public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label)
        {
            SerializedProperty valueProp = prop.GetMemberProperty <SecureInt>(i => i.Value);

            if (EditorApplication.isPlaying)
            {
                SecureInt self = fieldInfo.GetValue(prop.serializedObject.targetObject) as SecureInt;
                EditorGUI.BeginChangeCheck();
                int value = EditorGUI.IntField(position, label, self.Value);
                if (EditorGUI.EndChangeCheck())
                {
                    self.Value         = value;
                    valueProp.intValue = self.EncryptedValue;
                }
            }
            else
            {
                EditorGUI.PropertyField(position, valueProp, label);
            }
        }
Beispiel #2
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        public override bool Equals(object obj)
        {
            SecureInt other = obj as SecureInt;

            return(other != null && Value == other.Value);
        }