// Current gesture Start function as it gets registered. private void EnterRightHandGesture(BKI_FunctionalGesture gesture) { rightHandPriorityValue = gestureStorage.GetGesturePriorityAtKey(BKI_UIType.right, gesture.gestureId); previousRhGesture = activeRhGesture; activeRhGesture = gesture; activeRhGesture.OnGestureEnter(); rightActive = true; }
// Current gesture Start function as it gets registered. private void EnterCombiGesture(BKI_FunctionalGesture gesture) { combinationPriorityValue = gestureStorage.GetGesturePriorityAtKey(BKI_UIType.combi, gesture.gestureId); previousCombinationGesture = activeCombinationGesture; activeCombinationGesture = gesture; activeCombinationGesture.OnGestureEnter(); combiActive = true; }
// Current gesture Start function as it gets registered. private void EnterLeftHandGesture(BKI_FunctionalGesture gesture) { leftHandPriorityValue = gestureStorage.GetGesturePriorityAtKey(BKI_UIType.left, gesture.gestureId); previousLhGesture = activeLhGesture; activeLhGesture = gesture; activeLhGesture.OnGestureEnter(); leftActive = true; }