0)
            {
                Result.Errors.Add("Movie starts from savestate; this is currently unsupported.");
            }
            if ((flags & 0x04) != 0)
            {
                movie.HeaderEntries[HeaderKeys.PAL] = "1";
            }
            if ((flags & 0x08) != 0)
            {
                Result.Errors.Add("Movie contains embedded memory cards; this is currently unsupported.");
            }
            if ((flags & 0x10) != 0)
            {
                Result.Errors.Add("Movie contains embedded cheat list; this is currently unsupported.");
            }
            if ((flags & 0x20) != 0 || (flags2 & 0x06) != 0)
            {
                Result.Errors.Add("Movie relies on emulator hacks; this is currently unsupported.");
            }
            if ((flags & 0x40) != 0)
            {
                info.binaryFormat = false;
            }
            if ((flags & 0x80) != 0 || (flags2 & 0x01) != 0)
            {
                Result.Errors.Add("Movie uses multitap; this is currently unsupported.");
                return(info);
            }

            // Player 1 controller type
            switch (br.ReadByte())
            {
            // It seems to be inconsistent in the files I looked at which of these is used
            // to mean no controller present.
            case 0:
            case 8:
                info.player1Type = OctoshockDll.ePeripheralType.None;
                break;

            case 4:
                info.player1Type = OctoshockDll.ePeripheralType.Pad;
                break;

            case 7:
                info.player1Type = OctoshockDll.ePeripheralType.DualShock;
                break;

            default:
                Result.Errors.Add("Movie has unrecognised controller type for Player 1.");
                return(info);
            }

            // Player 2 controller type
            switch (br.ReadByte())
            {
            case 0:
            case 8:
                info.player1Type = OctoshockDll.ePeripheralType.None;
                break;

            case 4:
                info.player1Type = OctoshockDll.ePeripheralType.Pad;
                break;

            case 7:
                info.player1Type = OctoshockDll.ePeripheralType.DualShock;
                break;

            default:
                Result.Errors.Add("Movie has unrecognised controller type for Player 2.");
                return(info);
            }

            Octoshock.SyncSettings syncsettings = new Octoshock.SyncSettings();
            syncsettings.FIOConfig.Devices8 =
                new[] {
                info.player1Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None,
                info.player2Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None
            };

            // Annoying kludge to force the json serializer to serialize the type name for "o" object.
            // For just the "o" object to have type information, it must be cast to a superclass such
            // that the TypeNameHandling.Auto decides to serialize the type as well as the object
            // contents.  As such, the object cast is NOT redundant
            var jsonSettings = new JsonSerializerSettings
            {
                TypeNameHandling = TypeNameHandling.Auto
            };

            movie.SyncSettingsJson = JsonConvert.SerializeObject(new { o = (object)syncsettings }, jsonSettings);

            info.frameCount = br.ReadUInt32();
            UInt32 rerecordCount = br.ReadUInt32();

            movie.HeaderEntries[HeaderKeys.RERECORDS] = rerecordCount.ToString();

            // 018: UInt32 savestateOffset
            // 01C: UInt32 memoryCard1Offset
            // 020: UInt32 memoryCard2Offset
            // 024: UInt32 cheatListOffset

            // 028: UInt32 cdRomIdOffset
            // Source format is just the first up-to-8 alphanumeric characters of the CD label,
            // so not so useful.

            br.ReadBytes(20);

            info.controllerDataOffset = br.ReadUInt32();

            UInt32 authorNameLength = br.ReadUInt32();

            char[] authorName = br.ReadChars((int)authorNameLength);

            movie.HeaderEntries[HeaderKeys.AUTHOR] = new string(authorName);

            info.parseSuccessful = true;
            return(info);
        }
        protected void parseTextInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
        {
            Octoshock.SyncSettings settings    = new Octoshock.SyncSettings();
            SimpleController       controllers = new SimpleController();

            settings.FIOConfig.Devices8 =
                new[] {
                info.player1Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None,
                info.player2Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None
            };
            controllers.Type = Octoshock.CreateControllerDefinition(settings);

            string[] buttons = { "Select", "L3", "R3", "Start", "Up",       "Right",  "Down",  "Left",
                                 "L2",     "R2", "L1", "R1",    "Triangle", "Circle", "Cross", "Square" };

            bool isCdTrayOpen = false;
            int  cdNumber     = 1;

            for (int frame = 0; frame < info.frameCount; ++frame)
            {
                if (info.player1Type != OctoshockDll.ePeripheralType.None)
                {
                    // As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
                    // due to the layout, we handle select separately too first.
                    controllers["P1 Select"] = br.ReadChar() != '.';

                    if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        controllers["P1 L3"] = br.ReadChar() != '.';
                        controllers["P1 R3"] = br.ReadChar() != '.';
                    }

                    for (int button = 3; button < buttons.Length; button++)
                    {
                        controllers["P1 " + buttons[button]] = br.ReadChar() != '.';
                    }

                    if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        // The analog controls are encoded as four space-separated numbers with a leading space
                        string leftXRaw  = new string(br.ReadChars(4)).Trim();
                        string leftYRaw  = new string(br.ReadChars(4)).Trim();
                        string rightXRaw = new string(br.ReadChars(4)).Trim();
                        string rightYRaw = new string(br.ReadChars(4)).Trim();


                        Tuple <string, float> leftX  = new Tuple <string, float>("P1 LStick X", float.Parse(leftXRaw));
                        Tuple <string, float> leftY  = new Tuple <string, float>("P1 LStick Y", float.Parse(leftYRaw));
                        Tuple <string, float> rightX = new Tuple <string, float>("P1 RStick X", float.Parse(rightXRaw));
                        Tuple <string, float> rightY = new Tuple <string, float>("P1 RStick Y", float.Parse(rightYRaw));

                        controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
                    }
                }

                // Each controller is terminated with a pipeline.
                br.ReadChar();

                if (info.player2Type != OctoshockDll.ePeripheralType.None)
                {
                    // As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
                    // due to the layout, we handle select separately too first.
                    controllers["P2 Select"] = br.ReadChar() != '.';

                    if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        controllers["P2 L3"] = br.ReadChar() != '.';
                        controllers["P2 R3"] = br.ReadChar() != '.';
                    }

                    for (int button = 3; button < buttons.Length; button++)
                    {
                        controllers["P2 " + buttons[button]] = br.ReadChar() != '.';
                    }

                    if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        // The analog controls are encoded as four space-separated numbers with a leading space
                        string leftXRaw  = new string(br.ReadChars(4)).Trim();
                        string leftYRaw  = new string(br.ReadChars(4)).Trim();
                        string rightXRaw = new string(br.ReadChars(4)).Trim();
                        string rightYRaw = new string(br.ReadChars(4)).Trim();


                        Tuple <string, float> leftX  = new Tuple <string, float>("P2 LStick X", float.Parse(leftXRaw));
                        Tuple <string, float> leftY  = new Tuple <string, float>("P2 LStick Y", float.Parse(leftYRaw));
                        Tuple <string, float> rightX = new Tuple <string, float>("P2 RStick X", float.Parse(rightXRaw));
                        Tuple <string, float> rightY = new Tuple <string, float>("P2 RStick Y", float.Parse(rightYRaw));

                        controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
                    }
                }

                // Each controller is terminated with a pipeline.
                br.ReadChar();

                byte controlState = br.ReadByte();
                controllers["Reset"] = (controlState & 0x02) != 0;
                if ((controlState & 0x04) != 0)
                {
                    if (isCdTrayOpen)
                    {
                        controllers["Close"] = true;
                        cdNumber++;
                    }
                    else
                    {
                        controllers["Open"] = true;
                    }
                    isCdTrayOpen = !isCdTrayOpen;
                }
                else
                {
                    controllers["Close"] = false;
                    controllers["Open"]  = false;
                }

                Tuple <string, float> discSelect = new Tuple <string, float>("Disc Select", cdNumber);
                controllers.AcceptNewFloats(new[] { discSelect });

                if ((controlState & 0xFC) != 0)
                {
                    Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
                }

                // Each controller is terminated with a pipeline.
                br.ReadChar();

                movie.AppendFrame(controllers);
            }
        }
        protected void parseBinaryInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
        {
            Octoshock.SyncSettings settings    = new Octoshock.SyncSettings();
            SimpleController       controllers = new SimpleController();

            settings.FIOConfig.Devices8 =
                new[] {
                info.player1Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None,
                info.player2Type,
                OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None, OctoshockDll.ePeripheralType.None
            };
            controllers.Type = Octoshock.CreateControllerDefinition(settings);

            string[] buttons = { "Select", "L3", "R3", "Start", "Up",       "Right",  "Down",  "Left",
                                 "L2",     "R2", "L1", "R1",    "Triangle", "Circle", "Cross", "Square" };

            bool isCdTrayOpen = false;
            int  cdNumber     = 1;

            for (int frame = 0; frame < info.frameCount; ++frame)
            {
                if (info.player1Type != OctoshockDll.ePeripheralType.None)
                {
                    UInt16 controllerState = br.ReadUInt16();

                    // As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
                    // due to the layout, we handle select separately too first.
                    controllers["P1 Select"] = (controllerState & 0x1) != 0;

                    for (int button = 3; button < buttons.Length; button++)
                    {
                        controllers["P1 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
                        if (((controllerState >> button) & 0x1) != 0 && button > 15)
                        {
                            continue;
                        }
                    }

                    if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        controllers["P1 L3"] = (controllerState & 0x2) != 0;
                        controllers["P1 R3"] = (controllerState & 0x4) != 0;
                        Tuple <string, float> leftX  = new Tuple <string, float>("P1 LStick X", (float)br.ReadByte());
                        Tuple <string, float> leftY  = new Tuple <string, float>("P1 LStick Y", (float)br.ReadByte());
                        Tuple <string, float> rightX = new Tuple <string, float>("P1 RStick X", (float)br.ReadByte());
                        Tuple <string, float> rightY = new Tuple <string, float>("P1 RStick Y", (float)br.ReadByte());

                        controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
                    }
                }

                if (info.player2Type != OctoshockDll.ePeripheralType.None)
                {
                    UInt16 controllerState = br.ReadUInt16();
                    for (int button = 0; button < buttons.Length; button++)
                    {
                        controllers["P2 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
                        if (((controllerState >> button) & 0x1) != 0 && button > 15)
                        {
                            continue;
                        }
                    }

                    if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
                    {
                        Tuple <string, float> leftX  = new Tuple <string, float>("P2 LStick X", (float)br.ReadByte());
                        Tuple <string, float> leftY  = new Tuple <string, float>("P2 LStick Y", (float)br.ReadByte());
                        Tuple <string, float> rightX = new Tuple <string, float>("P2 RStick X", (float)br.ReadByte());
                        Tuple <string, float> rightY = new Tuple <string, float>("P2 RStick Y", (float)br.ReadByte());

                        controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
                    }
                }

                byte controlState = br.ReadByte();
                controllers["Reset"] = (controlState & 0x02) != 0;
                if ((controlState & 0x04) != 0)
                {
                    if (isCdTrayOpen)
                    {
                        controllers["Close"] = true;
                        cdNumber++;
                    }
                    else
                    {
                        controllers["Open"] = true;
                    }
                    isCdTrayOpen = !isCdTrayOpen;
                }
                else
                {
                    controllers["Close"] = false;
                    controllers["Open"]  = false;
                }

                Tuple <string, float> discSelect = new Tuple <string, float>("Disc Select", cdNumber);
                controllers.AcceptNewFloats(new[] { discSelect });

                if ((controlState & 0xFC) != 0)
                {
                    Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
                }

                movie.AppendFrame(controllers);
            }
        }
Beispiel #6
0
        protected MiscHeaderInfo ParseHeader(Bk2Movie movie, string expectedMagic, BinaryReader br)
        {
            var info = new MiscHeaderInfo();

            string magic = new string(br.ReadChars(4));

            if (magic != expectedMagic)
            {
                Result.Errors.Add($"Not a {expectedMagic}file: invalid magic number in file header.");
                return(info);
            }

            uint movieVersionNumber = br.ReadUInt32();

            if (movieVersionNumber != 2)
            {
                Result.Warnings.Add($"Unexpected movie version: got {movieVersionNumber}, expecting 2");
            }

            // 008: UInt32 emulator version.
            br.ReadUInt32();

            byte flags  = br.ReadByte();
            byte flags2 = br.ReadByte();

            if ((flags & 0x02) != 0)
            {
                Result.Errors.Add("Movie starts from savestate; this is currently unsupported.");
            }

            if ((flags & 0x04) != 0)
            {
                movie.HeaderEntries[HeaderKeys.PAL] = "1";
            }

            if ((flags & 0x08) != 0)
            {
                Result.Errors.Add("Movie contains embedded memory cards; this is currently unsupported.");
            }

            if ((flags & 0x10) != 0)
            {
                Result.Errors.Add("Movie contains embedded cheat list; this is currently unsupported.");
            }

            if ((flags & 0x20) != 0 || (flags2 & 0x06) != 0)
            {
                Result.Errors.Add("Movie relies on emulator hacks; this is currently unsupported.");
            }

            if ((flags & 0x40) != 0)
            {
                info.BinaryFormat = false;
            }

            if ((flags & 0x80) != 0 || (flags2 & 0x01) != 0)
            {
                Result.Errors.Add("Movie uses multitap; this is currently unsupported.");
                return(info);
            }

            // Player 1 controller type
            switch (br.ReadByte())
            {
            // It seems to be inconsistent in the files I looked at which of these is used
            // to mean no controller present.
            case 0:
            case 8:
                info.Player1Type = OctoshockDll.ePeripheralType.None;
                break;

            case 4:
                info.Player1Type = OctoshockDll.ePeripheralType.Pad;
                break;

            case 7:
                info.Player1Type = OctoshockDll.ePeripheralType.DualShock;
                break;

            default:
                Result.Errors.Add("Movie has unrecognized controller type for Player 1.");
                return(info);
            }

            // Player 2 controller type
            switch (br.ReadByte())
            {
            case 0:
            case 8:
                info.Player2Type = OctoshockDll.ePeripheralType.None;
                break;

            case 4:
                info.Player2Type = OctoshockDll.ePeripheralType.Pad;
                break;

            case 7:
                info.Player2Type = OctoshockDll.ePeripheralType.DualShock;
                break;

            default:
                Result.Errors.Add("Movie has unrecognized controller type for Player 2.");
                return(info);
            }

            var syncSettings = new Octoshock.SyncSettings
            {
                FIOConfig =
                {
                    Devices8 = new[]
                    {
                        info.Player1Type,
                        OctoshockDll.ePeripheralType.None,
                        OctoshockDll.ePeripheralType.None,
                        OctoshockDll.ePeripheralType.None,
                        info.Player2Type,
                        OctoshockDll.ePeripheralType.None,
                        OctoshockDll.ePeripheralType.None,
                        OctoshockDll.ePeripheralType.None
                    }
                }
            };

            movie.SyncSettingsJson = ConfigService.SaveWithType(syncSettings);

            info.FrameCount = br.ReadUInt32();
            uint rerecordCount = br.ReadUInt32();

            movie.HeaderEntries[HeaderKeys.RERECORDS] = rerecordCount.ToString();

            // 018: UInt32 savestateOffset
            // 01C: UInt32 memoryCard1Offset
            // 020: UInt32 memoryCard2Offset
            // 024: UInt32 cheatListOffset

            // 028: UInt32 cdRomIdOffset
            // Source format is just the first up-to-8 alphanumeric characters of the CD label,
            // so not so useful.
            br.ReadBytes(20);

            info.ControllerDataOffset = br.ReadUInt32();

            uint authorNameLength = br.ReadUInt32();

            char[] authorName = br.ReadChars((int)authorNameLength);

            movie.HeaderEntries[HeaderKeys.AUTHOR] = new string(authorName);

            info.ParseSuccessful = true;
            return(info);
        }
Beispiel #7
0
		protected MiscHeaderInfo parseHeader(Bk2Movie movie, string expectedMagic, BinaryReader br)
		{
			var info = new MiscHeaderInfo();

			string magic = new string(br.ReadChars(4));
			if (magic != expectedMagic)
			{
				Result.Errors.Add("Not a " + expectedMagic + "file: invalid magic number in file header.");
				return info;
			}

			UInt32 movieVersionNumber = br.ReadUInt32();
			if (movieVersionNumber != 2)
			{
				Result.Warnings.Add(String.Format("Unexpected movie version: got {0}, expecting 2", movieVersionNumber));
			}

			// 008: UInt32 emulator version.
			br.ReadUInt32();

			byte flags = br.ReadByte();
			byte flags2 = br.ReadByte();
			if ((flags & 0x02) != 0)
			{
				Result.Errors.Add("Movie starts from savestate; this is currently unsupported.");
			}
			if ((flags & 0x04) != 0)
			{
				movie.HeaderEntries[HeaderKeys.PAL] = "1";
			}
			if ((flags & 0x08) != 0)
			{
				Result.Errors.Add("Movie contains embedded memory cards; this is currently unsupported.");
			}
			if ((flags & 0x10) != 0)
			{
				Result.Errors.Add("Movie contains embedded cheat list; this is currently unsupported.");
			}
			if ((flags & 0x20) != 0 || (flags2 & 0x06) != 0)
			{
				Result.Errors.Add("Movie relies on emulator hacks; this is currently unsupported.");
			}
			if ((flags & 0x40) != 0)
			{
				info.binaryFormat = false;
			}
			if ((flags & 0x80) != 0 || (flags2 & 0x01) != 0)
			{
				Result.Errors.Add("Movie uses multitap; this is currently unsupported.");
				return info;
			}

			// Player 1 controller type
			switch (br.ReadByte())
			{
				// It seems to be inconsistent in the files I looked at which of these is used
				// to mean no controller present.
				case 0:
				case 8:
					info.player1Type = OctoshockDll.ePeripheralType.None;
					break;
				case 4:
					info.player1Type = OctoshockDll.ePeripheralType.Pad;
					break;
				case 7:
					info.player1Type = OctoshockDll.ePeripheralType.DualShock;
					break;
				default:
					Result.Errors.Add("Movie has unrecognised controller type for Player 1.");
					return info;
			}

			// Player 2 controller type
			switch (br.ReadByte())
			{
				case 0:
				case 8:
					info.player1Type = OctoshockDll.ePeripheralType.None;
					break;
				case 4:
					info.player1Type = OctoshockDll.ePeripheralType.Pad;
					break;
				case 7:
					info.player1Type = OctoshockDll.ePeripheralType.DualShock;
					break;
				default:
					Result.Errors.Add("Movie has unrecognised controller type for Player 2.");
					return info;
			}

			Octoshock.SyncSettings syncsettings = new Octoshock.SyncSettings();
			syncsettings.FIOConfig.Devices8 = 
				new[] { 
					info.player1Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
					info.player2Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
				};

			// Annoying kludge to force the json serializer to serialize the type name for "o" object.
			// For just the "o" object to have type information, it must be cast to a superclass such
			// that the TypeNameHandling.Auto decides to serialize the type as well as the object
			// contents.  As such, the object cast is NOT redundant
			var jsonSettings = new JsonSerializerSettings
			{
				TypeNameHandling = TypeNameHandling.Auto
			};
			movie.SyncSettingsJson = JsonConvert.SerializeObject(new { o = (object)syncsettings }, jsonSettings);

			info.frameCount = br.ReadUInt32();
			UInt32 rerecordCount = br.ReadUInt32();
			movie.HeaderEntries[HeaderKeys.RERECORDS] = rerecordCount.ToString();

			// 018: UInt32 savestateOffset
			// 01C: UInt32 memoryCard1Offset
			// 020: UInt32 memoryCard2Offset
			// 024: UInt32 cheatListOffset

			// 028: UInt32 cdRomIdOffset
			// Source format is just the first up-to-8 alphanumeric characters of the CD label, 
			// so not so useful.

			br.ReadBytes(20);

			info.controllerDataOffset = br.ReadUInt32();

			UInt32 authorNameLength = br.ReadUInt32();
			char[] authorName = br.ReadChars((int)authorNameLength);

			movie.HeaderEntries[HeaderKeys.AUTHOR] = new string(authorName);

			info.parseSuccessful = true;
			return info;
		}
Beispiel #8
0
		protected void parseTextInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
		{
			Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
			SimpleController controllers = new SimpleController();
			settings.FIOConfig.Devices8 =
				new[] { 
					info.player1Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
					info.player2Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
				};
			controllers.Type = Octoshock.CreateControllerDefinition(settings);

			string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
			                     "L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};

			bool isCdTrayOpen = false;
			int cdNumber = 1;

			for (int frame = 0; frame < info.frameCount; ++frame)
			{
				if (info.player1Type != OctoshockDll.ePeripheralType.None)
				{
					// As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
					// due to the layout, we handle select separately too first.
					controllers["P1 Select"] = br.ReadChar() != '.';

					if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
					{
						controllers["P1 L3"] = br.ReadChar() != '.';
						controllers["P1 R3"] = br.ReadChar() != '.';
					}

					for (int button = 3; button < buttons.Length; button++)
					{
						controllers["P1 " + buttons[button]] = br.ReadChar() != '.';
					}

					if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
					{
						// The analog controls are encoded as four space-separated numbers with a leading space
						string leftXRaw = new string(br.ReadChars(4)).Trim();
						string leftYRaw = new string(br.ReadChars(4)).Trim();
						string rightXRaw = new string(br.ReadChars(4)).Trim();
						string rightYRaw = new string(br.ReadChars(4)).Trim();


						Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", float.Parse(leftXRaw));
						Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", float.Parse(leftYRaw));
						Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", float.Parse(rightXRaw));
						Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", float.Parse(rightYRaw));

						controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
					}
				}

				// Each controller is terminated with a pipeline.
				br.ReadChar();

				if (info.player2Type != OctoshockDll.ePeripheralType.None)
				{
					// As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
					// due to the layout, we handle select separately too first.
					controllers["P2 Select"] = br.ReadChar() != '.';

					if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
					{
						controllers["P2 L3"] = br.ReadChar() != '.';
						controllers["P2 R3"] = br.ReadChar() != '.';
					}

					for (int button = 3; button < buttons.Length; button++)
					{
						controllers["P2 " + buttons[button]] = br.ReadChar() != '.';
					}

					if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
					{
						// The analog controls are encoded as four space-separated numbers with a leading space
						string leftXRaw = new string(br.ReadChars(4)).Trim();
						string leftYRaw = new string(br.ReadChars(4)).Trim();
						string rightXRaw = new string(br.ReadChars(4)).Trim();
						string rightYRaw = new string(br.ReadChars(4)).Trim();


						Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", float.Parse(leftXRaw));
						Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", float.Parse(leftYRaw));
						Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", float.Parse(rightXRaw));
						Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", float.Parse(rightYRaw));

						controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
					}
				}

				// Each controller is terminated with a pipeline.
				br.ReadChar();

				byte controlState = br.ReadByte();
				controllers["Reset"] = (controlState & 0x02) != 0;
				if ((controlState & 0x04) != 0)
				{
					if (isCdTrayOpen)
					{
						controllers["Close"] = true;
						cdNumber++;
					}
					else
					{
						controllers["Open"] = true;
					}
					isCdTrayOpen = !isCdTrayOpen;
				}
				else
				{
					controllers["Close"] = false;
					controllers["Open"] = false;
				}

				Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
				controllers.AcceptNewFloats(new[] { discSelect });

				if ((controlState & 0xFC) != 0)
				{
					Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
				}

				// Each controller is terminated with a pipeline.
				br.ReadChar();

				movie.AppendFrame(controllers);
			}
		}
Beispiel #9
0
		protected void parseBinaryInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
		{
			Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
			SimpleController controllers = new SimpleController();
			settings.FIOConfig.Devices8 =
				new[] { 
					info.player1Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
					info.player2Type,
					OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
				};
			controllers.Type = Octoshock.CreateControllerDefinition(settings);

			string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
									"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};

			bool isCdTrayOpen = false;
			int cdNumber = 1;

			for (int frame = 0; frame < info.frameCount; ++frame)
			{
				if (info.player1Type != OctoshockDll.ePeripheralType.None)
				{
					UInt16 controllerState = br.ReadUInt16();

					// As L3 and R3 don't exist on a standard gamepad, handle them separately later.  Unfortunately
					// due to the layout, we handle select separately too first.
					controllers["P1 Select"] = (controllerState & 0x1) != 0;

					for (int button = 3; button < buttons.Length; button++)
					{
						controllers["P1 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
						if (((controllerState >> button) & 0x1) != 0 && button > 15)
						{
							continue;
						}
					}

					if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
					{
						controllers["P1 L3"] = (controllerState & 0x2) != 0;
						controllers["P1 R3"] = (controllerState & 0x4) != 0;
						Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", (float)br.ReadByte());
						Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", (float)br.ReadByte());
						Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", (float)br.ReadByte());
						Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", (float)br.ReadByte());

						controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
					}
				}

				if (info.player2Type != OctoshockDll.ePeripheralType.None)
				{
					UInt16 controllerState = br.ReadUInt16();
					for (int button = 0; button < buttons.Length; button++)
					{
						controllers["P2 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
						if (((controllerState >> button) & 0x1) != 0 && button > 15)
						{
							continue;
						}
					}

					if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
					{
						Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", (float)br.ReadByte());
						Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", (float)br.ReadByte());
						Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", (float)br.ReadByte());
						Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", (float)br.ReadByte());

						controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
					}
				}

				byte controlState = br.ReadByte();
				controllers["Reset"] = (controlState & 0x02) != 0;
				if ((controlState & 0x04) != 0)
				{
					if (isCdTrayOpen)
					{
						controllers["Close"] = true;
						cdNumber++;
					}
					else
					{
						controllers["Open"] = true;
					}
					isCdTrayOpen = !isCdTrayOpen;
				}
				else
				{
					controllers["Close"] = false;
					controllers["Open"] = false;
				}

				Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
				controllers.AcceptNewFloats(new[] { discSelect });

				if ((controlState & 0xFC) != 0)
				{
					Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
				}

				movie.AppendFrame(controllers);
			}
		}