Beispiel #1
0
 public static void LoadState(string instanceGUID, DateTime saveTime)
 {
     try {
         int           unixTimestamp = (int)(saveTime.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
         DirectoryInfo modsDir       = Directory.GetParent(BiggerDrops.ModDirectory);
         DirectoryInfo battletechDir = modsDir.Parent;
         string        filePath      = battletechDir + "/ModSaves/BiggerDrops/" + instanceGUID + "-" + unixTimestamp + ".json";
         if (File.Exists(filePath))
         {
             using (StreamReader r = new StreamReader(filePath)) {
                 string     json = r.ReadToEnd();
                 SaveFields save = JsonConvert.DeserializeObject <SaveFields>(json);
                 Fields.callsigns = save.callsigns;
             }
         }
     }
     catch (Exception ex) {
         Logger.LogError(ex);
     }
 }
Beispiel #2
0
        public static void SaveState(string instanceGUID, DateTime saveTime)
        {
            try {
                int unixTimestamp = (int)(saveTime.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;

                DirectoryInfo modsDir       = Directory.GetParent(BiggerDrops.ModDirectory);
                DirectoryInfo battletechDir = modsDir.Parent;
                // We want to write to Battletech/ModSaves/PersistentMapClient directory
                DirectoryInfo modSavesDir = battletechDir.CreateSubdirectory("ModSaves");
                string        filePath    = battletechDir + "/ModSaves/BiggerDrops/" + instanceGUID + "-" + unixTimestamp + ".json";
                (new FileInfo(filePath)).Directory.Create();
                using (StreamWriter writer = new StreamWriter(filePath, true)) {
                    SaveFields fields = new SaveFields(Fields.callsigns);
                    string     json   = JsonConvert.SerializeObject(fields);
                    writer.Write(json);
                }
            }
            catch (Exception ex) {
                Logger.LogError(ex);
            }
        }