private void ShowShipDesignScreen()
 {
     _windowShowing = _shipDesignScreen;
     _shipDesignScreen.Load();
 }
 private void ShowPlanetsView()
 {
     _windowShowing = _planetsView;
     _planetsView.Load();
 }
 private void ShowResearchScreen()
 {
     _windowShowing = _researchScreen;
     _researchScreen.Load();
 }
 private void ShowFleetListScreen()
 {
     _windowShowing = _fleetListScreen;
     _fleetListScreen.LoadScreen();
 }
 private void ShowInGameMenu()
 {
     _windowShowing = _inGameMenu;
     _inGameMenu.GetSaveList();
 }
Beispiel #6
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 private void ShowFleetListScreen()
 {
     _windowShowing = _fleetListScreen;
     _fleetListScreen.LoadScreen();
 }
 private void CloseWindow()
 {
     _windowShowing = null;
     CenterScreen();
     _taskBar.Clear();
 }
Beispiel #8
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 private void ShowPlanetsView()
 {
     _windowShowing = _planetsView;
     _planetsView.Load();
 }
Beispiel #9
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 private void ShowShipDesignScreen()
 {
     _windowShowing = _shipDesignScreen;
     _shipDesignScreen.Load();
 }
Beispiel #10
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 private void ShowResearchScreen()
 {
     _windowShowing = _researchScreen;
     _researchScreen.Load();
 }
Beispiel #11
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 private void ShowInGameMenu()
 {
     _windowShowing = _inGameMenu;
     _inGameMenu.GetSaveList();
 }
Beispiel #12
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 private void CloseWindow()
 {
     _windowShowing = null;
     CenterScreen();
     _taskBar.Clear();
 }