/// <summary>
        /// Asynchronously gets a tile image from the Bing maps REST service.
        /// </summary>
        /// <param name="requestInformation">The tile information which is to handle the request and receive the
        /// image.</param>
        /// <param name="centerCoordinate">The geo-coordinate which should serve as the image center.</param>
        /// <param name="zoomLevel">The desired image zoom level.</param>
        /// <param name="viewType">The desired image view type.</param>
        void GetImageFromServer(TileInformation requestInformation, GeoCoordinate centerCoordinate, int zoomLevel,
                                BingMapsViewType viewType)
        {
            // Build the request URI according to the parameters
            string requestUri = string.Format(
                "http://dev.virtualearth.net/REST/V1/Imagery/Map/{4}/{0},{1}/{2}?mapSize={5},{6}&key={3}",
                centerCoordinate.Latitude, centerCoordinate.Longitude, zoomLevel, BingMapKey, viewType,
                (int)tileDimensions.X, (int)tileDimensions.Y);

            // Launch the request
            requestInformation.RequestImageAync(new Uri(requestUri, UriKind.Absolute));

            pendingRequestCount++;
        }
        /// <summary>
        /// Place images received from the REST service in the proper place in the active tile cube, and save them to
        /// the cache.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void TileServerRequestCompleted(object sender, OpenReadCompletedEventArgs e)
        {
            pendingRequestCount--;

            TileInformation requestInformation = (TileInformation)e.UserState;

            // Do not handle the event if the request was cancelled
            if (requestInformation.IsRequestCancelled)
            {
                requestInformation.MarkImageRequestCancelled();

                if (pendingRequestCount == 0)
                {
                    MoveToNextPhase();
                }

                return;
            }

            bool imageAvailable = e.Error == null ? true : false;

            // Clean the old image, if any
            requestInformation.Dispose(true);

            try
            {
                if (imageAvailable == true)
                {
                    SetTileImage(e, requestInformation);
                }
            }
            catch (Exception)
            {
                imageAvailable = false;
            }

            if (imageAvailable == false)
            {
                requestInformation.Image = unavailableImage;
            }

            requestInformation.MarkImageRequestCompleted();

            // If all asynchronous calls returned, we can move to the next phase
            if (pendingRequestCount == 0)
            {
                MoveToNextPhase();
            }
        }
        /// <summary>
        /// Cancels all currently ongoing tile image requests, and disposes of all current tile images.
        /// </summary>
        private void CancelActiveRequestsAndResetImages()
        {
            for (int xIndex = 0; xIndex < ActiveTilePlaneSize; xIndex++)
            {
                for (int yIndex = 0; yIndex < ActiveTilePlaneSize; yIndex++)
                {
                    TileInformation cellInformation = activeTilePlane[xIndex, yIndex];

                    if (cellInformation != null)
                    {
                        cellInformation.Dispose();
                    }
                }
            }
        }
        /// <summary>
        /// Initializes the active tile plane by requesting images centered at the specified geo-coordinate.
        /// </summary>
        /// <param name="centerCoordinate">The geo-coordinate which will serve as the center of the
        /// middle tile.</param>
        private void GetActivePlaneImages(GeoCoordinate centerCoordinate)
        {
            Vector2 centerPixelXY = TileSystem.LatLongToPixelXY(centerCoordinate, zoomLevel);

            int planeCenterIndex = PlaneCenterIndex;

            for (int xIndex = 0; xIndex < ActiveTilePlaneSize; xIndex++)
            {
                int xDelta = xIndex - planeCenterIndex;

                for (int yIndex = 0; yIndex < ActiveTilePlaneSize; yIndex++)
                {
                    int yDelta = yIndex - planeCenterIndex;

                    TileInformation cellInformation = activeTilePlane[xIndex, yIndex];

                    // Initialize or clean the active tile cube cell
                    if (cellInformation == null)
                    {
                        cellInformation = new TileInformation(TileServerRequestCompleted);
                        activeTilePlane[xIndex, yIndex] = cellInformation;
                    }
                    else
                    {
                        cellInformation.Dispose();
                    }

                    // Calculate the center geo-coordinate for the current tile
                    Vector2       tileCenterPixelXY = centerPixelXY + tileDimensions * new Vector2(xDelta, yDelta);
                    GeoCoordinate tileCenterGeoCoordinate;

                    try
                    {
                        tileCenterGeoCoordinate = TileSystem.PixelXYToLatLong(tileCenterPixelXY, zoomLevel);
                        GetImageFromServer(cellInformation, tileCenterGeoCoordinate, zoomLevel, ViewType);
                    }
                    catch (ArgumentOutOfRangeException)
                    {
                        cellInformation.Image = unavailableImage;
                    }
                }
            }
        }
        /// <summary>
        /// Sets the image from the image stream contained in the supplied asynchronous as the image for the tile
        /// represented by the supplied tile information. The image stream will be closed.
        /// </summary>
        /// <param name="e">Asynchronous read result which contains the image stream and is free of errors.</param>
        /// <param name="tileInformation">Tile information where the image is to be set.</param>
        private void SetTileImage(OpenReadCompletedEventArgs e, TileInformation tileInformation)
        {
            // Read the image from the stream
            Texture2D image = Texture2D.FromStream(SpriteBatch.GraphicsDevice, e.Result);

            e.Result.Seek(0, SeekOrigin.Begin);

            int imageByteCount = (int)e.Result.Length;

            byte[] imageBuffer = tileInformation.AsyncImageBuffer;

            // Resize the image buffer if it is too small
            if (imageByteCount > imageBuffer.Length)
            {
                Array.Resize <byte>(ref imageBuffer, imageByteCount);
            }

            e.Result.Read(imageBuffer, 0, imageByteCount);

            e.Result.Close();

            tileInformation.Image = image;
        }