public void Update(GameServerInformations server) { if (server == null) throw new ArgumentNullException("server"); Id = server.id; Status = (ServerStatusEnum) server.status; Completion = server.completion; IsSelectable = server.isSelectable; CharactersCount = server.charactersCount; Date = server.date.UnixTimestampToDateTime(); Server = ObjectDataManager.Instance.Get<Server>(server.id); }
public ServersListEntry(GameServerInformations server) { if (server == null) throw new ArgumentNullException("server"); Update(server); }