Beispiel #1
0
 void LoadBindings()
 {
     if (PlayerPrefs.HasKey("Bindings"))
     {
         saveData = PlayerPrefs.GetString("Bindings");
         playerInput.Load(saveData);
     }
 }
Beispiel #2
0
 private void LoadBindings()
 {
     if (PlayerPrefs.HasKey("Bindings"))
     {
         saveData = PlayerPrefs.GetString("Bindings");
         playerActions.Load(saveData);
     }
 }