Beispiel #1
0
 public Config3rdPartyForm(Joycon j)
 {
     InitializeComponent();
     this.j   = j;
     selector = new Selector3rdPartyType();
     GetColor();
     init();
 }
Beispiel #2
0
 public void Start()
 {
     for (int i = 0; i < j.Count; ++i)
     {
         Joycon jc   = j[i];
         byte   LEDs = 0x0;
         LEDs |= (byte)(0x1 << i);
         jc.Attach(leds_: LEDs);
         jc.Begin();
     }
 }
Beispiel #3
0
        void ReenableXinput(Joycon v)
        {
            if (showAsXInput)
            {
                v.xin = Program.emClient.CreateXbox360Controller();

                if (toRumble)
                {
                    v.xin.FeedbackReceived += v.ReceiveRumble;
                }
            }
        }
        void ReenableXinput(Joycon v)
        {
            if (showAsXInput)
            {
                v.xin = new Xbox360Controller(Program.emClient);

                if (toRumble)
                {
                    v.xin.FeedbackReceived += v.ReceiveRumble;
                }
                v.report = new Xbox360Report();
            }
        }
        private void buttonSensorsCalibrate_Click(object sender, EventArgs e)
        {
            Joycon v = this.joycon;

            DialogResult result = MessageBox.Show("Place the controller with the stick facing upward on a flat, stable surface and click OK.", "Calibarte Motion Controls", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);

            if (result == DialogResult.OK)
            {
                Cursor tmp = this.Cursor;
                this.Cursor = Cursors.WaitCursor;
                v.CalibarteMotionControls();
                this.Cursor = tmp;
                MessageBox.Show("Calibartion finished", "Calibarte Motion Controls");
            }
        }
        public void locBtnClick(object sender, EventArgs e)
        {
            Button bb = sender as Button;

            if (bb.Tag.GetType() == typeof(Button))
            {
                Button button = bb.Tag as Button;

                if (button.Tag.GetType() == typeof(Joycon))
                {
                    Joycon v = (Joycon)button.Tag;
                    v.SetRumble(20.0f, 400.0f, 1.0f, 300);
                }
            }
        }
 private void checkBoxForceGyroSen_CheckedChanged(object sender, EventArgs e)
 {
     if (checkBoxForceGyroSen.Checked)
     {
         Joycon v = this.joycon;
         Config.SaveGyroSensitivity(v.PadMacAddress.ToString(), new Int16[3] {
             13371, 13371, 13371
         });
     }
     else
     {
         Joycon v = this.joycon;
         Config.SaveGyroSensitivity(v.PadMacAddress.ToString(), new Int16[3] {
             0, 0, 0
         });
     }
 }
Beispiel #8
0
        public void Start()
        {
            for (int i = 0; i < j.Count; ++i)
            {
                Joycon jc = j[i];

                if (jc.xin != null)
                {
                    jc.xin.Connect();
                }

                byte LEDs = 0x0;
                LEDs |= (byte)(0x1 << i);
                jc.Attach(leds_: LEDs);
                jc.Begin();
            }
        }
Beispiel #9
0
        public async void locBtnClickAsync(object sender, EventArgs e)
        {
            Button bb = sender as Button;

            if (bb.Tag.GetType() == typeof(Button))
            {
                Button button = bb.Tag as Button;

                if (button.Tag.GetType() == typeof(Joycon))
                {
                    Joycon v = (Joycon)button.Tag;
                    v.SetRumble(160.0f, 320.0f, 1.0f);
                    await Task.Delay(300);

                    v.SetRumble(160.0f, 320.0f, 0);
                }
            }
        }
Beispiel #10
0
        void CleanUp()   // removes dropped controllers from list
        {
            List <Joycon> rem = new List <Joycon>();

            for (int i = 0; i < j.Count; i++)
            {
                Joycon v = j[i];
                if (v.state == Joycon.state_.DROPPED)
                {
                    v.Detach(); rem.Add(v);
                    form.AppendTextBox("Removed dropped controller to list. Can be reconnected.\r\n");
                }
            }

            foreach (Joycon v in rem)
            {
                j.Remove(v);
            }
        }
        private void StickCalibrate_Click(bool isSecondStick)
        {
            Joycon v = this.joycon;

            DialogResult result = MessageBox.Show("Leave the stick centered, then click OK to continue.", "Calibarte Stick", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);

            if (result == DialogResult.OK)
            {
                v.BeginCalibrateStick(isSecondStick, Joycon.CalibratingStickPhase.CENTER);
                //result = MessageBox.Show("Leave the stick centered, then click OK.", "Calibarte Stick", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                System.Threading.Thread.Sleep(1000);
                v.FinishCalibrateStick(Joycon.CalibratingStickPhase.CENTER);
                MessageBox.Show("Center calibartion finished, click OK to continue", "Calibarte Stick");

                v.BeginCalibrateStick(isSecondStick, Joycon.CalibratingStickPhase.ROUND);
                result = MessageBox.Show("Move the stick all axises through its complete range, then click OK.", "Calibarte Stick", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                v.FinishCalibrateStick(Joycon.CalibratingStickPhase.ROUND);
                MessageBox.Show("Analog stick calibartion finished", "Calibarte Stick");
            }
        }
Beispiel #12
0
        void CleanUp()           // removes dropped controllers from list
        {
            List <Joycon> rem = new List <Joycon>();

            for (int i = 0; i < j.Count; i++)
            {
                Joycon v = j[i];
                if (v.state == Joycon.state_.DROPPED)
                {
                    if (v.other != null)
                    {
                        v.other.other = null;                         // The other of the other is the joycon itself
                    }
                    v.Detach(); rem.Add(v);

                    foreach (Button b in form.con)
                    {
                        if (b.Enabled & b.Tag == v)
                        {
                            b.Invoke(new MethodInvoker(delegate {
                                b.BackColor       = System.Drawing.Color.FromArgb(0x00, System.Drawing.SystemColors.Control);
                                b.Enabled         = false;
                                b.BackgroundImage = Properties.Resources.cross;
                            }));
                            break;
                        }
                    }

                    form.AppendTextBox("Removed dropped controller to list. Can be reconnected.\r\n");
                }
            }

            foreach (Joycon v in rem)
            {
                j.Remove(v);
            }
        }
Beispiel #13
0
        public async void locBtnClickAsync(object sender, EventArgs e)
        {
            Button bb = sender as Button;

            if (bb.Tag.GetType() == typeof(Button))
            {
                Button button = bb.Tag as Button;

                if (button.Tag.GetType() == typeof(Joycon))
                {
                    Joycon v = (Joycon)button.Tag;

                    /* Switch Pro适合的振动测试数据(就是点击"验证测试"按钮时手柄振动强度)
                     * v.SetRumble(20.0f, 110.0f, 1.0f);
                     * await Task.Delay(200);
                     * v.SetRumble(20.0f, 110.0f, 0);
                     */
                    v.SetRumble(160.0f, 320.0f, 1.0f);
                    await Task.Delay(300);

                    v.SetRumble(160.0f, 320.0f, 0);
                }
            }
        }
Beispiel #14
0
        void ReenableViGEm(Joycon v)
        {
            if (showAsXInput && v.out_xbox == null)
            {
                v.out_xbox = new Controller.OutputControllerXbox360();

                if (toRumble)
                {
                    v.out_xbox.FeedbackReceived += v.ReceiveRumble;
                }
                v.out_xbox.Connect();
            }

            if (showAsDS4 && v.out_ds4 == null)
            {
                v.out_ds4 = new Controller.OutputControllerDualShock4();

                if (toRumble)
                {
                    v.out_ds4.FeedbackReceived += v.Ds4_FeedbackReceived;
                }
                v.out_ds4.Connect();
            }
        }
Beispiel #15
0
        public void CheckForNewControllers()
        {
            CleanUp();

            // move all code for initializing devices here and well as the initial code from Start()
            bool   isLeft  = false;
            IntPtr ptr     = HIDapi.hid_enumerate(vendor_id, 0x0);
            IntPtr top_ptr = ptr;

            hid_device_info enumerate; // Add device to list
            bool            foundNew = false;

            while (ptr != IntPtr.Zero)
            {
                enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info));

                if ((enumerate.product_id == product_l || enumerate.product_id == product_r || enumerate.product_id == product_pro) && !ControllerAlreadyAdded(enumerate.path))
                {
                    switch (enumerate.product_id)
                    {
                    case product_l:
                        isLeft = true;
                        form.AppendTextBox("Left Joy-Con connected.\r\n"); break;

                    case product_r:
                        isLeft = false;
                        form.AppendTextBox("Right Joy-Con connected.\r\n"); break;

                    case product_pro:
                        isLeft = true;
                        form.AppendTextBox("Pro controller connected.\r\n"); break;

                    default:
                        form.AppendTextBox("Non Joy-Con Nintendo input device skipped.\r\n"); break;
                    }

                    // Add controller to block-list for HidGuardian
                    if (useHIDG)
                    {
                        HttpWebRequest request  = (HttpWebRequest)WebRequest.Create(@"http://*****:*****@"hwids=HID\" + enumerate.path.Split('#')[1].ToUpper();
                        var            data     = Encoding.UTF8.GetBytes(postData);

                        request.Method        = "POST";
                        request.ContentType   = "application/x-www-form-urlencoded; charset=UTF-8";
                        request.ContentLength = data.Length;

                        using (var stream = request.GetRequestStream())
                            stream.Write(data, 0, data.Length);

                        try {
                            var response       = (HttpWebResponse)request.GetResponse();
                            var responseString = new StreamReader(response.GetResponseStream()).ReadToEnd();
                        } catch {
                            form.AppendTextBox("Unable to add controller to block-list.\r\n");
                        }
                    }
                    else     // Remove affected devices from list
                    {
                        try {
                            HttpWebResponse r1 = (HttpWebResponse)WebRequest.Create(@"http://localhost:26762/api/v1/hidguardian/affected/purge/").GetResponse();
                        } catch { }
                    }
                    // -------------------- //

                    IntPtr handle = HIDapi.hid_open_path(enumerate.path);
                    try {
                        HIDapi.hid_set_nonblocking(handle, 1);
                    } catch {
                        form.AppendTextBox("Unable to open path to device - are you using the correct (64 vs 32-bit) version for your PC?\r\n");
                        break;
                    }

                    j.Add(new Joycon(handle, EnableIMU, EnableLocalize & EnableIMU, 0.05f, isLeft, enumerate.path, j.Count, enumerate.product_id == product_pro, enumerate.serial_number == "000000000001"));

                    foundNew = true;
                    j.Last().form = form;

                    if (j.Count < 5)
                    {
                        int ii = -1;
                        foreach (Button v in form.con)
                        {
                            ii++;
                            if (!v.Enabled)
                            {
                                System.Drawing.Bitmap temp;
                                switch (enumerate.product_id)
                                {
                                case (product_l):
                                    temp = Properties.Resources.jc_left_s; break;

                                case (product_r):
                                    temp = Properties.Resources.jc_right_s; break;

                                case (product_pro):
                                    temp = Properties.Resources.pro; break;

                                default:
                                    temp = Properties.Resources.cross; break;
                                }

                                v.Invoke(new MethodInvoker(delegate {
                                    v.Tag             = j.Last(); // assign controller to button
                                    v.Enabled         = true;
                                    v.Click          += new EventHandler(form.conBtnClick);
                                    v.BackgroundImage = temp;
                                }));

                                form.loc[ii].Invoke(new MethodInvoker(delegate {
                                    form.loc[ii].Tag    = v;
                                    form.loc[ii].Click += new EventHandler(form.locBtnClick);
                                }));

                                break;
                            }
                        }
                    }

                    byte[] mac = new byte[6];
                    for (int n = 0; n < 6; n++)
                    {
                        mac[n] = byte.Parse(enumerate.serial_number.Substring(n * 2, 2), System.Globalization.NumberStyles.HexNumber);
                    }
                    j[j.Count - 1].PadMacAddress = new PhysicalAddress(mac);
                }

                ptr = enumerate.next;
            }

            int found    = 0;
            int minPadID = 10;

            foreach (Joycon v in j)   // current system is designed for a maximum of two joycons connected to the PC
            {
                if (!v.isPro)
                {
                    found++;
                    minPadID = Math.Min(v.PadId, minPadID);
                }
                v.LED = (byte)(0x1 << v.PadId);
            }

            if (found == 2 && foundNew)
            {
                form.AppendTextBox("Both joycons successfully found.\r\n");
                Joycon temp = null;
                foreach (Joycon v in j)
                {
                    if (!v.isPro)
                    {
                        v.LED = (byte)(0x1 << minPadID);

                        if (temp == null)
                        {
                            temp = v;
                        }
                        else
                        {
                            temp.other = v;
                            v.other    = temp;

                            temp.xin.Dispose();
                            temp.xin = null;
                        }

                        foreach (Button b in form.con)
                        {
                            if (b.Tag == v)
                            {
                                if (v.isLeft)
                                {
                                    b.BackgroundImage = Properties.Resources.jc_left;
                                }
                                else
                                {
                                    b.BackgroundImage = Properties.Resources.jc_right;
                                }
                            }
                        }
                    }
                } // Join up the two joycons
            }

            HIDapi.hid_free_enumeration(top_ptr);

            foreach (Joycon jc in j)   // Connect device straight away
            {
                if (jc.state == Joycon.state_.NOT_ATTACHED)
                {
                    if (jc.xin != null)
                    {
                        jc.xin.Connect();
                    }

                    jc.Attach(leds_: jc.LED);
                    jc.Begin();
                }
            }
        }
Beispiel #16
0
        public void CheckForNewControllers()
        {
            CleanUp();

            // move all code for initializing devices here and well as the initial code from Start()
            bool   isLeft  = false;
            IntPtr ptr     = HIDapi.hid_enumerate(vendor_id, 0x0);
            IntPtr top_ptr = ptr;

            hid_device_info enumerate;             // Add device to list
            bool            foundNew = false;

            while (ptr != IntPtr.Zero)
            {
                enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info));

                if (enumerate.serial_number == null)
                {
                    ptr = enumerate.next;                     // can't believe it took me this long to figure out why USB connections used up so much CPU.
                    // it was getting stuck in an inf loop here!
                    continue;
                }

                if (form.nonOriginal)
                {
                    enumerate.product_id = product_pro;
                }

                bool validController = (enumerate.product_id == product_l || enumerate.product_id == product_r ||
                                        enumerate.product_id == product_pro || enumerate.product_id == product_snes);
                if (validController && !ControllerAlreadyAdded(enumerate.path))
                {
                    switch (enumerate.product_id)
                    {
                    case product_l:
                        isLeft = true;
                        form.AppendTextBox("Left Joy-Con connected.\r\n"); break;

                    case product_r:
                        isLeft = false;
                        form.AppendTextBox("Right Joy-Con connected.\r\n"); break;

                    case product_pro:
                        isLeft = true;
                        form.AppendTextBox("Pro controller connected.\r\n"); break;

                    case product_snes:
                        isLeft = true;
                        form.AppendTextBox("SNES controller connected.\r\n"); break;

                    default:
                        form.AppendTextBox("Non Joy-Con Nintendo input device skipped.\r\n"); break;
                    }

                    // Add controller to block-list for HidGuardian
                    if (Program.useHIDG)
                    {
                        HttpWebRequest request  = (HttpWebRequest)WebRequest.Create(@"http://*****:*****@"hwids=HID\" + enumerate.path.Split('#')[1].ToUpper();
                        var            data     = Encoding.UTF8.GetBytes(postData);

                        request.Method        = "POST";
                        request.ContentType   = "application/x-www-form-urlencoded; charset=UTF-8";
                        request.ContentLength = data.Length;

                        using (var stream = request.GetRequestStream())
                            stream.Write(data, 0, data.Length);

                        try {
                            var response       = (HttpWebResponse)request.GetResponse();
                            var responseString = new StreamReader(response.GetResponseStream()).ReadToEnd();
                        } catch {
                            form.AppendTextBox("Unable to add controller to block-list.\r\n");
                        }
                    }
                    // -------------------- //

                    IntPtr handle = HIDapi.hid_open_path(enumerate.path);
                    try {
                        HIDapi.hid_set_nonblocking(handle, 1);
                    } catch {
                        form.AppendTextBox("Unable to open path to device - are you using the correct (64 vs 32-bit) version for your PC?\r\n");
                        break;
                    }

                    bool isPro  = enumerate.product_id == product_pro;
                    bool isSnes = enumerate.product_id == product_snes;
                    j.Add(new Joycon(handle, EnableIMU, EnableLocalize & EnableIMU, 0.05f, isLeft, enumerate.path, enumerate.serial_number, j.Count, isPro, isSnes));

                    foundNew = true;
                    j.Last().form = form;

                    if (j.Count < 5)
                    {
                        int ii = -1;
                        foreach (Button v in form.con)
                        {
                            ii++;
                            if (!v.Enabled)
                            {
                                System.Drawing.Bitmap temp;
                                switch (enumerate.product_id)
                                {
                                case (product_l):
                                    temp = Properties.Resources.jc_left_s; break;

                                case (product_r):
                                    temp = Properties.Resources.jc_right_s; break;

                                case (product_pro):
                                    temp = Properties.Resources.pro; break;

                                case (product_snes):
                                    temp = Properties.Resources.snes; break;

                                default:
                                    temp = Properties.Resources.cross; break;
                                }

                                v.Invoke(new MethodInvoker(delegate {
                                    v.Tag             = j.Last();                         // assign controller to button
                                    v.Enabled         = true;
                                    v.Click          += new EventHandler(form.conBtnClick);
                                    v.BackgroundImage = temp;
                                }));

                                form.loc[ii].Invoke(new MethodInvoker(delegate {
                                    form.loc[ii].Tag    = v;
                                    form.loc[ii].Click += new EventHandler(form.locBtnClick);
                                }));

                                break;
                            }
                        }
                    }

                    byte[] mac = new byte[6];
                    for (int n = 0; n < 6; n++)
                    {
                        mac[n] = byte.Parse(enumerate.serial_number.Substring(n * 2, 2), System.Globalization.NumberStyles.HexNumber);
                    }
                    j[j.Count - 1].PadMacAddress = new PhysicalAddress(mac);
                }

                ptr = enumerate.next;
            }

            if (foundNew)               // attempt to auto join-up joycons on connection
            {
                Joycon temp = null;
                foreach (Joycon v in j)
                {
                    if (!v.isPro)
                    {
                        if (temp == null)
                        {
                            temp = v;
                        }
                        else if (temp.isLeft != v.isLeft && v.other == null)
                        {
                            temp.other = v;
                            v.other    = temp;

                            //Set both Joycon LEDs to the one with the lowest ID
                            byte led = temp.LED <= v.LED ? temp.LED : v.LED;
                            temp.LED = led;
                            v.LED    = led;
                            temp.SetPlayerLED(led);
                            v.SetPlayerLED(led);

                            temp.xin.Dispose();
                            temp.xin = null;

                            foreach (Button b in form.con)
                            {
                                if (b.Tag == v || b.Tag == temp)
                                {
                                    Joycon tt = (b.Tag == v) ? v : (b.Tag == temp) ? temp : v;
                                    b.BackgroundImage = tt.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                                }
                            }

                            temp = null;                                // repeat
                        }
                    }
                }
            }

            HIDapi.hid_free_enumeration(top_ptr);

            foreach (Joycon jc in j)               // Connect device straight away
            {
                if (jc.state == Joycon.state_.NOT_ATTACHED)
                {
                    if (jc.xin != null)
                    {
                        jc.xin.Connect();
                    }

                    jc.Attach(leds_: jc.LED);

                    bool on = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None).AppSettings.Settings["HomeLEDOn"].Value.ToLower() == "true";
                    foreach (Joycon j in Program.mgr.j)
                    {
                        j.SetHomeLight(on);
                    }

                    jc.Begin();
                    if (form.nonOriginal)
                    {
                        jc.getActiveData();
                    }
                }
            }
        }
Beispiel #17
0
        public void NewReportIncoming(Joycon hidReport)
        {
            if (!running)
            {
                return;
            }

            var clientsList = new List <IPEndPoint>();
            var now         = DateTime.UtcNow;

            lock (clients) {
                var clientsToDelete = new List <IPEndPoint>();

                foreach (var cl in clients)
                {
                    const double TimeoutLimit = 5;

                    if ((now - cl.Value.AllPadsTime).TotalSeconds < TimeoutLimit)
                    {
                        clientsList.Add(cl.Key);
                    }
                    else if ((hidReport.PadId >= 0 && hidReport.PadId <= 3) &&
                             (now - cl.Value.PadIdsTime[(byte)hidReport.PadId]).TotalSeconds < TimeoutLimit)
                    {
                        clientsList.Add(cl.Key);
                    }
                    else if (cl.Value.PadMacsTime.ContainsKey(hidReport.PadMacAddress) &&
                             (now - cl.Value.PadMacsTime[hidReport.PadMacAddress]).TotalSeconds < TimeoutLimit)
                    {
                        clientsList.Add(cl.Key);
                    }
                    else                     //check if this client is totally dead, and remove it if so
                    {
                        bool clientOk = false;
                        for (int i = 0; i < cl.Value.PadIdsTime.Length; i++)
                        {
                            var dur = (now - cl.Value.PadIdsTime[i]).TotalSeconds;
                            if (dur < TimeoutLimit)
                            {
                                clientOk = true;
                                break;
                            }
                        }
                        if (!clientOk)
                        {
                            foreach (var dict in cl.Value.PadMacsTime)
                            {
                                var dur = (now - dict.Value).TotalSeconds;
                                if (dur < TimeoutLimit)
                                {
                                    clientOk = true;
                                    break;
                                }
                            }

                            if (!clientOk)
                            {
                                clientsToDelete.Add(cl.Key);
                            }
                        }
                    }
                }

                foreach (var delCl in clientsToDelete)
                {
                    clients.Remove(delCl);
                }
                clientsToDelete.Clear();
                clientsToDelete = null;
            }

            if (clientsList.Count <= 0)
            {
                return;
            }

            byte[] outputData = new byte[100];
            int    outIdx     = BeginPacket(outputData, 1001);

            Array.Copy(BitConverter.GetBytes((uint)MessageType.DSUS_PadDataRsp), 0, outputData, outIdx, 4);
            outIdx += 4;

            outputData[outIdx++] = (byte)hidReport.PadId;
            outputData[outIdx++] = (byte)hidReport.constate;
            outputData[outIdx++] = (byte)hidReport.model;
            outputData[outIdx++] = (byte)hidReport.connection;
            {
                byte[] padMac = hidReport.PadMacAddress.GetAddressBytes();
                outputData[outIdx++] = padMac[0];
                outputData[outIdx++] = padMac[1];
                outputData[outIdx++] = padMac[2];
                outputData[outIdx++] = padMac[3];
                outputData[outIdx++] = padMac[4];
                outputData[outIdx++] = padMac[5];
            }

            outputData[outIdx++] = (byte)hidReport.battery;
            outputData[outIdx++] = 1;

            Array.Copy(BitConverter.GetBytes(hidReport.packetCounter), 0, outputData, outIdx, 4);
            outIdx += 4;

            if (!ReportToBuffer(hidReport, outputData, ref outIdx))
            {
                return;
            }
            else
            {
                FinishPacket(outputData);
            }

            foreach (var cl in clientsList)
            {
                try { udpSock.SendTo(outputData, cl); } catch (SocketException ex) { }
            }
            clientsList.Clear();
            clientsList = null;
        }
Beispiel #18
0
        private bool ReportToBuffer(Joycon hidReport, byte[] outputData, ref int outIdx)
        {
            outputData[outIdx] = 0;

            bool isLeft = hidReport.isLeft;

            if (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_LEFT : Joycon.Button.Y))
            {
                outputData[outIdx] |= 0x80;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_DOWN : Joycon.Button.B))
            {
                outputData[outIdx] |= 0x40;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_RIGHT : Joycon.Button.A))
            {
                outputData[outIdx] |= 0x20;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_UP : Joycon.Button.X))
            {
                outputData[outIdx] |= 0x10;
            }

            if (hidReport.GetButton(Joycon.Button.PLUS))
            {
                outputData[outIdx] |= 0x08;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.STICK2 : Joycon.Button.STICK))
            {
                outputData[outIdx] |= 0x04;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.STICK : Joycon.Button.STICK2))
            {
                outputData[outIdx] |= 0x02;
            }
            if (hidReport.GetButton(Joycon.Button.MINUS))
            {
                outputData[outIdx] |= 0x01;
            }

            outputData[++outIdx] = 0;

            if (hidReport.GetButton(!swapXY ? (isLeft ? Joycon.Button.Y : Joycon.Button.DPAD_LEFT) : (isLeft ? Joycon.Button.X : Joycon.Button.DPAD_UP)))
            {
                outputData[outIdx] |= 0x80;
            }
            if (hidReport.GetButton(!swapAB ? (isLeft ? Joycon.Button.B : Joycon.Button.DPAD_DOWN) : (isLeft ? Joycon.Button.A : Joycon.Button.DPAD_RIGHT)))
            {
                outputData[outIdx] |= 0x40;
            }
            if (hidReport.GetButton(!swapAB ? (isLeft ? Joycon.Button.A : Joycon.Button.DPAD_RIGHT) : (isLeft ? Joycon.Button.B : Joycon.Button.DPAD_DOWN)))
            {
                outputData[outIdx] |= 0x20;
            }
            if (hidReport.GetButton(!swapXY ? (isLeft ? Joycon.Button.X : Joycon.Button.DPAD_UP) : (isLeft ? Joycon.Button.Y : Joycon.Button.DPAD_LEFT)))
            {
                outputData[outIdx] |= 0x10;
            }

            if (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER2_1 : Joycon.Button.SHOULDER_1))
            {
                outputData[outIdx] |= 0x08;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER_1 : Joycon.Button.SHOULDER2_1))
            {
                outputData[outIdx] |= 0x04;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER2_2 : Joycon.Button.SHOULDER_2))
            {
                outputData[outIdx] |= 0x02;
            }
            if (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER_2 : Joycon.Button.SHOULDER2_2))
            {
                outputData[outIdx] |= 0x01;
            }

            outputData[++outIdx] = (hidReport.GetButton(Joycon.Button.HOME)) ? (byte)1 : (byte)0;
            outputData[++outIdx] = 0;                 // no touch pad

            float[] leftStick = hidReport.GetStick(); // 127 is 0
            outputData[++outIdx] = (byte)(Math.Max(0, Math.Min(255, 127 + leftStick[0] * 127)));
            outputData[++outIdx] = (byte)(Math.Max(0, Math.Min(255, 127 + leftStick[1] * 127)));

            float[] rightStick = hidReport.GetStick2();             // 127 is 0
            outputData[++outIdx] = (byte)(Math.Max(0, Math.Min(255, 127 + rightStick[0] * 127)));
            outputData[++outIdx] = (byte)(Math.Max(0, Math.Min(255, 127 + rightStick[1] * 127)));

            //we don't have analog buttons so just use the Button enums (which give either 0 or 0xFF)
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_LEFT : Joycon.Button.Y)) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_DOWN : Joycon.Button.B)) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_RIGHT : Joycon.Button.A)) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.DPAD_UP : Joycon.Button.X)) ? (byte)0xFF : (byte)0;

            outputData[++outIdx] = (hidReport.GetButton(!swapXY ? (isLeft ? Joycon.Button.Y : Joycon.Button.DPAD_LEFT) : (isLeft ? Joycon.Button.X : Joycon.Button.DPAD_UP))) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(!swapAB ? (isLeft ? Joycon.Button.B : Joycon.Button.DPAD_DOWN) : (isLeft ? Joycon.Button.A : Joycon.Button.DPAD_RIGHT))) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(!swapAB ? (isLeft ? Joycon.Button.A : Joycon.Button.DPAD_RIGHT) : (isLeft ? Joycon.Button.B : Joycon.Button.DPAD_DOWN))) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(!swapXY ? (isLeft ? Joycon.Button.X : Joycon.Button.DPAD_UP) : (isLeft ? Joycon.Button.Y : Joycon.Button.DPAD_LEFT))) ? (byte)0xFF : (byte)0;

            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER2_1 : Joycon.Button.SHOULDER_1)) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER_1 : Joycon.Button.SHOULDER2_1)) ? (byte)0xFF : (byte)0;

            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER2_2 : Joycon.Button.SHOULDER_2)) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (hidReport.GetButton(isLeft ? Joycon.Button.SHOULDER_2 : Joycon.Button.SHOULDER2_2)) ? (byte)0xFF : (byte)0;

            outIdx++;

            //DS4 only: touchpad points
            for (int i = 0; i < 2; i++)
            {
                outIdx += 6;
            }

            //motion timestamp
            Array.Copy(BitConverter.GetBytes(hidReport.Timestamp), 0, outputData, outIdx, 8);
            outIdx += 8;

            //accelerometer
            {
                var accel = hidReport.GetAccel();
                if (accel != null)
                {
                    Array.Copy(BitConverter.GetBytes(accel.Y), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(-accel.Z), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(accel.X), 0, outputData, outIdx, 4);
                    outIdx += 4;
                }
                else
                {
                    outIdx += 12;
                    Console.WriteLine("No accelerometer reported.");
                }
            }

            //gyroscope
            {
                var gyro = hidReport.GetGyro();
                if (gyro != null)
                {
                    Array.Copy(BitConverter.GetBytes(gyro.Y), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(gyro.Z), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(gyro.X), 0, outputData, outIdx, 4);
                    outIdx += 4;
                }
                else
                {
                    outIdx += 12;
                    Console.WriteLine("No gyroscope reported.");
                }
            }

            return(true);
        }
Beispiel #19
0
        public void Awake()
        {
            instance = this;
            int i = 0;

            j = new List <Joycon>();
            bool isLeft = false;

            HIDapi.hid_init();

            IntPtr ptr     = HIDapi.hid_enumerate(vendor_id, 0x0);
            IntPtr top_ptr = ptr;

            if (ptr == IntPtr.Zero)
            {
                ptr = HIDapi.hid_enumerate(vendor_id_, 0x0);
                if (ptr == IntPtr.Zero)
                {
                    HIDapi.hid_free_enumeration(ptr);
                    Console.WriteLine("No Joy-Cons found!");
                }
            }

            hid_device_info enumerate;

            while (ptr != IntPtr.Zero)
            {
                enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info));

                if (enumerate.product_id == product_l || enumerate.product_id == product_r || enumerate.product_id == product_pro)
                {
                    if (enumerate.product_id == product_l)
                    {
                        isLeft = true;
                        Console.WriteLine("Left Joy-Con connected.");
                    }
                    else if (enumerate.product_id == product_r)
                    {
                        isLeft = false;
                        Console.WriteLine("Right Joy-Con connected.");
                    }
                    else if (enumerate.product_id == product_pro)
                    {
                        isLeft = true;
                        Console.WriteLine("Pro controller connected.");
                    }
                    else
                    {
                        Console.WriteLine("Non Joy-Con input device skipped.");
                    }

                    IntPtr handle = HIDapi.hid_open_path(enumerate.path);
                    try {
                        HIDapi.hid_set_nonblocking(handle, 1);
                    } catch (Exception e) {
                        Console.WriteLine("Unable to open path to device - are you using the correct (64 vs 32-bit) version for your PC?");
                        break;
                    }

                    j.Add(new Joycon(handle, EnableIMU, EnableLocalize & EnableIMU, 0.05f, isLeft, j.Count, enumerate.product_id == product_pro, enumerate.serial_number == "000000000001"));

                    byte[] mac = new byte[6];
                    for (int n = 0; n < 6; n++)
                    {
                        mac[n] = byte.Parse(enumerate.serial_number.Substring(n * 2, 2), System.Globalization.NumberStyles.HexNumber);
                    }
                    j[j.Count - 1].PadMacAddress = new PhysicalAddress(mac);

                    ++i;
                }
                ptr = enumerate.next;
            }

            int found = 0;

            foreach (Joycon v in j)
            {
                if (v.isLeft && !v.isPro)
                {
                    found++;
                }
                if (!v.isLeft && !v.isPro)
                {
                    found++;
                }
            }

            if (found == 2)
            {
                Console.WriteLine("Both joycons successfully found.");
                Joycon temp = null;
                foreach (Joycon v in j)
                {
                    if (v.isLeft && !v.isPro)
                    {
                        if (temp == null)
                        {
                            temp = v;
                        }
                        else
                        {
                            temp.other = v;
                            v.other    = temp;
                        }
                    }

                    if (!v.isLeft && !v.isPro)
                    {
                        if (temp == null)
                        {
                            temp = v;
                        }
                        else
                        {
                            temp.other = v;
                            v.other    = temp;
                        }
                    }
                }                 // Join up the two joycons
            }
            else if (found != 0)
            {
                Console.WriteLine("Only one joycon found. Please connect both and then restart the program.");
            }

            HIDapi.hid_free_enumeration(top_ptr);
        }
Beispiel #20
0
        public void conBtnClick(object sender, EventArgs e)
        {
            Button button = sender as Button;

            if (button.Tag.GetType() == typeof(Joycon))
            {
                Joycon v = (Joycon)button.Tag;

                if (v.other == null && !v.isPro)   // needs connecting to other joycon (so messy omg)

                {
                    int found    = 0;
                    int minPadID = 10;
                    foreach (Joycon jc in Program.mgr.j)   // current system is designed for a maximum of two joycons connected to the PC
                    {
                        if (!jc.isPro)
                        {
                            found++;
                            minPadID = Math.Min(jc.PadId, minPadID);
                        }
                        jc.LED = (byte)(0x1 << jc.PadId);
                    }

                    if (found == 2)
                    {
                        AppendTextBox("Both joycons successfully found.\r\n");
                        Joycon temp = null;
                        foreach (Joycon jc in Program.mgr.j)
                        {
                            if (!jc.isPro)
                            {
                                jc.LED = (byte)(0x1 << minPadID);

                                if (temp == null)
                                {
                                    temp = jc;
                                }
                                else
                                {
                                    temp.other = jc;
                                    jc.other   = temp;

                                    temp.xin.Dispose();
                                    temp.xin = null;
                                }

                                foreach (Button b in con)
                                {
                                    if (b.Tag == jc)
                                    {
                                        if (jc.isLeft)
                                        {
                                            b.BackgroundImage = Properties.Resources.jc_left;
                                        }
                                        else
                                        {
                                            b.BackgroundImage = Properties.Resources.jc_right;
                                        }
                                    }
                                }
                            }
                        } // Join up the two joycons
                    }
                }
                else if (v.other != null && !v.isPro)     // needs disconnecting from other joycon
                {
                    if (v.xin == null)
                    {
                        ReenableXinput(v);
                        v.xin.Connect();
                    }

                    if (v.other.xin == null)
                    {
                        ReenableXinput(v.other);
                        v.other.xin.Connect();
                    }

                    if (v.isLeft)
                    {
                        button.BackgroundImage = Properties.Resources.jc_left_s;
                    }
                    else
                    {
                        button.BackgroundImage = Properties.Resources.jc_right_s;
                    }

                    foreach (Button b in con)
                    {
                        if (b.Tag == v.other)
                        {
                            if (v.other.isLeft)
                            {
                                b.BackgroundImage = Properties.Resources.jc_left_s;
                            }
                            else
                            {
                                b.BackgroundImage = Properties.Resources.jc_right_s;
                            }
                        }
                    }

                    v.other.other = null;
                    v.other       = null;
                }
            }
        }
Beispiel #21
0
        public void conBtnClick(object sender, EventArgs e)
        {
            Button button = sender as Button;

            if (button.Tag.GetType() == typeof(Joycon))
            {
                Joycon v = (Joycon)button.Tag;

                if (v.other == null && !v.isPro)   // needs connecting to other joycon (so messy omg)
                {
                    bool succ = false;
                    foreach (Joycon jc in Program.mgr.j)
                    {
                        if (!jc.isPro && jc.isLeft != v.isLeft && jc != v && jc.other == null)
                        {
                            v.other  = jc;
                            jc.other = v;

                            v.xin.Dispose();
                            v.xin = null;

                            foreach (Button b in con)
                            {
                                if (b.Tag == jc)
                                {
                                    b.BackgroundImage = jc.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                                }
                            }

                            succ = true;
                            break;
                        }
                    }

                    if (succ)
                    {
                        foreach (Button b in con)
                        {
                            if (b.Tag == v)
                            {
                                b.BackgroundImage = v.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                            }
                        }
                    }
                }
                else if (v.other != null && !v.isPro)     // needs disconnecting from other joycon
                {
                    if (v.xin == null)
                    {
                        ReenableXinput(v);
                        v.xin.Connect();
                    }

                    if (v.other.xin == null)
                    {
                        ReenableXinput(v.other);
                        v.other.xin.Connect();
                    }

                    button.BackgroundImage = v.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;

                    foreach (Button b in con)
                    {
                        if (b.Tag == v.other)
                        {
                            b.BackgroundImage = v.other.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;
                        }
                    }

                    v.other.other = null;
                    v.other       = null;
                }
            }
        }
 public FormCalibration(Joycon joycon)
 {
     this.joycon = joycon;
     InitializeComponent();
 }
Beispiel #23
0
        private bool ReportToBuffer(Joycon hidReport, byte[] outputData, ref int outIdx)
        {
            var ds4 = Joycon.MapToDualShock4Input(hidReport);

            outputData[outIdx] = 0;

            if (ds4.dPad == Controller.DpadDirection.West || ds4.dPad == Controller.DpadDirection.Northwest || ds4.dPad == Controller.DpadDirection.Southwest)
            {
                outputData[outIdx] |= 0x80;
            }
            if (ds4.dPad == Controller.DpadDirection.South || ds4.dPad == Controller.DpadDirection.Southwest || ds4.dPad == Controller.DpadDirection.Southeast)
            {
                outputData[outIdx] |= 0x40;
            }
            if (ds4.dPad == Controller.DpadDirection.East || ds4.dPad == Controller.DpadDirection.Northeast || ds4.dPad == Controller.DpadDirection.Southeast)
            {
                outputData[outIdx] |= 0x20;
            }
            if (ds4.dPad == Controller.DpadDirection.North || ds4.dPad == Controller.DpadDirection.Northwest || ds4.dPad == Controller.DpadDirection.Northeast)
            {
                outputData[outIdx] |= 0x10;
            }

            if (ds4.options)
            {
                outputData[outIdx] |= 0x08;
            }
            if (ds4.thumb_right)
            {
                outputData[outIdx] |= 0x04;
            }
            if (ds4.thumb_left)
            {
                outputData[outIdx] |= 0x02;
            }
            if (ds4.share)
            {
                outputData[outIdx] |= 0x01;
            }

            outputData[++outIdx] = 0;

            if (ds4.square)
            {
                outputData[outIdx] |= 0x80;
            }
            if (ds4.cross)
            {
                outputData[outIdx] |= 0x40;
            }
            if (ds4.circle)
            {
                outputData[outIdx] |= 0x20;
            }
            if (ds4.triangle)
            {
                outputData[outIdx] |= 0x10;
            }

            if (ds4.shoulder_right)
            {
                outputData[outIdx] |= 0x08;
            }
            if (ds4.shoulder_left)
            {
                outputData[outIdx] |= 0x04;
            }
            if (ds4.trigger_right_value == Byte.MaxValue)
            {
                outputData[outIdx] |= 0x02;
            }
            if (ds4.trigger_left_value == Byte.MaxValue)
            {
                outputData[outIdx] |= 0x01;
            }

            outputData[++outIdx] = ds4.ps ? (byte)1 : (byte)0;
            outputData[++outIdx] = ds4.touchpad ? (byte)1 : (byte)0;

            outputData[++outIdx] = ds4.thumb_left_x;
            outputData[++outIdx] = ds4.thumb_left_y;
            outputData[++outIdx] = ds4.thumb_right_x;
            outputData[++outIdx] = ds4.thumb_right_y;

            //we don't have analog buttons so just use the Button enums (which give either 0 or 0xFF)
            outputData[++outIdx] = (ds4.dPad == Controller.DpadDirection.West || ds4.dPad == Controller.DpadDirection.Northwest || ds4.dPad == Controller.DpadDirection.Southwest) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (ds4.dPad == Controller.DpadDirection.South || ds4.dPad == Controller.DpadDirection.Southwest || ds4.dPad == Controller.DpadDirection.Southeast) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (ds4.dPad == Controller.DpadDirection.East || ds4.dPad == Controller.DpadDirection.Northeast || ds4.dPad == Controller.DpadDirection.Southeast) ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = (ds4.dPad == Controller.DpadDirection.North || ds4.dPad == Controller.DpadDirection.Northwest || ds4.dPad == Controller.DpadDirection.Northeast) ? (byte)0xFF : (byte)0;;

            outputData[++outIdx] = ds4.square ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = ds4.cross ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = ds4.circle ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = ds4.triangle ? (byte)0xFF : (byte)0;

            outputData[++outIdx] = ds4.shoulder_right ? (byte)0xFF : (byte)0;
            outputData[++outIdx] = ds4.shoulder_left ? (byte)0xFF : (byte)0;

            outputData[++outIdx] = ds4.trigger_right_value;
            outputData[++outIdx] = ds4.trigger_left_value;

            outIdx++;

            //DS4 only: touchpad points
            for (int i = 0; i < 2; i++)
            {
                outIdx += 6;
            }

            //motion timestamp
            Array.Copy(BitConverter.GetBytes(hidReport.Timestamp), 0, outputData, outIdx, 8);
            outIdx += 8;

            //accelerometer
            {
                var accel = hidReport.GetAccel();
                if (accel != null)
                {
                    Array.Copy(BitConverter.GetBytes(accel.Y), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(-accel.Z), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(accel.X), 0, outputData, outIdx, 4);
                    outIdx += 4;
                }
                else
                {
                    outIdx += 12;
                    Console.WriteLine("No accelerometer reported.");
                }
            }

            //gyroscope
            {
                var gyro = hidReport.GetGyro();
                if (gyro != null)
                {
                    Array.Copy(BitConverter.GetBytes(gyro.Y), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(gyro.Z), 0, outputData, outIdx, 4);
                    outIdx += 4;
                    Array.Copy(BitConverter.GetBytes(gyro.X), 0, outputData, outIdx, 4);
                    outIdx += 4;
                }
                else
                {
                    outIdx += 12;
                    Console.WriteLine("No gyroscope reported.");
                }
            }

            return(true);
        }
Beispiel #24
0
        public void conBtnClick(object sender, EventArgs e)
        {
            Button button = sender as Button;

            if (button.Tag.GetType() == typeof(Joycon))
            {
                Joycon v = (Joycon)button.Tag;

                if (v.other == null && !v.isPro)   // needs connecting to other joycon (so messy omg)
                {
                    bool succ = false;

                    if (Program.mgr.j.Count == 1) // when want to have a single joycon in vertical mode
                    {
                        v.other = v;              // hacky; implement check in Joycon.cs to account for this
                        succ    = true;
                    }
                    else
                    {
                        foreach (Joycon jc in Program.mgr.j)
                        {
                            if (!jc.isPro && jc.isLeft != v.isLeft && jc != v && jc.other == null)
                            {
                                v.other  = jc;
                                jc.other = v;

                                if (v.out_xbox != null)
                                {
                                    v.out_xbox.Disconnect();
                                    v.out_xbox = null;
                                }

                                if (v.out_ds4 != null)
                                {
                                    v.out_ds4.Disconnect();
                                    v.out_ds4 = null;
                                }

                                // setting the other joycon's button image
                                foreach (Button b in con)
                                {
                                    if (b.Tag == jc)
                                    {
                                        b.BackgroundImage = jc.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                                    }
                                }

                                succ = true;
                                break;
                            }
                        }
                    }

                    if (succ)
                    {
                        foreach (Button b in con)
                        {
                            if (b.Tag == v)
                            {
                                b.BackgroundImage = v.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                            }
                        }
                    }
                }
                else if (v.other != null && !v.isPro)     // needs disconnecting from other joycon
                {
                    ReenableViGEm(v);
                    ReenableViGEm(v.other);

                    button.BackgroundImage = v.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;

                    foreach (Button b in con)
                    {
                        if (b.Tag == v.other)
                        {
                            b.BackgroundImage = v.other.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;
                        }
                    }

                    v.other.other = null;
                    v.other       = null;
                }
            }
        }
        public void conBtnClick(object sender, EventArgs e)
        {
            Button button = sender as Button;

            if (button.Tag.GetType() == typeof(Joycon))
            {
                Joycon v = (Joycon)button.Tag;

                if (v.other == null && !v.isPro)                   // needs connecting to other joycon (so messy omg)
                {
                    bool succ = false;

                    if (Program.mgr.j.Count == 1)            // when want to have a single joycon in vertical mode
                    {
                        v.other = v;                         // hacky; implement check in Joycon.cs to account for this
                        succ    = true;
                    }
                    else
                    {
                        foreach (Joycon jc in Program.mgr.j)
                        {
                            if (!jc.isPro && jc.isLeft != v.isLeft && jc != v && jc.other == null)
                            {
                                v.other  = jc;
                                jc.other = v;

                                //Set both Joycon LEDs to the one with the lowest ID
                                byte led = jc.LED <= v.LED ? jc.LED : v.LED;
                                jc.LED = led;
                                v.LED  = led;
                                jc.SetPlayerLED(led);
                                v.SetPlayerLED(led);

                                v.xin.Dispose();
                                v.xin = null;

                                // setting the other joycon's button image
                                foreach (Button b in con)
                                {
                                    if (b.Tag == jc)
                                    {
                                        b.BackgroundImage = jc.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                                    }
                                }

                                succ = true;
                                break;
                            }
                        }
                    }

                    if (succ)
                    {
                        foreach (Button b in con)
                        {
                            if (b.Tag == v)
                            {
                                b.BackgroundImage = v.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                            }
                        }
                    }
                }
                else if (v.other != null && !v.isPro)                     // needs disconnecting from other joycon
                {
                    if (v.xin == null)
                    {
                        ReenableXinput(v);
                        v.xin.Connect();
                    }

                    if (v.other.xin == null)
                    {
                        ReenableXinput(v.other);
                        v.other.xin.Connect();
                    }

                    button.BackgroundImage = v.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;

                    foreach (Button b in con)
                    {
                        if (b.Tag == v.other)
                        {
                            b.BackgroundImage = v.other.isLeft ? Properties.Resources.jc_left_s : Properties.Resources.jc_right_s;
                        }
                    }

                    //Set original Joycon LEDs
                    v.other.LED = (byte)(0x1 << v.other.PadId);
                    v.LED       = (byte)(0x1 << v.PadId);
                    v.other.SetPlayerLED(v.other.LED);
                    v.SetPlayerLED(v.LED);

                    v.other.other = null;
                    v.other       = null;
                }
            }
        }
Beispiel #26
0
        public void CheckForNewControllers()
        {
            // move all code for initializing devices here and well as the initial code from Start()
            bool   isLeft  = false;
            IntPtr ptr     = HIDapi.hid_enumerate(0x0, 0x0);
            IntPtr top_ptr = ptr;

            hid_device_info enumerate; // Add device to list
            bool            foundNew = false;

            while (ptr != IntPtr.Zero)
            {
                SController thirdParty = null;
                enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info));

                if (enumerate.serial_number == null)
                {
                    ptr = enumerate.next; // can't believe it took me this long to figure out why USB connections used up so much CPU.
                                          // it was getting stuck in an inf loop here!
                    continue;
                }

                bool validController = (enumerate.product_id == product_l || enumerate.product_id == product_r ||
                                        enumerate.product_id == product_pro || enumerate.product_id == product_snes) && enumerate.vendor_id == vendor_id;
                // check list of custom controllers specified
                foreach (SController v in Program.thirdPartyCons)
                {
                    if (enumerate.vendor_id == v.vendor_id && enumerate.product_id == v.product_id && enumerate.serial_number == v.serial_number)
                    {
                        validController = true;
                        thirdParty      = v;
                        break;
                    }
                }

                ushort prod_id = thirdParty == null ? enumerate.product_id : TypeToProdId(thirdParty.type);
                if (prod_id == 0)
                {
                    ptr = enumerate.next; // controller was not assigned a type, but advance ptr anyway
                    continue;
                }

                if (validController && !ControllerAlreadyAdded(enumerate.path))
                {
                    switch (prod_id)
                    {
                    case product_l:
                        isLeft = true;
                        form.AppendTextBox("Left Joy-Con connected.\r\n"); break;

                    case product_r:
                        isLeft = false;
                        form.AppendTextBox("Right Joy-Con connected.\r\n"); break;

                    case product_pro:
                        isLeft = true;
                        form.AppendTextBox("Pro controller connected.\r\n"); break;

                    case product_snes:
                        isLeft = true;
                        form.AppendTextBox("SNES controller connected.\r\n"); break;

                    default:
                        form.AppendTextBox("Non Joy-Con Nintendo input device skipped.\r\n"); break;
                    }

                    // Add controller to block-list for HidGuardian
                    if (Program.useHIDG)
                    {
                        HttpWebRequest request  = (HttpWebRequest)WebRequest.Create(@"http://*****:*****@"hwids=HID\" + enumerate.path.Split('#')[1].ToUpper();
                        var            data     = Encoding.UTF8.GetBytes(postData);

                        request.Method        = "POST";
                        request.ContentType   = "application/x-www-form-urlencoded; charset=UTF-8";
                        request.ContentLength = data.Length;

                        using (var stream = request.GetRequestStream())
                            stream.Write(data, 0, data.Length);

                        try {
                            var response       = (HttpWebResponse)request.GetResponse();
                            var responseString = new StreamReader(response.GetResponseStream()).ReadToEnd();
                        } catch {
                            form.AppendTextBox("Unable to add controller to block-list.\r\n");
                        }
                    }
                    // -------------------- //

                    IntPtr handle = HIDapi.hid_open_path(enumerate.path);
                    try {
                        HIDapi.hid_set_nonblocking(handle, 1);
                    } catch {
                        form.AppendTextBox("Unable to open path to device - are you using the correct (64 vs 32-bit) version for your PC?\r\n");
                        break;
                    }

                    bool isPro  = prod_id == product_pro;
                    bool isSnes = prod_id == product_snes;
                    j.Add(new Joycon(handle, EnableIMU, EnableLocalize & EnableIMU, 0.05f, isLeft, enumerate.path, enumerate.serial_number, j.Count, isPro, isSnes, thirdParty != null));

                    foundNew = true;
                    j.Last().form = form;

                    if (j.Count < 5)
                    {
                        int ii = -1;
                        foreach (Button v in form.con)
                        {
                            ii++;
                            if (!v.Enabled)
                            {
                                System.Drawing.Bitmap temp;
                                switch (prod_id)
                                {
                                case (product_l):
                                    temp = Properties.Resources.jc_left_s; break;

                                case (product_r):
                                    temp = Properties.Resources.jc_right_s; break;

                                case (product_pro):
                                    temp = Properties.Resources.pro; break;

                                case (product_snes):
                                    temp = Properties.Resources.snes; break;

                                default:
                                    temp = Properties.Resources.cross; break;
                                }

                                v.Invoke(new MethodInvoker(delegate {
                                    v.Tag             = j.Last(); // assign controller to button
                                    v.Enabled         = true;
                                    v.Click          += new EventHandler(form.conBtnClick);
                                    v.BackgroundImage = temp;
                                }));

                                form.loc[ii].Invoke(new MethodInvoker(delegate {
                                    form.loc[ii].Tag    = v;
                                    form.loc[ii].Click += new EventHandler(form.locBtnClickAsync);
                                }));

                                break;
                            }
                        }
                    }

                    byte[] mac = new byte[6];
                    try {
                        for (int n = 0; n < 6; n++)
                        {
                            mac[n] = byte.Parse(enumerate.serial_number.Substring(n * 2, 2), System.Globalization.NumberStyles.HexNumber);
                        }
                    } catch (Exception e) {
                        // could not parse mac address
                    }
                    j[j.Count - 1].PadMacAddress = new PhysicalAddress(mac);
                }

                ptr = enumerate.next;
            }

            if (foundNew)   // attempt to auto join-up joycons on connection
            {
                Joycon temp = null;
                foreach (Joycon v in j)
                {
                    // Do not attach two controllers if they are either:
                    // - Not a Joycon
                    // - Already attached to another Joycon (that isn't itself)
                    if (v.isPro || (v.other != null && v.other != v))
                    {
                        continue;
                    }

                    // Otherwise, iterate through and find the Joycon with the lowest
                    // id that has not been attached already (Does not include self)
                    if (temp == null)
                    {
                        temp = v;
                    }
                    else if (temp.isLeft != v.isLeft && v.other == null)
                    {
                        temp.other = v;
                        v.other    = temp;

                        if (temp.out_xbox != null)
                        {
                            try {
                                temp.out_xbox.Disconnect();
                            } catch (Exception e) {
                                // it wasn't connected in the first place, go figure
                            }
                        }
                        if (temp.out_ds4 != null)
                        {
                            try {
                                temp.out_ds4.Disconnect();
                            } catch (Exception e) {
                                // it wasn't connected in the first place, go figure
                            }
                        }
                        temp.out_xbox = null;
                        temp.out_ds4  = null;

                        foreach (Button b in form.con)
                        {
                            if (b.Tag == v || b.Tag == temp)
                            {
                                Joycon tt = (b.Tag == v) ? v : (b.Tag == temp) ? temp : v;
                                b.BackgroundImage = tt.isLeft ? Properties.Resources.jc_left : Properties.Resources.jc_right;
                            }
                        }

                        temp = null;    // repeat
                    }
                }
            }

            HIDapi.hid_free_enumeration(top_ptr);

            bool on = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None).AppSettings.Settings["HomeLEDOn"].Value.ToLower() == "true";

            foreach (Joycon jc in j)   // Connect device straight away
            {
                if (jc.state == Joycon.state_.NOT_ATTACHED)
                {
                    if (jc.out_xbox != null)
                    {
                        jc.out_xbox.Connect();
                    }
                    if (jc.out_ds4 != null)
                    {
                        jc.out_ds4.Connect();
                    }

                    try {
                        jc.Attach();
                    } catch (Exception e) {
                        jc.state = Joycon.state_.DROPPED;
                        continue;
                    }

                    jc.SetHomeLight(on);

                    jc.Begin();
                    if (form.allowCalibration)
                    {
                        jc.getActiveData();
                    }
                }
            }
        }
Beispiel #27
0
        public void Awake()
        {
            instance = this;
            int i = 0;

            j = new List <Joycon>();
            bool isLeft = false;

            HIDapi.hid_init();

            IntPtr ptr     = HIDapi.hid_enumerate(vendor_id, 0x0);
            IntPtr top_ptr = ptr;

            if (ptr == IntPtr.Zero)
            {
                ptr = HIDapi.hid_enumerate(vendor_id_, 0x0);
                if (ptr == IntPtr.Zero)
                {
                    HIDapi.hid_free_enumeration(ptr);
                    form.console.Text += "No Joy-Cons found!\r\n";
                }
            }

            hid_device_info enumerate;

            while (ptr != IntPtr.Zero)
            {
                enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info));

                if (enumerate.product_id == product_l || enumerate.product_id == product_r || enumerate.product_id == product_pro)
                {
                    if (enumerate.product_id == product_l)
                    {
                        isLeft             = true;
                        form.console.Text += "Left Joy-Con connected.\r\n";
                    }
                    else if (enumerate.product_id == product_r)
                    {
                        isLeft             = false;
                        form.console.Text += "Right Joy-Con connected.\r\n";
                    }
                    else if (enumerate.product_id == product_pro)
                    {
                        isLeft             = true;
                        form.console.Text += "Pro controller connected.\r\n";
                    }
                    else
                    {
                        form.console.Text += "Non Joy-Con input device skipped.\r\n";
                    }

                    // Add controller to block-list for HidGuardian
                    HttpWebRequest request  = (HttpWebRequest)WebRequest.Create(@"http://*****:*****@"hwids=HID\" + enumerate.path.Split('#')[1].ToUpper();
                    var            data     = Encoding.UTF8.GetBytes(postData);

                    request.Method        = "POST";
                    request.ContentType   = "application/x-www-form-urlencoded; charset=UTF-8";
                    request.ContentLength = data.Length;

                    using (var stream = request.GetRequestStream())
                        stream.Write(data, 0, data.Length);

                    try {
                        var response       = (HttpWebResponse)request.GetResponse();
                        var responseString = new StreamReader(response.GetResponseStream()).ReadToEnd();
                    } catch (Exception e) {
                        form.console.Text += "Unable to add controller to block-list.\r\n";
                    }
                    // -------------------- //

                    IntPtr handle = HIDapi.hid_open_path(enumerate.path);
                    try {
                        HIDapi.hid_set_nonblocking(handle, 1);
                    } catch (Exception e) {
                        form.console.Text += "Unable to open path to device - are you using the correct (64 vs 32-bit) version for your PC?\r\n";
                        break;
                    }

                    j.Add(new Joycon(handle, EnableIMU, EnableLocalize & EnableIMU, 0.05f, isLeft, j.Count, enumerate.product_id == product_pro, enumerate.serial_number == "000000000001"));

                    j.Last().form = form;

                    byte[] mac = new byte[6];
                    for (int n = 0; n < 6; n++)
                    {
                        mac[n] = byte.Parse(enumerate.serial_number.Substring(n * 2, 2), System.Globalization.NumberStyles.HexNumber);
                    }
                    j[j.Count - 1].PadMacAddress = new PhysicalAddress(mac);

                    ++i;
                }
                ptr = enumerate.next;
            }

            int found = 0;

            foreach (Joycon v in j)
            {
                if (v.isLeft && !v.isPro)
                {
                    found++;
                }
                if (!v.isLeft && !v.isPro)
                {
                    found++;
                }
            }

            if (found == 2)
            {
                form.console.Text += "Both joycons successfully found.\r\n";
                Joycon temp = null;
                foreach (Joycon v in j)
                {
                    if (v.isLeft && !v.isPro)
                    {
                        if (temp == null)
                        {
                            temp = v;
                        }
                        else
                        {
                            temp.other = v;
                            v.other    = temp;
                        }
                    }

                    if (!v.isLeft && !v.isPro)
                    {
                        if (temp == null)
                        {
                            temp = v;
                        }
                        else
                        {
                            temp.other = v;
                            v.other    = temp;
                        }
                    }
                }                 // Join up the two joycons
            }
            else if (found != 0)
            {
                form.console.Text += "Only one joycon found. Please connect both and then restart the program.\r\n";
            }

            HIDapi.hid_free_enumeration(top_ptr);
        }