Beispiel #1
0
        /// <summary>
        /// Takes in the words of a mnemonic sentence and it rebuilds the word index, having the valid index allows us to hot swap between languages/word lists :)
        /// </summary>
        /// <param name="wordsInMnemonicSentence"> a string array containing each word in the mnemonic sentence</param>
        /// <returns>The word index that can be used to build the mnemonic sentence</returns>
        private List <int> pRebuildWordIndexes(string[] wordsInMnemonicSentence)
        {
            List <int> wordIndexList = new List <int>();
            string     langName      = cEmptyString;

            Wordlists.Wordlist wordlist;

            switch (_language)
            {
            case Language.English:
                wordlist = new Wordlists.English();
                langName = "English";
                break;

            case Language.Japanese:
                wordlist = new Wordlists.Japanese();
                langName = "Japanese";
                break;

            case Language.Spanish:
                wordlist = new Wordlists.Spanish();
                langName = "Spanish";
                break;

            case Language.ChineseSimplified:
                wordlist = new Wordlists.ChineseSimplified();
                langName = "Chinese Simplified";
                break;

            case Language.ChineseTraditional:
                wordlist = new Wordlists.ChineseTraditional();
                langName = "Chinese Traditional";
                break;

            case Language.French:
                wordlist = new Wordlists.French();
                langName = "French";
                break;

            default:
                wordlist = new Wordlists.English();
                langName = "English";
                break;
            }

            foreach (string s in wordsInMnemonicSentence)
            {
                int idx = -1;

                if (!wordlist.WordExists(s, out idx))
                {
                    throw new Exception("Word " + s + " is not in the wordlist for language " + langName + " cannot continue to rebuild entropy from wordlist");
                }

                wordIndexList.Add(idx);
            }

            return(wordIndexList);
        }
Beispiel #2
0
        /// <summary>
        /// Uses the Wordlist Index to create a scentence ow words provided by the wordlist of this objects language attribute
        /// </summary>
        /// <returns>A scentence of words</returns>
        private string pGetMnemonicSentence()
        {
            //trap for words that were not in the word list when built. If custom words were used, we will not support the rebuild as we don't have the words
            if (_wordIndexList.Contains(-1))
            {
                throw new Exception("the wordlist index contains -1 which means words were used in the mnemonic sentence that cannot be found in the wordlist and the index to sentence feature cannot be used. Perhaps a different language wordlist is needed?");
            }

            string mSentence = cEmptyString;

            Wordlists.Wordlist wordlist;

            switch (_language)
            {
            case Language.English:
                wordlist = new Wordlists.English();
                break;

            case Language.Japanese:
                wordlist = new Wordlists.Japanese();
                break;

            case Language.Spanish:
                wordlist = new Wordlists.Spanish();
                break;

            case Language.ChineseSimplified:
                wordlist = new Wordlists.ChineseSimplified();
                break;

            case Language.ChineseTraditional:
                wordlist = new Wordlists.ChineseTraditional();
                break;

            case Language.French:
                wordlist = new Wordlists.French();
                break;

            default:
                wordlist = new Wordlists.English();
                break;
            }

            for (int i = 0; i < _wordIndexList.Count; i++)
            {
                mSentence += wordlist.GetWordAtIndex(_wordIndexList[i]);
                if (i + 1 < _wordIndexList.Count)
                {
                    mSentence += " ";
                }
            }

            return(mSentence);
        }
Beispiel #3
0
        /// <summary>
        /// Takes in a string[] of words and detects the language that has the highest number of matching words.
        /// </summary>
        /// <param name="words">The words of which you wish to derive a language</param>
        /// <returns>The best attempt at a guessed Language</returns>
        public static Language AutoDetectLanguageOfWords(string[] words)
        {
            Wordlists.English            eng = new Wordlists.English();
            Wordlists.Japanese           jp  = new Wordlists.Japanese();
            Wordlists.Spanish            es  = new Wordlists.Spanish();
            Wordlists.French             fr  = new Wordlists.French();
            Wordlists.ChineseSimplified  cnS = new Wordlists.ChineseSimplified();
            Wordlists.ChineseTraditional cnT = new Wordlists.ChineseTraditional();

            List <int> languageCount = new List <int>(new int[] { 0, 0, 0, 0, 0, 0 });
            int        index;

            foreach (string s in words)
            {
                if (eng.WordExists(s, out index))
                {
                    //english is at 0
                    languageCount[0]++;
                }

                if (jp.WordExists(s, out index))
                {
                    //japanese is at 1
                    languageCount[1]++;
                }

                if (es.WordExists(s, out index))
                {
                    //spanish is at 2
                    languageCount[2]++;
                }

                if (cnS.WordExists(s, out index))
                {
                    //chinese simplified is at 3
                    languageCount[3]++;
                }

                if (cnT.WordExists(s, out index) && !cnS.WordExists(s, out index))
                {
                    //chinese traditional is at 4
                    languageCount[4]++;
                }

                if (fr.WordExists(s, out index))
                {
                    //french is at 5
                    languageCount[5]++;
                }
            }

            //no hits found for any language unknown
            if (languageCount.Max() == 0)
            {
                return(Language.Unknown);
            }

            if (languageCount.IndexOf(languageCount.Max()) == 0)
            {
                return(Language.English);
            }
            else if (languageCount.IndexOf(languageCount.Max()) == 1)
            {
                return(Language.Japanese);
            }
            else if (languageCount.IndexOf(languageCount.Max()) == 2)
            {
                return(Language.Spanish);
            }
            else if (languageCount.IndexOf(languageCount.Max()) == 3)
            {
                if (languageCount[4] > 0)
                {
                    //has traditional characters so not simplified but instead traditional
                    return(Language.ChineseTraditional);
                }

                return(Language.ChineseSimplified);
            }
            else if (languageCount.IndexOf(languageCount.Max()) == 4)
            {
                return(Language.ChineseTraditional);
            }
            else if (languageCount.IndexOf(languageCount.Max()) == 5)
            {
                return(Language.French);
            }

            return(Language.Unknown);
        }