Beispiel #1
0
        public void OnHeader([In, MarshalAs(UnmanagedType.Interface)] INSSBuffer pHeader)
        {
            byte[] buffer;
            uint   Length;

            if (pHeader is ManBuffer)
            {
                buffer = ((ManBuffer)pHeader).Buffer;
                Length = ((ManBuffer)pHeader).UsedLength;
            }
            else
            {
                NSSBuffer b = new NSSBuffer(pHeader);
                Length = b.Length;
                buffer = new byte[Length];
                b.Read(buffer, 0, (int)Length);
            }
            if (!m_HeaderWrote)
            {
                if (BaseStream.CanSeek)
                {
                    m_HeaderPosition = BaseStream.Position;
                    m_HeaderLength   = Length;
                }
                m_HeaderWrote = true;
                base.Write(buffer, 0, (int)Length);
            }
            else if (BaseStream.CanSeek && (Length == m_HeaderLength))
            {
                long pos = BaseStream.Position;
                BaseStream.Position = m_HeaderPosition;
                BaseStream.Write(buffer, 0, (int)Length);
                BaseStream.Position = pos;
            }
        }
Beispiel #2
0
 /// <summary>
 /// Write a buffer of uncompressed PCM data to the buffer.
 /// </summary>
 /// <param name="buffer">Byte array defining the buffer to write.</param>
 /// <param name="index">Index of first value to write</param>
 /// <param name="count">NUmber of byte to write. Must be multiple of PCM sample size <see cref="Yeti.WMFSdk.WmaWriterConfig.Format.nBlockAlign"/></param>
 public override void Write(byte[] buffer, int index, int count)
 {
     if ((count % m_InputDataFormat.nBlockAlign) == 0)
     {
         INSSBuffer IBuff;
         NSSBuffer  NssBuff;
         m_Writer.AllocateSample((uint)count, out IBuff);
         NssBuff = new NSSBuffer(IBuff);
         NssBuff.Write(buffer, index, count);
         NssBuff.Length = (uint)count;
         m_Writer.WriteSample(0, m_MsAudioTime * 10000, 0, IBuff);
         m_MsAudioTime += ((ulong)count * 1000) / (ulong)m_InputDataFormat.nAvgBytesPerSec;
     }
     else
     {
         throw new ArgumentException(string.Format("Invalid buffer size. Buffer size must be aligned to {0} bytes.", m_InputDataFormat.nBlockAlign), "count");
     }
 }
Beispiel #3
0
        public void OnDataUnit([In, MarshalAs(UnmanagedType.Interface)] INSSBuffer pDataUnit)
        {
            byte[] buffer;
            int    Length;

            if (pDataUnit is ManBuffer)
            {
                buffer = ((ManBuffer)pDataUnit).Buffer;
                Length = (int)((ManBuffer)pDataUnit).UsedLength;
            }
            else
            {
                NSSBuffer b = new NSSBuffer(pDataUnit);
                Length = (int)b.Length;
                buffer = new byte[Length];
                b.Read(buffer, 0, Length);
            }
            base.Write(buffer, 0, Length);
        }
Beispiel #4
0
        public override long Seek(long offset, SeekOrigin origin)
        {
            if (CanSeek)
            {
                switch (origin)
                {
                case SeekOrigin.Current:
                    offset += m_Position;
                    break;

                case SeekOrigin.End:
                    offset += m_Length;
                    break;
                }
                if (offset == m_Position)
                {
                    return(m_Position); // :-)
                }
                if ((offset < 0) || (offset > m_Length))
                {
                    throw new ArgumentException("Offset out of range", "offset");
                }
                if ((offset % SeekAlign) > 0)
                {
                    throw new ArgumentException(string.Format("Offset must be aligned by a value of SeekAlign ({0})", SeekAlign), "offset");
                }
                ulong SampleTime = BytePosition2SampleTime(offset);
                m_Reader.SetRange(SampleTime, 0);
                m_Position     = offset;
                m_BufferReader = null;
                return(offset);
            }
            else
            {
                throw new NotSupportedException();
            }
        }
Beispiel #5
0
 public override int Read(byte[] buffer, int offset, int count)
 {
     if (m_Reader != null)
     {
         int read = 0;
         if ((m_Length > 0) && ((m_Length - m_Position) < count))
         {
             count = (int)(m_Length - m_Position);
         }
         if (m_BufferReader != null)
         {
             while ((m_BufferReader.Position < m_BufferReader.Length) && (read < count))
             {
                 read += m_BufferReader.Read(buffer, offset, count);
             }
         }
         while (read < count)
         {
             INSSBuffer sample     = null;
             ulong      SampleTime = 0;
             ulong      Duration   = 0;
             uint       Flags      = 0;
             try
             {
                 m_Reader.GetNextSample(m_OuputStream, out sample, out SampleTime, out Duration, out Flags, out m_OutputNumber, out m_OuputStream);
             }
             catch (COMException e)
             {
                 if (e.ErrorCode == WM.NS_E_NO_MORE_SAMPLES)
                 { //No more samples
                     if (m_OutputFormat.wBitsPerSample == 8)
                     {
                         while (read < count)
                         {
                             buffer[offset + read] = 0x80;
                             read++;
                         }
                     }
                     else
                     {
                         Array.Clear(buffer, offset + read, count - read);
                         read = count;
                     }
                     break;
                 }
                 else
                 {
                     throw (e);
                 }
             }
             m_BufferReader = new NSSBuffer(sample);
             read          += m_BufferReader.Read(buffer, offset + read, count - read);
         }
         if ((m_BufferReader != null) && (m_BufferReader.Position >= m_BufferReader.Length))
         {
             m_BufferReader = null;
         }
         m_Position += read;
         return(read);
     }
     else
     {
         throw new ObjectDisposedException(this.ToString());
     }
 }